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  • Living (Criminal) Legacy

    Adventure by hello_surveyor · 31 Mar 2026
  • You rule the seedy underbelly of the city with a bloodied fist and worn steel, the boss of crime bosses of a regional mafia family; the capo dei capi as the media and law enforcement would term it.

    Rivals and competition, legitimate and criminal, would disappear with nary a snap of your fingers. The police and judges persistent yet incapable against the entrenched tendrils of your crime organization. The common people continue to live life as it is, yet there is a undercurrent of fear and dread; as the shadows of the criminal underground slink around their walls and corners.

    Yet, despite the influence and wealth you have, you are still so very mortal. Progress and time ply their trade against you, the flesh and bone of your own body wither and wrinkle as the years grind past. What was once a premium example of a made man who both embodied physical brutality and cold cunning, reduced to a frail mess of limbs and organs held by by fossilized bones and sundried skin.

    You know that only command respect and deference from the mafia by sheer momentum of your past actions and your severe seniority. The moment your faculties slip, that the mushy organic soup and mass that is your brain decides to fuck up, the organization would not - could not - wait until you are off the chair. They wouldn't even let the seat cool before ambitious fools among your subordinates claims, like a childishly criminal rendition of musical chairs with fatal consequences.

    The potential fallout - real and imagined - from a scenario would be disastrous. Rival crime families, the blue soldiers of the law, corporate vultures would swoop in and carve up what you had built up through decades of literal sweat, blood, and mountains of corpses. To your embarrassment, you have no heir, no groomed replacement to take up your mantle should you pass. Your Consigliere is competent, loyal, but he is no true leader that could silence rooms of hardened wise men with a rap of a knuckle against lacquered oak.

    Still, in your despair, your Consigliere - ever faithful a second-in-command he is - found something occult. Supernatural. Real, despite it all. You know he used your vast repository of resources to find it, but the how and where; your right-hand man is tight lipped.

    Its fine. You've worked with him long enough that he deserves to keep a secret or two. What matters more is what he brought back.

    The ability to take over another person's body, like a goddamn ghost possession. There wasn't much beyond the fact that the supposed ritual requires the sacrifice of the possessor's physical body; but what your Consigliere reported on a typed summary of the occult process, the end result would be the possessor taking over the target's body and merging with their consciousness. All while the possessor maintains their self awareness, raking in their target's knowledge and memories and personalities.

    It sounded insane, a load of bullshit, but your Consigliere is nothing but that. He seemed wholly convinced it was real, and he insistent that this could ensure the mafia would survive the future. He even said he had laid the foundations for your "succession", once you've secured your new body.

    Given earlier you had to be helped by your estate's maids and monitored by a trusted medical professional afterwards, like a goddamn nursing home victim...

    ... fuck it, in for a penny, in for a pound. Better than wasting away until you die and your legacy torn to shreds in the aftermath.

    The evening air in your study feels heavier than usual, thick with the scent of old leather and the faint odor of medicinal salves you’ve needed more of lately. The oak-paneled walls, lined with photos of your violent youth and shelves of leather-bound books, seem to lean in closer, as if waiting for your decision. Your gnarled fingers, once capable of crushing windpipes with ease, now tremble slightly as you press the intercom button on your desk.

    “Robby. Get in here.”

    Within moments, the door opens without a creak. Robaldo “Parakeet” Lo Vecchio steps inside, impeccably dressed in a dark suit that somehow suits his spry, aged frame. His eyes, still sharp as ever, scan your face with concern. “You called, boss?”

    You nod slowly, the motion aching in your neck. “Yeah. It’s time. Let’s... do this.”

    Robaldo’s expression tightens, a flicker of reluctance in his gaze, but he inclines his head. “As you wish. Everything is prepared downstairs.”

    He offers you his arm, and though pride bristles at the need for assistance, you accept. The walk to the basement feels like a funeral march, each step echoing in the silent halls of your estate. Maids and estate staff pass by, their faces and bodies solemn as if this would be the last time they see their employer. The stairs are a trial, your knees protesting every descent. At the bottom, the air cools, carrying the scent of damp stone and something else—herbs, maybe, or incense.

    The basement has been transformed, seemingly taken straight from a B-move plot about supernatural buffoonery. Scentless store-bought candles flicker in a wide circle - thankfully not a Satanic circle or a misunderstood Star of David, but some kind of geometric pattern with strange symbols and shapes - on the stone floor, casting dancing shadows against the walls. At the center lies Grace Mercer Lily, bound to a simple plastic chair. She’s awake, her eyes wide with fear, tears streaking her cheeks. She struggles against her ropes, a muffled cry escaping the gag in her mouth. She looks so young and pretty, so fragile like a baby bird—nothing like the hardened souls rife with muscles and scars you’re used to dealing with.

    Robaldo guides you to a second chair placed opposite her, within the circle. “Remember, Maurice,” he says softly, his voice grave. “Once this begins, there’s no turning back. Your body will be... sacrificed. You’ll become her, and... she'll become you.”

    You sink into the chair, your bones creaking. You meet Grace’s terrified gaze. For a moment, doubt gnaws at you—is this really the only way? You've killed, yes, but this would be paramount to a subsuming someone's soul, their identity. A disturbing fusion that'll leave you intact but effectively a death kneel for the girl who is Grace Mercer Lily. But then you remember the slow decay of your body, the whispering among your capos, the certainty that your legacy will crumble the moment you’re gone.

    You close your eyes. “Do it.”

    Robaldo begins to chant in low, guttural tones, words you don’t recognize. The candle flames flare higher, though there’s no draft. The air hums with an unnatural energy. Pain lances through your chest—sharp, breathtaking. You feel your heart stutter, then still. Darkness swallows you.

    And then... light.

    Sensation floods back, but it’s all wrong. Your body feels small, constrained. Ropes bite into your wrists, your arms. You feel weak, your muscles not what you remember. But, you feel heathy, spry, like you could cartwheel and jump into a roll without breaking a bone or popping a joint. Your vision clears, and you’re staring across the circle at your own body—slumped in the chair, head lolled to the side, eyes vacant.

    Dead. Like so many people you've whacked in your youth.

    Panic surges, but it’s not entirely your own. Another consciousness brushes against yours—Grace’s fear, her confusion, her memories of sunlight and flowers. You feel her terror like a physical thing, a scream trapped behind your lips.

    Then, slowly, the foreign thoughts begin to settle and mix; like freshly made sugar water settling down. Her memories unfurl in your mind: her father’s laugh, the scent of roses, the soft soil of her garden. Her personality is a gentle, warm presence, clashing violently with your own hardened edges. It is a confusing and disorientating mess, like two continents converging into one spot on the Earth. You feel like you want to cry into your father's shoulder, to fiercely wiggle out of the restraints and break the neck of the funny wiseguy that did the ropes, to do a thousand and more things that contradict but not conflict with each other.

    You—both of you—are now one. Grace Mercer Lily’s body, Maurice Pitera’s mind, resulting in something new as the two halves struggle to reconcile as they merge.

    Robaldo steps forward, his face pale but resolved. He kneels, carefully untying the ropes. “Maurice?” he asks, his voice tentative. “Are you... in there?”

    You try to speak, but Grace’s voice comes out—high, trembling. “Robby... I... we...”

    What do you do?
    (Grace’s instincts are flooding in—fear, confusion, a desperate wish to go home. Maurice’s instincts are there too—command, control, the urge to assert dominance.)

    Quick Actions:
    1. Command Robaldo to get you out of here and explain what’s next. (Assert Maurice’s control.)
    2. Break down sobbing, overwhelmed by Grace’s fear and Maurice’s disorientation. (Succumb to the merge.)
    3. Ask Robaldo to remove the gag first, trying to balance both personas.
    4. Attempt to stand, testing your new body’s limits and strength.
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anon_33d3f1d816e1 ∙ 31 Mar 2026