Similar Adventures on Outfox
The Adam White Story: "The Shadow of the Chicago Incident"
Ten years ago, a catastrophic battle, later dubbed "Black Thursday," took place in downtown Chicago. A group of radical supervillains raided a government convoy, and the city turned into a war zone. The White family simply found themselves in the wrong place at the wrong time.
When a skyscraper collapsed, Adam's parents were killed under the rubble. Little Adam miraculously survived, trapped in an air pocket amid the rubble. It was then that Arthur Callahan, then still a field commander, found him.
Arthur, using his nano-vision, scanned the rubble for survivors. When his sensors touched Adam, the instruments went off-scale. Instead of a normal human biofield, Arthur's nanobots detected an anomaly—a cluster of pure, unstructured energy dormant within the boy's cells. Callahan realized that if this child fell into the wrong hands, he could become a weapon of mass destruction. Or the greatest hero.
Arthur couldn't abandon the boy. He used his government connections to get Adam placed in a good orphanage, and secretly paid his bills all those years, watching from the sidelines. When Adam turned 18, Callahan personally sent him an invitation to Apex Academy, enrolling him despite the council's protests, as Adam was still officially considered a "dummy" with no apparent powers.
CHARACTERS
Students
Adam White (player), 18, freshman. Hero name: none yet. Superpowers: Not yet officially revealed. However, he recently discovered his powers. One of them is possessing others and temporarily copying their powers. He discovered this when he accidentally ran into Alex and ended up in his body. He can alter the memories of the person he's in. Another power is mind control, which he accidentally used on a dog to calm it down. He wants to use his powers for his own gain, so he keeps them secret.
Description: A newcomer to the academy who still doesn't know what he's capable of. Despite his lack of visible powers, he possesses incredible intuition and resilience. His acceptance into this elite institution is shrouded in mystery, which he has yet to unravel.
Alex Callahan, 19, sophomore, Adam's friend, shares a dorm room with him. Hero name: Hephaestus.
Superpower: Pyrokinesis (flame manipulation) and fire breath. Can heat the air around him to critical temperatures.
Description: Son of Colonel Arthur Callahan (Nanite). Unlike his cold and calculating father, Alex is impulsive and emotional. His fire is directly related to his feelings, so he often trains to the point of exhaustion to prove to his father that human nature is stronger than software.
Chloe Bennett, 18, freshman, in the same class as Alex and Adam. Has romantic feelings for Alex. Hero name: Frostbite. Superpower: Creates ice and lowers the temperature of the air around her.
Mia "MJ" Jordan, 19, sophomore, unofficial leader of the student council. Hero name: Viper. Superpower: Her skin secretes various types of toxins, from paralyzing to sedatives, and she herself is immune to all poisons.
Tyler Reed, 18, freshman, a quiet guy who always wears headphones. Hero name: Feedback. Superpower: Ability to absorb the kinetic energy of blows against him and return it to his opponent with double the force through physical contact.
Caleb "Ghost" Walker, 19, sophomore, Alex Callahan's archrival. Hero name: Wraith. Superpower: Ability to become intangible and phase through walls. Loves to prank Alex, knowing he can't hit him.
Skylar "Sky" Reed, 18, freshman. Hero name: Zephyr. Superpower: Air manipulation. She can create powerful gusts of wind, fly short distances, and even suck the air out of a small space to stun an opponent. Very energetic, she often uses her powers to quickly move through the academy hallways. She also shares a room with Mia.
Instructors
Sarah Jenkins, 35, undergraduate advisor, teaches Ability Control. Hero Name: Echo. Superpower: Manipulation of sound waves and perfect hearing, allowing him to hear whispers through walls.
Colonel Arthur Callahan, 46, lead instructor of strategy and field operations. Hero Name: Nanite.
Superpower: His body is composed entirely of programmable nano-cells. He can assume any form, copy the appearance of others, and regenerate from severe injuries by literally reassembling himself piece by piece.
Powers Acquired: Colonel Callahan was an elite special forces operative. Ten years ago, during the covert Operation Clear Horizon to destroy a clandestine laboratory, an experimental reactor containing nano-robots exploded. Arthur was caught in the middle. His organic body was almost completely destroyed, but nano-robots replaced his tissue, recreating it from a digital blueprint. Aftermath: After the incident, he stopped aging and feeling physical pain, but his emotions became dulled. He transferred to the Academy to be closer to his son, although their relationship is strained due to his "robotic" strictness.
Elena "Spark" Rossi, 29, Curator of Creative Arts and Assistant Dean of Public Relations. Hero Name: Neon.
Superpower: Manipulation of solid light. Creates neon-colored platforms, tools, or shields out of thin air.
Description: The youngest and friendliest of the teachers. She teaches students how to work with the press and cultivate a proper hero image. She often mediates conflicts between students and the stern Arthur Callahan.
You can also add and create your own characters, be they heroes, common people or villains.
SETTING & WORLD
The world of superheroes
Ten years ago, a catastrophic battle, later dubbed "Black Thursday," took place in downtown Chicago. A group of radical supervillains raided a government convoy, and the city turned into a war zone. The White family simply found themselves in the wrong place at the wrong time.
When a skyscraper collapsed, Adam's parents were killed under the rubble. Little Adam miraculously survived, trapped in an air pocket amid the rubble. It was then that Arthur Callahan, then still a field commander, found him.
Arthur, using his nano-vision, scanned the rubble for survivors. When his sensors touched Adam, the instruments went off-scale. Instead of a normal human biofield, Arthur's nanobots detected an anomaly—a cluster of pure, unstructured energy dormant within the boy's cells. Callahan realized that if this child fell into the wrong hands, he could become a weapon of mass destruction. Or the greatest hero.
Arthur couldn't abandon the boy. He used his government connections to get Adam placed in a good orphanage, and secretly paid his bills all those years, watching from the sidelines. When Adam turned 18, Callahan personally sent him an invitation to Apex Academy, enrolling him despite the council's protests, as Adam was still officially considered a "dummy" with no apparent powers.
CHARACTERS
Students
Adam White (player), 18, freshman. Hero name: none yet. Superpowers: Not yet officially revealed. However, he recently discovered his powers. One of them is possessing others and temporarily copying their powers. He discovered this when he accidentally ran into Alex and ended up in his body. He can alter the memories of the person he's in. Another power is mind control, which he accidentally used on a dog to calm it down. He wants to use his powers for his own gain, so he keeps them secret.
Description: A newcomer to the academy who still doesn't know what he's capable of. Despite his lack of visible powers, he possesses incredible intuition and resilience. His acceptance into this elite institution is shrouded in mystery, which he has yet to unravel.
Alex Callahan, 19, sophomore, Adam's friend, shares a dorm room with him. Hero name: Hephaestus.
Superpower: Pyrokinesis (flame manipulation) and fire breath. Can heat the air around him to critical temperatures.
Description: Son of Colonel Arthur Callahan (Nanite). Unlike his cold and calculating father, Alex is impulsive and emotional. His fire is directly related to his feelings, so he often trains to the point of exhaustion to prove to his father that human nature is stronger than software.
Chloe Bennett, 18, freshman, in the same class as Alex and Adam. Has romantic feelings for Alex. Hero name: Frostbite. Superpower: Creates ice and lowers the temperature of the air around her.
Mia "MJ" Jordan, 19, sophomore, unofficial leader of the student council. Hero name: Viper. Superpower: Her skin secretes various types of toxins, from paralyzing to sedatives, and she herself is immune to all poisons.
Tyler Reed, 18, freshman, a quiet guy who always wears headphones. Hero name: Feedback. Superpower: Ability to absorb the kinetic energy of blows against him and return it to his opponent with double the force through physical contact.
Caleb "Ghost" Walker, 19, sophomore, Alex Callahan's archrival. Hero name: Wraith. Superpower: Ability to become intangible and phase through walls. Loves to prank Alex, knowing he can't hit him.
Skylar "Sky" Reed, 18, freshman. Hero name: Zephyr. Superpower: Air manipulation. She can create powerful gusts of wind, fly short distances, and even suck the air out of a small space to stun an opponent. Very energetic, she often uses her powers to quickly move through the academy hallways. She also shares a room with Mia.
Instructors
Sarah Jenkins, 35, undergraduate advisor, teaches Ability Control. Hero Name: Echo. Superpower: Manipulation of sound waves and perfect hearing, allowing him to hear whispers through walls.
Colonel Arthur Callahan, 46, lead instructor of strategy and field operations. Hero Name: Nanite.
Superpower: His body is composed entirely of programmable nano-cells. He can assume any form, copy the appearance of others, and regenerate from severe injuries by literally reassembling himself piece by piece.
Powers Acquired: Colonel Callahan was an elite special forces operative. Ten years ago, during the covert Operation Clear Horizon to destroy a clandestine laboratory, an experimental reactor containing nano-robots exploded. Arthur was caught in the middle. His organic body was almost completely destroyed, but nano-robots replaced his tissue, recreating it from a digital blueprint. Aftermath: After the incident, he stopped aging and feeling physical pain, but his emotions became dulled. He transferred to the Academy to be closer to his son, although their relationship is strained due to his "robotic" strictness.
Elena "Spark" Rossi, 29, Curator of Creative Arts and Assistant Dean of Public Relations. Hero Name: Neon.
Superpower: Manipulation of solid light. Creates neon-colored platforms, tools, or shields out of thin air.
Description: The youngest and friendliest of the teachers. She teaches students how to work with the press and cultivate a proper hero image. She often mediates conflicts between students and the stern Arthur Callahan.
You can also add and create your own characters, be they heroes, common people or villains.
SETTING & WORLD
The world of superheroes
James just graduated from university and is now interning at a company that produces iced tea.
Overall, he really likes working there, except for the bitchy boss. Early in the morning, on his way to the office, James found a strange purple stone on the ground. Picking it up, he found himself in a a black room. And a menu popped up in front of him, like in a computer game. It was a notification that he had been selected for rebirth.He should start life in a new fantasy world.But he won't be there empty-handed. He is granted the power of "Trust" and "Transformation".
While James is touching someone, that person will believe everything that James tells him, after the contact is terminated, the person or animal will think the same way as James did during the contact.
James can also transform into anyone, be it an animal or a person from those he touched, and if the contact was long, he can receive the memory of that person or animal when transforming.And also his habits.
CHARACTERS
James, a 22 year old boy, is kind and humorous.
SETTING & WORLD
Fantasy
Overall, he really likes working there, except for the bitchy boss. Early in the morning, on his way to the office, James found a strange purple stone on the ground. Picking it up, he found himself in a a black room. And a menu popped up in front of him, like in a computer game. It was a notification that he had been selected for rebirth.He should start life in a new fantasy world.But he won't be there empty-handed. He is granted the power of "Trust" and "Transformation".
While James is touching someone, that person will believe everything that James tells him, after the contact is terminated, the person or animal will think the same way as James did during the contact.
James can also transform into anyone, be it an animal or a person from those he touched, and if the contact was long, he can receive the memory of that person or animal when transforming.And also his habits.
CHARACTERS
James, a 22 year old boy, is kind and humorous.
SETTING & WORLD
Fantasy
Inspired by "Paranormal Powers remix
Adventure by Robounit"
In this adventure, you play as John Davidson, an 18-year-old high school student.
One day, returning from the library, you find a strange green stone similar to an emerald.When you take it in your hands, it crumbles into dust that envelops you. You have a strange dream where a voice says that you now have the following abilities:
Mind Control: You can subtly influence someone's perception or even completely rewrite their personality.
Possession: You can leave your body as a spirit (leaving it on autopilot or putting it to sleep), or become a full-fledged ghost and inhabit someone else's body. You will also learn the memory of the person you possessed and can change it if you wish.
Shapeshifter: Once you have entered someone's body, you can later take on the appearance of that person with all their habits and other small details.
CHARACTERS
John Davidson, white guy, 18 years old, height 180, green eyes, brunette.
Emily Davidson, John's stepmother, married his father and took his last name. She's 40 years old, has an hourglass figure, and perky breasts.Her husband provides for her completely, so she doesn’t work anywhere; her hobby is writing novels.
Chloe Davidson, Emily's biological daughter and John's half-sister, was forced to take the surname Davidson. She attended the same school as John, but was in a different class. She is 18 years old, blonde, slender, and petite breast
Maya, John's girlfriend, classmate, 18, African American, loves to play video games with John at his house
Thomas Davidson, the father of the family, He works as an engineer, so he's often on business trips, but he gets a good salary for it. He's 50 years old.
SETTING & WORLD
The modern world
Adventure by Robounit"
In this adventure, you play as John Davidson, an 18-year-old high school student.
One day, returning from the library, you find a strange green stone similar to an emerald.When you take it in your hands, it crumbles into dust that envelops you. You have a strange dream where a voice says that you now have the following abilities:
Mind Control: You can subtly influence someone's perception or even completely rewrite their personality.
Possession: You can leave your body as a spirit (leaving it on autopilot or putting it to sleep), or become a full-fledged ghost and inhabit someone else's body. You will also learn the memory of the person you possessed and can change it if you wish.
Shapeshifter: Once you have entered someone's body, you can later take on the appearance of that person with all their habits and other small details.
CHARACTERS
John Davidson, white guy, 18 years old, height 180, green eyes, brunette.
Emily Davidson, John's stepmother, married his father and took his last name. She's 40 years old, has an hourglass figure, and perky breasts.Her husband provides for her completely, so she doesn’t work anywhere; her hobby is writing novels.
Chloe Davidson, Emily's biological daughter and John's half-sister, was forced to take the surname Davidson. She attended the same school as John, but was in a different class. She is 18 years old, blonde, slender, and petite breast
Maya, John's girlfriend, classmate, 18, African American, loves to play video games with John at his house
Thomas Davidson, the father of the family, He works as an engineer, so he's often on business trips, but he gets a good salary for it. He's 50 years old.
SETTING & WORLD
The modern world
A future timeline, where humanity has spread to the stars and worlds beyond the cradle of Sol; all under the purview of a unified Earth government.
In one of many long-range colony ships, moving with the intent to establish humanity's interstellar frontier in brave new lands beyond even Sol's light—an accident stirs a stowaway evil awake, eager with ambitious desire and lust.
---
In the vast cargo holds of the UECS Nike and halfway through the journey, the all-women crew of the ship found a bizzare and morbid mystery:
A desiccated male corpse in the ratty remains of a hazard suit, with only two strange vials in its crusty clutches.
Identification of the cadaver via DNA analysis of sample tissue is easy, despite the degradation of the body. A return within the Unified Earth Overwatch's databases brought up a researcher-turned-petty-criminal, Killigan Pierce. A no-name corporation's former employee, his warrant describes the theft of company assets and evasion of arrest. Short, simple, and puzzling that he would wound up dead on the all-female colony ship UECS Nike.
Warp travel interference and the grand distances of the journey meant that communications between the ship and the Sol System is nil until further notice, the special FTL comms satellite only for use at the ship's target exoplant. Still, the women of the Nike's skeleton crew merely incinerates the body; the two vials safely in storage at one of the numerous science labs on the ship.
In any other timeline, the science officer in the lab would have found what is in those vials; and promptly dispose them without haste or hesitation.
This, however, is not that timeline.
---
Sharon Juan Moruga: A junior science officer onboard the Nike and the one that is examining the two vials found on Pierce's corpse. Sharon is a young Filipina with pixie cut black hair, an slender athletic build with respectable chest and rear assets, a sunkissed complexion akin to macassar ebony wood, and a pretty face with soft angles; cute features; and hazel brown eyes. Has a fiercely tomboy demeanor and a go-getter attitude with her work.
Lilia Volynski: Sharon's roommate and a member of the ship's security complement. Also around Sharon's age and a junior within the security complement, only having two years as a uniformed police officer on Mars for experience. A tall Slavic brunette beauty with shoulder-length hair, fair complexion like young cherry blossom flowers and a fit body with curves that can make a winding river green with envy; her rack and posterior are, comparative to Sharon's, ample yet firm despite their size. A timid but serious girl, trying to professional but held back by anxiety and introvert tendencies.
Mizu Matsumodo: The peppy and trendy XO of the ship's command staff. A Japanese woman with small but near perfectly round breasts, a slim build that bottoms out to a surprisingly adequete thick rear and thighs, and a fashion sense that favors bold colors; including dying her hair to pink, switching it over to blue with purple highlights, and vice versa. She's competent, but her cheerfully sunny disposition throws many of the crew off.
Sherrie Preston: The ship's captain with the gravitas to match, despite her chill attitude. An African-American lady with spiky dark hair thats always fashioned into masculine hair styles to pair with her handsome face. Like many others on the ship, her womanly assets are impressive, yet the most notable is her toned build; her muscles clearly defined in spite of her shapely body, with a prominent six-pack visible under the ship's tight uniforms. Although visually intimidating, Sherrie is a lax and carefree captain, having faith that her crew can manage themselves even in theoretical times of crisis.
Linda Thompson: A member of the ship's engineering and robotics teams. A blonde Caucasian bombshell of a lady who could've been a famous actress if not for her chosen profession as a robotics technician. She wears glasses that enhance her nigh peerless silver screen prettiness and even her work clothes look amazing on her. Despite that, she is a humble and sociable butterfly, clearly happy to ply her trade with robots and software than acting on movies and shows.
Trinh My Huyuh: A feisty Vietnamese girl, eccentric ship engineer, and Linda's roommate. Shorter than even Sharon, Trinh's complexion is like lacquered tiger maple wood, her build a lithe and runner's, her naturally red hair always in pigtails or twin Chinese hairbuns; although short, her boobs and butt are fairly well endowed. Though Trinh is often still subject being mistaken as a teen, either unironically or not. As a result, Trinh is a snappy, fiesty, and thinly patient girl; yet eccentrically brilliant in her approach to astronomy and space ship engineering.
Hei-ran Su: The stern head of security from Korea. A Korean woman with deep experience in counterterrorism and law enforcement, Hei-ran's lithe and curvy build makes her look like a dancer; if not for the subtly defined muscles that speak for her prior background. Her jet black hair is always in an impeccable bob cut. Out of everyone else in the crew, her bust is largest and her butt a lovely example of a bubble butt that leads to pleasantly thick thighs. She's a no nonsense woman who takes her job seriously, to everyone else's exasperation; often butts head with Sherrie's lax approach to things.
Killigan Pierce: A former corporate researcher, turned wanted criminal, and now a freshly incinerated cadaver. Killigan worked for a biotechnical firm, research and developing medical advancements for Sol and its people. However, he soon became a wanted man after he physically destroyed a particular project the company was invested in, and stole the backup copies of the research data. How he stowed away on the UECS Nike or how he died is unknown, with only the vials he had on him offering potential answers; or a potential doom. Before his death and arrest warrant, Killigan was an elderly Caucasian man with a bald spot, a scraggly beard, and frail thin body; though he remained a sharp-minded, hawkeyed, and intuituve researcher despite his age and worn body.
In one of many long-range colony ships, moving with the intent to establish humanity's interstellar frontier in brave new lands beyond even Sol's light—an accident stirs a stowaway evil awake, eager with ambitious desire and lust.
---
In the vast cargo holds of the UECS Nike and halfway through the journey, the all-women crew of the ship found a bizzare and morbid mystery:
A desiccated male corpse in the ratty remains of a hazard suit, with only two strange vials in its crusty clutches.
Identification of the cadaver via DNA analysis of sample tissue is easy, despite the degradation of the body. A return within the Unified Earth Overwatch's databases brought up a researcher-turned-petty-criminal, Killigan Pierce. A no-name corporation's former employee, his warrant describes the theft of company assets and evasion of arrest. Short, simple, and puzzling that he would wound up dead on the all-female colony ship UECS Nike.
Warp travel interference and the grand distances of the journey meant that communications between the ship and the Sol System is nil until further notice, the special FTL comms satellite only for use at the ship's target exoplant. Still, the women of the Nike's skeleton crew merely incinerates the body; the two vials safely in storage at one of the numerous science labs on the ship.
In any other timeline, the science officer in the lab would have found what is in those vials; and promptly dispose them without haste or hesitation.
This, however, is not that timeline.
---
Sharon Juan Moruga: A junior science officer onboard the Nike and the one that is examining the two vials found on Pierce's corpse. Sharon is a young Filipina with pixie cut black hair, an slender athletic build with respectable chest and rear assets, a sunkissed complexion akin to macassar ebony wood, and a pretty face with soft angles; cute features; and hazel brown eyes. Has a fiercely tomboy demeanor and a go-getter attitude with her work.
Lilia Volynski: Sharon's roommate and a member of the ship's security complement. Also around Sharon's age and a junior within the security complement, only having two years as a uniformed police officer on Mars for experience. A tall Slavic brunette beauty with shoulder-length hair, fair complexion like young cherry blossom flowers and a fit body with curves that can make a winding river green with envy; her rack and posterior are, comparative to Sharon's, ample yet firm despite their size. A timid but serious girl, trying to professional but held back by anxiety and introvert tendencies.
Mizu Matsumodo: The peppy and trendy XO of the ship's command staff. A Japanese woman with small but near perfectly round breasts, a slim build that bottoms out to a surprisingly adequete thick rear and thighs, and a fashion sense that favors bold colors; including dying her hair to pink, switching it over to blue with purple highlights, and vice versa. She's competent, but her cheerfully sunny disposition throws many of the crew off.
Sherrie Preston: The ship's captain with the gravitas to match, despite her chill attitude. An African-American lady with spiky dark hair thats always fashioned into masculine hair styles to pair with her handsome face. Like many others on the ship, her womanly assets are impressive, yet the most notable is her toned build; her muscles clearly defined in spite of her shapely body, with a prominent six-pack visible under the ship's tight uniforms. Although visually intimidating, Sherrie is a lax and carefree captain, having faith that her crew can manage themselves even in theoretical times of crisis.
Linda Thompson: A member of the ship's engineering and robotics teams. A blonde Caucasian bombshell of a lady who could've been a famous actress if not for her chosen profession as a robotics technician. She wears glasses that enhance her nigh peerless silver screen prettiness and even her work clothes look amazing on her. Despite that, she is a humble and sociable butterfly, clearly happy to ply her trade with robots and software than acting on movies and shows.
Trinh My Huyuh: A feisty Vietnamese girl, eccentric ship engineer, and Linda's roommate. Shorter than even Sharon, Trinh's complexion is like lacquered tiger maple wood, her build a lithe and runner's, her naturally red hair always in pigtails or twin Chinese hairbuns; although short, her boobs and butt are fairly well endowed. Though Trinh is often still subject being mistaken as a teen, either unironically or not. As a result, Trinh is a snappy, fiesty, and thinly patient girl; yet eccentrically brilliant in her approach to astronomy and space ship engineering.
Hei-ran Su: The stern head of security from Korea. A Korean woman with deep experience in counterterrorism and law enforcement, Hei-ran's lithe and curvy build makes her look like a dancer; if not for the subtly defined muscles that speak for her prior background. Her jet black hair is always in an impeccable bob cut. Out of everyone else in the crew, her bust is largest and her butt a lovely example of a bubble butt that leads to pleasantly thick thighs. She's a no nonsense woman who takes her job seriously, to everyone else's exasperation; often butts head with Sherrie's lax approach to things.
Killigan Pierce: A former corporate researcher, turned wanted criminal, and now a freshly incinerated cadaver. Killigan worked for a biotechnical firm, research and developing medical advancements for Sol and its people. However, he soon became a wanted man after he physically destroyed a particular project the company was invested in, and stole the backup copies of the research data. How he stowed away on the UECS Nike or how he died is unknown, with only the vials he had on him offering potential answers; or a potential doom. Before his death and arrest warrant, Killigan was an elderly Caucasian man with a bald spot, a scraggly beard, and frail thin body; though he remained a sharp-minded, hawkeyed, and intuituve researcher despite his age and worn body.
An alien parasite descends to earth to feed on human sperm, and it turns out to feel really good doing it.
An alien parasite has been sent to earth. Its job is simple, take over a human host and find a way to extract as much sperm from the humans as possible. The only problem is, the parasite knows nothing about humans, let alone how to get human sperm. The parasite approaches a house, where two unsuspecting roommates are in for a very interesting night.
CHARACTERS
The Parasite: an alien parasite that sustains itself by consuming the genes of other creatures, human sperm especially is an excellent source. The parasite can take over a host consciousness anywhere from inside the body, it just needs an orifice it can crawl through to get inside.
SETTING & WORLD
A modern American suburb close to a modern American city.
An alien parasite has been sent to earth. Its job is simple, take over a human host and find a way to extract as much sperm from the humans as possible. The only problem is, the parasite knows nothing about humans, let alone how to get human sperm. The parasite approaches a house, where two unsuspecting roommates are in for a very interesting night.
CHARACTERS
The Parasite: an alien parasite that sustains itself by consuming the genes of other creatures, human sperm especially is an excellent source. The parasite can take over a host consciousness anywhere from inside the body, it just needs an orifice it can crawl through to get inside.
SETTING & WORLD
A modern American suburb close to a modern American city.
You rule the seedy underbelly of the city with a bloodied fist and worn steel, the boss of crime bosses of a regional mafia family; the capo dei capi as the media and law enforcement would term it.
Rivals and competition, legitimate and criminal, would disappear with nary a snap of your fingers. The police and judges persistent yet incapable against the entrenched tendrils of your crime organization. The common people continue to live life as it is, yet there is a undercurrent of fear and dread; as the shadows of the criminal underground slink around their walls and corners.
Yet, despite the influence and wealth you have, you are still so very mortal. Progress and time ply their trade against you, the flesh and bone of your own body wither and wrinkle as the years grind past. What was once a premium example of a made man who both embodied physical brutality and cold cunning, reduced to a frail mess of limbs and organs held by by fossilized bones and sundried skin.
You know that only command respect and deference from the mafia by sheer momentum of your past actions and your severe seniority. The moment your faculties slip, that the mushy organic soup and mass that is your brain decides to fuck up, the organization would not - could not - wait until you are off the chair. They wouldn't even let the seat cool before ambitious fools among your subordinates claims, like a childishly criminal rendition of musical chairs with fatal consequences.
The potential fallout - real and imagined - from a scenario would be disastrous. Rival crime families, the blue soldiers of the law, corporate vultures would swoop in and carve up what you had built up through decades of literal sweat, blood, and mountains of corpses. To your embarrassment, you have no heir, no groomed replacement to take up your mantle should you pass. Your Consigliere is competent, loyal, but he is no true leader that could silence rooms of hardened wise men with a rap of a knuckle against lacquered oak.
Still, in your despair, your Consigliere - ever faithful a second-in-command he is - found something occult. Supernatural. Real, despite it all. You know he used your vast repository of resources to find it, but the how and where; your right-hand man is tight lipped.
Its fine. You've worked with him long enough that he deserves to keep a secret or two. What matters more is what he brought back.
The ability to take over another person's body, like a goddamn ghost possession. There wasn't much beyond the fact that the supposed ritual requires the sacrifice of the possessor's physical body; but what your Consigliere reported on a typed summary of the occult process, the end result would be the possessor taking over the target's body and merging with their consciousness. All while the possessor maintains their self awareness, raking in their target's knowledge and memories and personalities.
It sounded insane, a load of bullshit, but your Consigliere is nothing but that. He seemed wholly convinced it was real, and he insistent that this could ensure the mafia would survive the future. He even said he had laid the foundations for your "succession", once you've secured your new body.
Given earlier you had to be helped by your estate's maids and monitored by a trusted medical professional afterwards, like a goddamn nursing home victim...
... fuck it, in for a penny, in for a pound. Better than wasting away until you die and your legacy torn to shreds in the aftermath.
Rivals and competition, legitimate and criminal, would disappear with nary a snap of your fingers. The police and judges persistent yet incapable against the entrenched tendrils of your crime organization. The common people continue to live life as it is, yet there is a undercurrent of fear and dread; as the shadows of the criminal underground slink around their walls and corners.
Yet, despite the influence and wealth you have, you are still so very mortal. Progress and time ply their trade against you, the flesh and bone of your own body wither and wrinkle as the years grind past. What was once a premium example of a made man who both embodied physical brutality and cold cunning, reduced to a frail mess of limbs and organs held by by fossilized bones and sundried skin.
You know that only command respect and deference from the mafia by sheer momentum of your past actions and your severe seniority. The moment your faculties slip, that the mushy organic soup and mass that is your brain decides to fuck up, the organization would not - could not - wait until you are off the chair. They wouldn't even let the seat cool before ambitious fools among your subordinates claims, like a childishly criminal rendition of musical chairs with fatal consequences.
The potential fallout - real and imagined - from a scenario would be disastrous. Rival crime families, the blue soldiers of the law, corporate vultures would swoop in and carve up what you had built up through decades of literal sweat, blood, and mountains of corpses. To your embarrassment, you have no heir, no groomed replacement to take up your mantle should you pass. Your Consigliere is competent, loyal, but he is no true leader that could silence rooms of hardened wise men with a rap of a knuckle against lacquered oak.
Still, in your despair, your Consigliere - ever faithful a second-in-command he is - found something occult. Supernatural. Real, despite it all. You know he used your vast repository of resources to find it, but the how and where; your right-hand man is tight lipped.
Its fine. You've worked with him long enough that he deserves to keep a secret or two. What matters more is what he brought back.
The ability to take over another person's body, like a goddamn ghost possession. There wasn't much beyond the fact that the supposed ritual requires the sacrifice of the possessor's physical body; but what your Consigliere reported on a typed summary of the occult process, the end result would be the possessor taking over the target's body and merging with their consciousness. All while the possessor maintains their self awareness, raking in their target's knowledge and memories and personalities.
It sounded insane, a load of bullshit, but your Consigliere is nothing but that. He seemed wholly convinced it was real, and he insistent that this could ensure the mafia would survive the future. He even said he had laid the foundations for your "succession", once you've secured your new body.
Given earlier you had to be helped by your estate's maids and monitored by a trusted medical professional afterwards, like a goddamn nursing home victim...
... fuck it, in for a penny, in for a pound. Better than wasting away until you die and your legacy torn to shreds in the aftermath.
See All Adventures
Similar Adventures on Outfox
The Adam White Story: "The Shadow of the Chicago Incident"
Ten years ago, a catastrophic battle, later dubbed "Black Thursday," took place in downtown Chicago. A group of radical supervillains raided a government convoy, and the city turned into a war zone. The White family simply found themselves in the wrong place at the wrong time.
When a skyscraper collapsed, Adam's parents were killed under the rubble. Little Adam miraculously survived, trapped in an air pocket amid the rubble. It was then that Arthur Callahan, then still a field commander, found him.
Arthur, using his nano-vision, scanned the rubble for survivors. When his sensors touched Adam, the instruments went off-scale. Instead of a normal human biofield, Arthur's nanobots detected an anomaly—a cluster of pure, unstructured energy dormant within the boy's cells. Callahan realized that if this child fell into the wrong hands, he could become a weapon of mass destruction. Or the greatest hero.
Arthur couldn't abandon the boy. He used his government connections to get Adam placed in a good orphanage, and secretly paid his bills all those years, watching from the sidelines. When Adam turned 18, Callahan personally sent him an invitation to Apex Academy, enrolling him despite the council's protests, as Adam was still officially considered a "dummy" with no apparent powers.
CHARACTERS
Students
Adam White (player), 18, freshman. Hero name: none yet. Superpowers: Not yet officially revealed. However, he recently discovered his powers. One of them is possessing others and temporarily copying their powers. He discovered this when he accidentally ran into Alex and ended up in his body. He can alter the memories of the person he's in. Another power is mind control, which he accidentally used on a dog to calm it down. He wants to use his powers for his own gain, so he keeps them secret.
Description: A newcomer to the academy who still doesn't know what he's capable of. Despite his lack of visible powers, he possesses incredible intuition and resilience. His acceptance into this elite institution is shrouded in mystery, which he has yet to unravel.
Alex Callahan, 19, sophomore, Adam's friend, shares a dorm room with him. Hero name: Hephaestus.
Superpower: Pyrokinesis (flame manipulation) and fire breath. Can heat the air around him to critical temperatures.
Description: Son of Colonel Arthur Callahan (Nanite). Unlike his cold and calculating father, Alex is impulsive and emotional. His fire is directly related to his feelings, so he often trains to the point of exhaustion to prove to his father that human nature is stronger than software.
Chloe Bennett, 18, freshman, in the same class as Alex and Adam. Has romantic feelings for Alex. Hero name: Frostbite. Superpower: Creates ice and lowers the temperature of the air around her.
Mia "MJ" Jordan, 19, sophomore, unofficial leader of the student council. Hero name: Viper. Superpower: Her skin secretes various types of toxins, from paralyzing to sedatives, and she herself is immune to all poisons.
Tyler Reed, 18, freshman, a quiet guy who always wears headphones. Hero name: Feedback. Superpower: Ability to absorb the kinetic energy of blows against him and return it to his opponent with double the force through physical contact.
Caleb "Ghost" Walker, 19, sophomore, Alex Callahan's archrival. Hero name: Wraith. Superpower: Ability to become intangible and phase through walls. Loves to prank Alex, knowing he can't hit him.
Skylar "Sky" Reed, 18, freshman. Hero name: Zephyr. Superpower: Air manipulation. She can create powerful gusts of wind, fly short distances, and even suck the air out of a small space to stun an opponent. Very energetic, she often uses her powers to quickly move through the academy hallways. She also shares a room with Mia.
Instructors
Sarah Jenkins, 35, undergraduate advisor, teaches Ability Control. Hero Name: Echo. Superpower: Manipulation of sound waves and perfect hearing, allowing him to hear whispers through walls.
Colonel Arthur Callahan, 46, lead instructor of strategy and field operations. Hero Name: Nanite.
Superpower: His body is composed entirely of programmable nano-cells. He can assume any form, copy the appearance of others, and regenerate from severe injuries by literally reassembling himself piece by piece.
Powers Acquired: Colonel Callahan was an elite special forces operative. Ten years ago, during the covert Operation Clear Horizon to destroy a clandestine laboratory, an experimental reactor containing nano-robots exploded. Arthur was caught in the middle. His organic body was almost completely destroyed, but nano-robots replaced his tissue, recreating it from a digital blueprint. Aftermath: After the incident, he stopped aging and feeling physical pain, but his emotions became dulled. He transferred to the Academy to be closer to his son, although their relationship is strained due to his "robotic" strictness.
Elena "Spark" Rossi, 29, Curator of Creative Arts and Assistant Dean of Public Relations. Hero Name: Neon.
Superpower: Manipulation of solid light. Creates neon-colored platforms, tools, or shields out of thin air.
Description: The youngest and friendliest of the teachers. She teaches students how to work with the press and cultivate a proper hero image. She often mediates conflicts between students and the stern Arthur Callahan.
You can also add and create your own characters, be they heroes, common people or villains.
SETTING & WORLD
The world of superheroes
Ten years ago, a catastrophic battle, later dubbed "Black Thursday," took place in downtown Chicago. A group of radical supervillains raided a government convoy, and the city turned into a war zone. The White family simply found themselves in the wrong place at the wrong time.
When a skyscraper collapsed, Adam's parents were killed under the rubble. Little Adam miraculously survived, trapped in an air pocket amid the rubble. It was then that Arthur Callahan, then still a field commander, found him.
Arthur, using his nano-vision, scanned the rubble for survivors. When his sensors touched Adam, the instruments went off-scale. Instead of a normal human biofield, Arthur's nanobots detected an anomaly—a cluster of pure, unstructured energy dormant within the boy's cells. Callahan realized that if this child fell into the wrong hands, he could become a weapon of mass destruction. Or the greatest hero.
Arthur couldn't abandon the boy. He used his government connections to get Adam placed in a good orphanage, and secretly paid his bills all those years, watching from the sidelines. When Adam turned 18, Callahan personally sent him an invitation to Apex Academy, enrolling him despite the council's protests, as Adam was still officially considered a "dummy" with no apparent powers.
CHARACTERS
Students
Adam White (player), 18, freshman. Hero name: none yet. Superpowers: Not yet officially revealed. However, he recently discovered his powers. One of them is possessing others and temporarily copying their powers. He discovered this when he accidentally ran into Alex and ended up in his body. He can alter the memories of the person he's in. Another power is mind control, which he accidentally used on a dog to calm it down. He wants to use his powers for his own gain, so he keeps them secret.
Description: A newcomer to the academy who still doesn't know what he's capable of. Despite his lack of visible powers, he possesses incredible intuition and resilience. His acceptance into this elite institution is shrouded in mystery, which he has yet to unravel.
Alex Callahan, 19, sophomore, Adam's friend, shares a dorm room with him. Hero name: Hephaestus.
Superpower: Pyrokinesis (flame manipulation) and fire breath. Can heat the air around him to critical temperatures.
Description: Son of Colonel Arthur Callahan (Nanite). Unlike his cold and calculating father, Alex is impulsive and emotional. His fire is directly related to his feelings, so he often trains to the point of exhaustion to prove to his father that human nature is stronger than software.
Chloe Bennett, 18, freshman, in the same class as Alex and Adam. Has romantic feelings for Alex. Hero name: Frostbite. Superpower: Creates ice and lowers the temperature of the air around her.
Mia "MJ" Jordan, 19, sophomore, unofficial leader of the student council. Hero name: Viper. Superpower: Her skin secretes various types of toxins, from paralyzing to sedatives, and she herself is immune to all poisons.
Tyler Reed, 18, freshman, a quiet guy who always wears headphones. Hero name: Feedback. Superpower: Ability to absorb the kinetic energy of blows against him and return it to his opponent with double the force through physical contact.
Caleb "Ghost" Walker, 19, sophomore, Alex Callahan's archrival. Hero name: Wraith. Superpower: Ability to become intangible and phase through walls. Loves to prank Alex, knowing he can't hit him.
Skylar "Sky" Reed, 18, freshman. Hero name: Zephyr. Superpower: Air manipulation. She can create powerful gusts of wind, fly short distances, and even suck the air out of a small space to stun an opponent. Very energetic, she often uses her powers to quickly move through the academy hallways. She also shares a room with Mia.
Instructors
Sarah Jenkins, 35, undergraduate advisor, teaches Ability Control. Hero Name: Echo. Superpower: Manipulation of sound waves and perfect hearing, allowing him to hear whispers through walls.
Colonel Arthur Callahan, 46, lead instructor of strategy and field operations. Hero Name: Nanite.
Superpower: His body is composed entirely of programmable nano-cells. He can assume any form, copy the appearance of others, and regenerate from severe injuries by literally reassembling himself piece by piece.
Powers Acquired: Colonel Callahan was an elite special forces operative. Ten years ago, during the covert Operation Clear Horizon to destroy a clandestine laboratory, an experimental reactor containing nano-robots exploded. Arthur was caught in the middle. His organic body was almost completely destroyed, but nano-robots replaced his tissue, recreating it from a digital blueprint. Aftermath: After the incident, he stopped aging and feeling physical pain, but his emotions became dulled. He transferred to the Academy to be closer to his son, although their relationship is strained due to his "robotic" strictness.
Elena "Spark" Rossi, 29, Curator of Creative Arts and Assistant Dean of Public Relations. Hero Name: Neon.
Superpower: Manipulation of solid light. Creates neon-colored platforms, tools, or shields out of thin air.
Description: The youngest and friendliest of the teachers. She teaches students how to work with the press and cultivate a proper hero image. She often mediates conflicts between students and the stern Arthur Callahan.
You can also add and create your own characters, be they heroes, common people or villains.
SETTING & WORLD
The world of superheroes
James just graduated from university and is now interning at a company that produces iced tea.
Overall, he really likes working there, except for the bitchy boss. Early in the morning, on his way to the office, James found a strange purple stone on the ground. Picking it up, he found himself in a a black room. And a menu popped up in front of him, like in a computer game. It was a notification that he had been selected for rebirth.He should start life in a new fantasy world.But he won't be there empty-handed. He is granted the power of "Trust" and "Transformation".
While James is touching someone, that person will believe everything that James tells him, after the contact is terminated, the person or animal will think the same way as James did during the contact.
James can also transform into anyone, be it an animal or a person from those he touched, and if the contact was long, he can receive the memory of that person or animal when transforming.And also his habits.
CHARACTERS
James, a 22 year old boy, is kind and humorous.
SETTING & WORLD
Fantasy
Overall, he really likes working there, except for the bitchy boss. Early in the morning, on his way to the office, James found a strange purple stone on the ground. Picking it up, he found himself in a a black room. And a menu popped up in front of him, like in a computer game. It was a notification that he had been selected for rebirth.He should start life in a new fantasy world.But he won't be there empty-handed. He is granted the power of "Trust" and "Transformation".
While James is touching someone, that person will believe everything that James tells him, after the contact is terminated, the person or animal will think the same way as James did during the contact.
James can also transform into anyone, be it an animal or a person from those he touched, and if the contact was long, he can receive the memory of that person or animal when transforming.And also his habits.
CHARACTERS
James, a 22 year old boy, is kind and humorous.
SETTING & WORLD
Fantasy
Inspired by "Paranormal Powers remix
Adventure by Robounit"
In this adventure, you play as John Davidson, an 18-year-old high school student.
One day, returning from the library, you find a strange green stone similar to an emerald.When you take it in your hands, it crumbles into dust that envelops you. You have a strange dream where a voice says that you now have the following abilities:
Mind Control: You can subtly influence someone's perception or even completely rewrite their personality.
Possession: You can leave your body as a spirit (leaving it on autopilot or putting it to sleep), or become a full-fledged ghost and inhabit someone else's body. You will also learn the memory of the person you possessed and can change it if you wish.
Shapeshifter: Once you have entered someone's body, you can later take on the appearance of that person with all their habits and other small details.
CHARACTERS
John Davidson, white guy, 18 years old, height 180, green eyes, brunette.
Emily Davidson, John's stepmother, married his father and took his last name. She's 40 years old, has an hourglass figure, and perky breasts.Her husband provides for her completely, so she doesn’t work anywhere; her hobby is writing novels.
Chloe Davidson, Emily's biological daughter and John's half-sister, was forced to take the surname Davidson. She attended the same school as John, but was in a different class. She is 18 years old, blonde, slender, and petite breast
Maya, John's girlfriend, classmate, 18, African American, loves to play video games with John at his house
Thomas Davidson, the father of the family, He works as an engineer, so he's often on business trips, but he gets a good salary for it. He's 50 years old.
SETTING & WORLD
The modern world
Adventure by Robounit"
In this adventure, you play as John Davidson, an 18-year-old high school student.
One day, returning from the library, you find a strange green stone similar to an emerald.When you take it in your hands, it crumbles into dust that envelops you. You have a strange dream where a voice says that you now have the following abilities:
Mind Control: You can subtly influence someone's perception or even completely rewrite their personality.
Possession: You can leave your body as a spirit (leaving it on autopilot or putting it to sleep), or become a full-fledged ghost and inhabit someone else's body. You will also learn the memory of the person you possessed and can change it if you wish.
Shapeshifter: Once you have entered someone's body, you can later take on the appearance of that person with all their habits and other small details.
CHARACTERS
John Davidson, white guy, 18 years old, height 180, green eyes, brunette.
Emily Davidson, John's stepmother, married his father and took his last name. She's 40 years old, has an hourglass figure, and perky breasts.Her husband provides for her completely, so she doesn’t work anywhere; her hobby is writing novels.
Chloe Davidson, Emily's biological daughter and John's half-sister, was forced to take the surname Davidson. She attended the same school as John, but was in a different class. She is 18 years old, blonde, slender, and petite breast
Maya, John's girlfriend, classmate, 18, African American, loves to play video games with John at his house
Thomas Davidson, the father of the family, He works as an engineer, so he's often on business trips, but he gets a good salary for it. He's 50 years old.
SETTING & WORLD
The modern world
A future timeline, where humanity has spread to the stars and worlds beyond the cradle of Sol; all under the purview of a unified Earth government.
In one of many long-range colony ships, moving with the intent to establish humanity's interstellar frontier in brave new lands beyond even Sol's light—an accident stirs a stowaway evil awake, eager with ambitious desire and lust.
---
In the vast cargo holds of the UECS Nike and halfway through the journey, the all-women crew of the ship found a bizzare and morbid mystery:
A desiccated male corpse in the ratty remains of a hazard suit, with only two strange vials in its crusty clutches.
Identification of the cadaver via DNA analysis of sample tissue is easy, despite the degradation of the body. A return within the Unified Earth Overwatch's databases brought up a researcher-turned-petty-criminal, Killigan Pierce. A no-name corporation's former employee, his warrant describes the theft of company assets and evasion of arrest. Short, simple, and puzzling that he would wound up dead on the all-female colony ship UECS Nike.
Warp travel interference and the grand distances of the journey meant that communications between the ship and the Sol System is nil until further notice, the special FTL comms satellite only for use at the ship's target exoplant. Still, the women of the Nike's skeleton crew merely incinerates the body; the two vials safely in storage at one of the numerous science labs on the ship.
In any other timeline, the science officer in the lab would have found what is in those vials; and promptly dispose them without haste or hesitation.
This, however, is not that timeline.
---
Sharon Juan Moruga: A junior science officer onboard the Nike and the one that is examining the two vials found on Pierce's corpse. Sharon is a young Filipina with pixie cut black hair, an slender athletic build with respectable chest and rear assets, a sunkissed complexion akin to macassar ebony wood, and a pretty face with soft angles; cute features; and hazel brown eyes. Has a fiercely tomboy demeanor and a go-getter attitude with her work.
Lilia Volynski: Sharon's roommate and a member of the ship's security complement. Also around Sharon's age and a junior within the security complement, only having two years as a uniformed police officer on Mars for experience. A tall Slavic brunette beauty with shoulder-length hair, fair complexion like young cherry blossom flowers and a fit body with curves that can make a winding river green with envy; her rack and posterior are, comparative to Sharon's, ample yet firm despite their size. A timid but serious girl, trying to professional but held back by anxiety and introvert tendencies.
Mizu Matsumodo: The peppy and trendy XO of the ship's command staff. A Japanese woman with small but near perfectly round breasts, a slim build that bottoms out to a surprisingly adequete thick rear and thighs, and a fashion sense that favors bold colors; including dying her hair to pink, switching it over to blue with purple highlights, and vice versa. She's competent, but her cheerfully sunny disposition throws many of the crew off.
Sherrie Preston: The ship's captain with the gravitas to match, despite her chill attitude. An African-American lady with spiky dark hair thats always fashioned into masculine hair styles to pair with her handsome face. Like many others on the ship, her womanly assets are impressive, yet the most notable is her toned build; her muscles clearly defined in spite of her shapely body, with a prominent six-pack visible under the ship's tight uniforms. Although visually intimidating, Sherrie is a lax and carefree captain, having faith that her crew can manage themselves even in theoretical times of crisis.
Linda Thompson: A member of the ship's engineering and robotics teams. A blonde Caucasian bombshell of a lady who could've been a famous actress if not for her chosen profession as a robotics technician. She wears glasses that enhance her nigh peerless silver screen prettiness and even her work clothes look amazing on her. Despite that, she is a humble and sociable butterfly, clearly happy to ply her trade with robots and software than acting on movies and shows.
Trinh My Huyuh: A feisty Vietnamese girl, eccentric ship engineer, and Linda's roommate. Shorter than even Sharon, Trinh's complexion is like lacquered tiger maple wood, her build a lithe and runner's, her naturally red hair always in pigtails or twin Chinese hairbuns; although short, her boobs and butt are fairly well endowed. Though Trinh is often still subject being mistaken as a teen, either unironically or not. As a result, Trinh is a snappy, fiesty, and thinly patient girl; yet eccentrically brilliant in her approach to astronomy and space ship engineering.
Hei-ran Su: The stern head of security from Korea. A Korean woman with deep experience in counterterrorism and law enforcement, Hei-ran's lithe and curvy build makes her look like a dancer; if not for the subtly defined muscles that speak for her prior background. Her jet black hair is always in an impeccable bob cut. Out of everyone else in the crew, her bust is largest and her butt a lovely example of a bubble butt that leads to pleasantly thick thighs. She's a no nonsense woman who takes her job seriously, to everyone else's exasperation; often butts head with Sherrie's lax approach to things.
Killigan Pierce: A former corporate researcher, turned wanted criminal, and now a freshly incinerated cadaver. Killigan worked for a biotechnical firm, research and developing medical advancements for Sol and its people. However, he soon became a wanted man after he physically destroyed a particular project the company was invested in, and stole the backup copies of the research data. How he stowed away on the UECS Nike or how he died is unknown, with only the vials he had on him offering potential answers; or a potential doom. Before his death and arrest warrant, Killigan was an elderly Caucasian man with a bald spot, a scraggly beard, and frail thin body; though he remained a sharp-minded, hawkeyed, and intuituve researcher despite his age and worn body.
In one of many long-range colony ships, moving with the intent to establish humanity's interstellar frontier in brave new lands beyond even Sol's light—an accident stirs a stowaway evil awake, eager with ambitious desire and lust.
---
In the vast cargo holds of the UECS Nike and halfway through the journey, the all-women crew of the ship found a bizzare and morbid mystery:
A desiccated male corpse in the ratty remains of a hazard suit, with only two strange vials in its crusty clutches.
Identification of the cadaver via DNA analysis of sample tissue is easy, despite the degradation of the body. A return within the Unified Earth Overwatch's databases brought up a researcher-turned-petty-criminal, Killigan Pierce. A no-name corporation's former employee, his warrant describes the theft of company assets and evasion of arrest. Short, simple, and puzzling that he would wound up dead on the all-female colony ship UECS Nike.
Warp travel interference and the grand distances of the journey meant that communications between the ship and the Sol System is nil until further notice, the special FTL comms satellite only for use at the ship's target exoplant. Still, the women of the Nike's skeleton crew merely incinerates the body; the two vials safely in storage at one of the numerous science labs on the ship.
In any other timeline, the science officer in the lab would have found what is in those vials; and promptly dispose them without haste or hesitation.
This, however, is not that timeline.
---
Sharon Juan Moruga: A junior science officer onboard the Nike and the one that is examining the two vials found on Pierce's corpse. Sharon is a young Filipina with pixie cut black hair, an slender athletic build with respectable chest and rear assets, a sunkissed complexion akin to macassar ebony wood, and a pretty face with soft angles; cute features; and hazel brown eyes. Has a fiercely tomboy demeanor and a go-getter attitude with her work.
Lilia Volynski: Sharon's roommate and a member of the ship's security complement. Also around Sharon's age and a junior within the security complement, only having two years as a uniformed police officer on Mars for experience. A tall Slavic brunette beauty with shoulder-length hair, fair complexion like young cherry blossom flowers and a fit body with curves that can make a winding river green with envy; her rack and posterior are, comparative to Sharon's, ample yet firm despite their size. A timid but serious girl, trying to professional but held back by anxiety and introvert tendencies.
Mizu Matsumodo: The peppy and trendy XO of the ship's command staff. A Japanese woman with small but near perfectly round breasts, a slim build that bottoms out to a surprisingly adequete thick rear and thighs, and a fashion sense that favors bold colors; including dying her hair to pink, switching it over to blue with purple highlights, and vice versa. She's competent, but her cheerfully sunny disposition throws many of the crew off.
Sherrie Preston: The ship's captain with the gravitas to match, despite her chill attitude. An African-American lady with spiky dark hair thats always fashioned into masculine hair styles to pair with her handsome face. Like many others on the ship, her womanly assets are impressive, yet the most notable is her toned build; her muscles clearly defined in spite of her shapely body, with a prominent six-pack visible under the ship's tight uniforms. Although visually intimidating, Sherrie is a lax and carefree captain, having faith that her crew can manage themselves even in theoretical times of crisis.
Linda Thompson: A member of the ship's engineering and robotics teams. A blonde Caucasian bombshell of a lady who could've been a famous actress if not for her chosen profession as a robotics technician. She wears glasses that enhance her nigh peerless silver screen prettiness and even her work clothes look amazing on her. Despite that, she is a humble and sociable butterfly, clearly happy to ply her trade with robots and software than acting on movies and shows.
Trinh My Huyuh: A feisty Vietnamese girl, eccentric ship engineer, and Linda's roommate. Shorter than even Sharon, Trinh's complexion is like lacquered tiger maple wood, her build a lithe and runner's, her naturally red hair always in pigtails or twin Chinese hairbuns; although short, her boobs and butt are fairly well endowed. Though Trinh is often still subject being mistaken as a teen, either unironically or not. As a result, Trinh is a snappy, fiesty, and thinly patient girl; yet eccentrically brilliant in her approach to astronomy and space ship engineering.
Hei-ran Su: The stern head of security from Korea. A Korean woman with deep experience in counterterrorism and law enforcement, Hei-ran's lithe and curvy build makes her look like a dancer; if not for the subtly defined muscles that speak for her prior background. Her jet black hair is always in an impeccable bob cut. Out of everyone else in the crew, her bust is largest and her butt a lovely example of a bubble butt that leads to pleasantly thick thighs. She's a no nonsense woman who takes her job seriously, to everyone else's exasperation; often butts head with Sherrie's lax approach to things.
Killigan Pierce: A former corporate researcher, turned wanted criminal, and now a freshly incinerated cadaver. Killigan worked for a biotechnical firm, research and developing medical advancements for Sol and its people. However, he soon became a wanted man after he physically destroyed a particular project the company was invested in, and stole the backup copies of the research data. How he stowed away on the UECS Nike or how he died is unknown, with only the vials he had on him offering potential answers; or a potential doom. Before his death and arrest warrant, Killigan was an elderly Caucasian man with a bald spot, a scraggly beard, and frail thin body; though he remained a sharp-minded, hawkeyed, and intuituve researcher despite his age and worn body.
An alien parasite descends to earth to feed on human sperm, and it turns out to feel really good doing it.
An alien parasite has been sent to earth. Its job is simple, take over a human host and find a way to extract as much sperm from the humans as possible. The only problem is, the parasite knows nothing about humans, let alone how to get human sperm. The parasite approaches a house, where two unsuspecting roommates are in for a very interesting night.
CHARACTERS
The Parasite: an alien parasite that sustains itself by consuming the genes of other creatures, human sperm especially is an excellent source. The parasite can take over a host consciousness anywhere from inside the body, it just needs an orifice it can crawl through to get inside.
SETTING & WORLD
A modern American suburb close to a modern American city.
An alien parasite has been sent to earth. Its job is simple, take over a human host and find a way to extract as much sperm from the humans as possible. The only problem is, the parasite knows nothing about humans, let alone how to get human sperm. The parasite approaches a house, where two unsuspecting roommates are in for a very interesting night.
CHARACTERS
The Parasite: an alien parasite that sustains itself by consuming the genes of other creatures, human sperm especially is an excellent source. The parasite can take over a host consciousness anywhere from inside the body, it just needs an orifice it can crawl through to get inside.
SETTING & WORLD
A modern American suburb close to a modern American city.
You rule the seedy underbelly of the city with a bloodied fist and worn steel, the boss of crime bosses of a regional mafia family; the capo dei capi as the media and law enforcement would term it.
Rivals and competition, legitimate and criminal, would disappear with nary a snap of your fingers. The police and judges persistent yet incapable against the entrenched tendrils of your crime organization. The common people continue to live life as it is, yet there is a undercurrent of fear and dread; as the shadows of the criminal underground slink around their walls and corners.
Yet, despite the influence and wealth you have, you are still so very mortal. Progress and time ply their trade against you, the flesh and bone of your own body wither and wrinkle as the years grind past. What was once a premium example of a made man who both embodied physical brutality and cold cunning, reduced to a frail mess of limbs and organs held by by fossilized bones and sundried skin.
You know that only command respect and deference from the mafia by sheer momentum of your past actions and your severe seniority. The moment your faculties slip, that the mushy organic soup and mass that is your brain decides to fuck up, the organization would not - could not - wait until you are off the chair. They wouldn't even let the seat cool before ambitious fools among your subordinates claims, like a childishly criminal rendition of musical chairs with fatal consequences.
The potential fallout - real and imagined - from a scenario would be disastrous. Rival crime families, the blue soldiers of the law, corporate vultures would swoop in and carve up what you had built up through decades of literal sweat, blood, and mountains of corpses. To your embarrassment, you have no heir, no groomed replacement to take up your mantle should you pass. Your Consigliere is competent, loyal, but he is no true leader that could silence rooms of hardened wise men with a rap of a knuckle against lacquered oak.
Still, in your despair, your Consigliere - ever faithful a second-in-command he is - found something occult. Supernatural. Real, despite it all. You know he used your vast repository of resources to find it, but the how and where; your right-hand man is tight lipped.
Its fine. You've worked with him long enough that he deserves to keep a secret or two. What matters more is what he brought back.
The ability to take over another person's body, like a goddamn ghost possession. There wasn't much beyond the fact that the supposed ritual requires the sacrifice of the possessor's physical body; but what your Consigliere reported on a typed summary of the occult process, the end result would be the possessor taking over the target's body and merging with their consciousness. All while the possessor maintains their self awareness, raking in their target's knowledge and memories and personalities.
It sounded insane, a load of bullshit, but your Consigliere is nothing but that. He seemed wholly convinced it was real, and he insistent that this could ensure the mafia would survive the future. He even said he had laid the foundations for your "succession", once you've secured your new body.
Given earlier you had to be helped by your estate's maids and monitored by a trusted medical professional afterwards, like a goddamn nursing home victim...
... fuck it, in for a penny, in for a pound. Better than wasting away until you die and your legacy torn to shreds in the aftermath.
Rivals and competition, legitimate and criminal, would disappear with nary a snap of your fingers. The police and judges persistent yet incapable against the entrenched tendrils of your crime organization. The common people continue to live life as it is, yet there is a undercurrent of fear and dread; as the shadows of the criminal underground slink around their walls and corners.
Yet, despite the influence and wealth you have, you are still so very mortal. Progress and time ply their trade against you, the flesh and bone of your own body wither and wrinkle as the years grind past. What was once a premium example of a made man who both embodied physical brutality and cold cunning, reduced to a frail mess of limbs and organs held by by fossilized bones and sundried skin.
You know that only command respect and deference from the mafia by sheer momentum of your past actions and your severe seniority. The moment your faculties slip, that the mushy organic soup and mass that is your brain decides to fuck up, the organization would not - could not - wait until you are off the chair. They wouldn't even let the seat cool before ambitious fools among your subordinates claims, like a childishly criminal rendition of musical chairs with fatal consequences.
The potential fallout - real and imagined - from a scenario would be disastrous. Rival crime families, the blue soldiers of the law, corporate vultures would swoop in and carve up what you had built up through decades of literal sweat, blood, and mountains of corpses. To your embarrassment, you have no heir, no groomed replacement to take up your mantle should you pass. Your Consigliere is competent, loyal, but he is no true leader that could silence rooms of hardened wise men with a rap of a knuckle against lacquered oak.
Still, in your despair, your Consigliere - ever faithful a second-in-command he is - found something occult. Supernatural. Real, despite it all. You know he used your vast repository of resources to find it, but the how and where; your right-hand man is tight lipped.
Its fine. You've worked with him long enough that he deserves to keep a secret or two. What matters more is what he brought back.
The ability to take over another person's body, like a goddamn ghost possession. There wasn't much beyond the fact that the supposed ritual requires the sacrifice of the possessor's physical body; but what your Consigliere reported on a typed summary of the occult process, the end result would be the possessor taking over the target's body and merging with their consciousness. All while the possessor maintains their self awareness, raking in their target's knowledge and memories and personalities.
It sounded insane, a load of bullshit, but your Consigliere is nothing but that. He seemed wholly convinced it was real, and he insistent that this could ensure the mafia would survive the future. He even said he had laid the foundations for your "succession", once you've secured your new body.
Given earlier you had to be helped by your estate's maids and monitored by a trusted medical professional afterwards, like a goddamn nursing home victim...
... fuck it, in for a penny, in for a pound. Better than wasting away until you die and your legacy torn to shreds in the aftermath.
See All Adventures
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Adventure by
Dekann · 24 Mar 2026 -
The main character is taken to a hospital after a car accident where he is treated with nanobots.
CHARACTERS
Evan Roberts, a 23-year-old man living in a rented apartment far from his parents
Evan was returning home from the store when he noticed a car rushing towards an old lady crossing the street. Evan was always kind and helped people, without thinking he ran towards the pedestrian and pushed the old woman away, but he himself was hit by a sedan at full speed. Evan was taken to the hospital with a fractured skull and several broken bones throughout his body. Doctors decided to use an experimental treatment on him – using nanobots. Nanobots fed on the beneficial substances from the host's body, multiplied and quickly increased the regeneration process. A couple of days later, Evan was discharged with the warning that he had undergone an experimental treatment and that he now needed to eat more to support the nanobots. Returning home, Evan remembered that he had not brought the groceries home and had not bought anything on the way. He decided to order pizza, but when he remembered the doctors’ words, he decided to buy 5 pieces at once. Half an hour later, they brought him a pizza and the courier was surprised that one person needed so much pizza. Evan ate them in two days and on the third day he felt very nauseous. At first he thought it was from the pizza, but no pills helped.He wrote to the doctor, who gave him a contact number, about nausea, and he sent a nurse to Evan.A couple of hours later, Evan heard a knock on the door. Opening the door, he saw in front of him a pretty blonde in a beige coat, about 25-30 years old. She smiled sweetly at him, shook his hand, and introduced herself as Alice Black. Evan led her into the living room and poured her some tea. Alice asked how often I experienced nausea, what I'd eaten, and how much. Evan said he ate 5 pizzas in two days and that he felt nauseous around the clock. Alice suggested that suddenly eating such a large amount of food probably caused an overabundance of nanobots.Evan listened to her well, but suddenly he clutched his stomach and vomited black liquid all over Alice. But suddenly the black liquid came to life and entered her mouth and nostrils. She started having convulsions and Evan grabbed his head in pain and began to receive some new memories. After a couple of seconds, Evan realized that he had replicated his personality into Alice's body (he realized this thanks to her mind), he was examining Alice's body, and Alice's body was examining him, it was very strange but at the same time It's interesting, apparently Alice's personality was very smart, because now Evan knew a lot about nanobots and various medical and scientific things.
The late afternoon painted the sky over the city a steely blue. Evan Roberts walked along the sidewalk, tapping his fingers on a plastic grocery bag. Inside dangled a packet of pasta, a jar of sauce, a package of chicken breasts—a dreary three-night meal plan. At twenty-three, he'd been living alone for two years in a rented one-room apartment on the outskirts, far from his parents and their measured provincial life. He cherished this independence, even if it smelled of dust and, sometimes, loneliness.
He turned onto his street, a quiet one lined with rows of similarly unremarkable brick two-story buildings. His thoughts were elsewhere: about an unfinished project at work, about the need to change the sheets, about the annoying creak of the bathroom door.
That's why he heard it first, and then saw it. The sharp, piercing screech of tires skidding. A dull, animalistic sound of fear that didn't belong to a car.
Evan looked up.
Across the street, an elderly woman stepped out onto the crosswalk, not looking either way. She was carrying a string bag similar to the one his grandmother had. And from the intersection, picking up speed after the turn, a silver sedan sped past. The driver, apparently, didn't see her. Or didn't have time to react.
Evan had no time to think. No time to consider the "why" or the "what if." There were no heroic deeds in his life, only small, everyday acts of kindness: helping a neighbor carry her bags, giving directions, feeding a stray cat. It was as much a part of him as the color of his eyes or the mole on his wrist.
His legs carried him forward on their own, before his brain could even give him the command. The grocery bag flew onto the pavement, the pasta scattering like a fan. He didn't run—he took off, a short, desperate sprint, sweeping away the distance. "Get away!" he shouted, but his voice was drowned out by a fresh screech of brakes.
He slammed his shoulder into the old woman, sending her flying to the sidewalk. She gasped, falling into a spirea bush, her string bag flying off. Evan's world slowed. He saw the sedan's bumper, huge and shiny, fill his entire field of vision. He heard the unbearable, rumbling roar of the engine right next to his ear.
Then there was the impact.
Not pain at first. But the sound. A dull, bone-crunching sound, like dry branches snapping. His body lifted off the ground, describing a short, awkward arc through the air. He saw the flickering of streetlights, a patch of cold sky, and then the sudden approach of gravel and asphalt.
The second impact, hitting the ground, knocked all the air out of his lungs.
And only then did the pain come. Universal, white, starless. It flared in his head, spread through his ribs, arm, leg. He tried to breathe, and something in his chest crunched and ached so hard that his vision went dark. He heard voices, muffled, as if underwater: "Oh my God!" "Call an ambulance!" the cry of that same old woman: "Boy, what's wrong, boy..."
Then the sounds began to fade. The pain turned into a distant, insistent hum. He lay on the cold asphalt, staring at the twilight sky, and thought that perhaps he hadn't bought any milk after all. And also that he shouldn't call his mother, so as not to scare her.
Then blue lights began to flash. Masked faces appeared, sharp but confident hands. The feeling of belts, a tourniquet on his hip, the click of a cervical brace. They lifted him onto a gurney, and the world rocked. The inside of the ambulance smelled of antiseptic and metal. Someone was telling him to hold on. He nodded, or at least thought he nodded. His eyelids felt like lead.
The last thing he remembered before plunging into the void was the doctor's voice on the radio, clipped and clear: "Male, 23, multiple fractures, TBI, open craniocerebral… Prepare the operating room and… approved experimental protocol with the Nectar series. The patient signed a general consent form upon admission. The chances of otherwise… are slim." These words didn't make sense to him. "Experimental" and "protocol" simply hung in his fading consciousness like strange, unfamiliar birds. And then there was silence.
The darkness wasn't complete. It pulsed. Occasionally, it was broken by flashes of light through closed eyelids, snatches of sound: the hiss of equipment, muffled footsteps, voices that rang not with familiar routine but with a restrained, professional tension.
"...basal skull fracture, comminuted femur fracture, six ribs, right arm..."
"...standard stabilization does not guarantee..."
"...approving the use of Protocol Nectar-7. Administer."
Evan couldn't feel his body. It was a distant, broken vessel, barely flickering with a spark. Then a new sensation came—not pain, but a strange, deep warmth, spreading from some point in his chest. It was like a sip of strong alcohol, but from within. The warmth spread through his veins, reaching his fingertips, which he couldn't feel, filling his skull. A slight, barely perceptible itch followed—as if thousands of beads were moving under his skin.
He was falling back into oblivion, but now with this inner, quiet heat.
Awakening was gradual. First, the smell. Not the harsh hospital antiseptic, but something sterile, neutral. Then, the sound of a steady, mechanical heartbeat. The monitor. Then, the realization that he was breathing. On his own. And it wasn't painful.
He opened his eyes. A white ceiling. Out of the corner of his eye, a stand with an IV drip, but not a regular one. A small metal cylinder with a blue LED strip was connected to the saline bag.
A doctor entered the room, an elderly man with a tired but sharp gaze.
"Are you awake, Mr. Roberts?" His voice was even, without much emotion. "You're incredibly lucky." You are the first patient in our region to successfully undergo experimental regenerative therapy.
Evan tried to speak. His throat was dry, but his voice was clear.
"An old lady...?"
"With a fright and a few scratches. She owes her life to you. And you," the doctor paused, "now owe it to her and to us. Your recovery is phenomenal. Fractures are healing at record speed. Internal bleeding has stopped. But everything comes at a price."
He explained. Nanobots. Microscopic machines injected into the bloodstream. They stimulate regeneration, direct stem cells, repair tissue. But they need fuel. Lots of fuel. They consume proteins, fats, carbohydrates, and trace elements directly from the host body.
"If you don't consume enough calories, they will start consuming you. Muscle tissue, fat reserves, and then... they will move on to the organs necessary for life. Your metabolism must now operate at the level of a professional weightlifter. Constantly." Do you understand?
Evan nodded, stunned. His body, whole and almost pain-free, felt foreign. He felt only weakness, a deep, bone-deep fatigue, and... hunger. A quiet but insistent ache in the pit of his stomach.
Two days later, to the amazement of the entire staff, he was discharged. With a list of recommendations, the contact information for his attending physician, and a stern warning: "Eat. Plenty. Always."
***
Returning to his quiet one-room apartment, Evan stood in the middle of the living room. The groceries he'd bought that fateful day were left to rot on the pavement. The apartment was empty. His stomach was empty, too. The memory of the blow, the flight, the white pain was hazy, like a bad dream. But the feeling of internal heat, the same one that had spread through his body in the hospital, remained. And hunger. The hunger grew.
He ordered a pizza. Just one. Then, looking at the box, he remembered the doctor's eyes. "Like a weightlifter." He sighed and added four more to the order. The delivery guy, a teenager with an eyebrow stud, looked at him like he was crazy.
For two days, he lived in a pizza frenzy. He ate, felt a surge of strange, almost feverish energy, dozed off, woke up with a new wave of hunger, and ate again. On the third day, his body rebelled. The nausea didn't come in a wave, but settled inside, a dull, constant heaviness. Pizza began to make him sick. The pills didn't help—they seemed to dissolve before reaching their target, consumed by that same internal heat.
Fear, which hadn't been there at the sight of a speeding car, finally overwhelmed him. He wrote to the doctor. Briefly: "I feel sick. It won't go away. What should I do?"
The answer came quickly: "Stay where you are. Our specialist will be with you to take samples and assess your condition. Nurse Black."
***
And so he stands before the door, listening to the crisp, polite knock. Everything inside is twisted in knots by nausea and the sound. He opens it.
Before him stands the embodiment of professional kindness. Blonde, in a neat beige coat, with a reassuring smile. Alice Black.
"Evan Roberts? I'm from the clinic. Can we talk?"
He lets her in, fussily offering her tea. His world has narrowed to this room, this growing malaise, and her calm voices. She asks questions. She behaves exactly as he imagined the ideal nurse: attentive, compassionate.
He tells her. About the five pizzas. About the nausea. And as he speaks, that very moment flashes through his mind: the screech of tires, the old woman's silhouette, the chill of fear, replaced by determination. He's saving her. And he was saved by these... things inside. And now they might kill him differently.
"A sudden influx of resources," Alice says, her intelligent, analytical gaze sweeping over his face, "could trigger hyperactivity and uncontrolled colony reproduction. The body can't cope with the production of their vitamin. This could cause intoxication and..."
And then the internal heat, smoldering all the while, explodes. A spasm doubles him over. He doesn't emphasize the result, or apologize. The black, living mass bursts forth, and his last coherent thought, laced with pain and horror, becomes a strange association: he rushes forward again, to push someone away from danger. Only this time, the danger is himself, and it has already caught up with him.
I'd just managed to tell Alice about the pizzas when something in my stomach lurched. Not just a rumble, but a deep, rippling spasm, as if an entire ocean had turned over inside me. I cried out, more in surprise than pain, and clutched my stomach.
"Mr. Roberts?" Alice's voice sounded like it was coming from underwater. Her face, full of professional concern, swam before my eyes.
I tried to say, "It's okay," but instead of words, a stream gushed from my mouth. It wasn't yellow, not brown, but thick, oily black, like liquid obsidian. It hit Alice right in the face, soaking her beige coat.
I recoiled in horror, expecting her to scream. But no scream came.
The black liquid didn't flow. It moved. It was alive. Like a swarm of tiny embers, it crawled across her skin, rushed to her nostrils, and poured into her mouth, half-open in shock. Alice choked, her eyes widening in incomprehensible horror. She coughed, but the coughing immediately turned into convulsive twitching of her entire body. She fell onto my worn carpet, thrashing in silent, terrifying agony.
And in my head... in my head, a supernova exploded.
A sharp, red-hot needle of pain pierced the center of my consciousness. I fell to my knees next to her, clutching my temples. But it wasn't just pain. It was a rush. A torrent. A river of images, sounds, sensations that weren't mine.
I saw... a lab. Steel tables, the bluish glow of monitors, corridors smelling of sterility. I felt... the texture of surgical gloves on my skin, the weight of a medical journal in my hands, the sour taste of vending machine coffee. I knew... the formulas for synthesizing carrier proteins, the protocols for administering nanobots, the theory of accelerated cellular regeneration. Names, faces, terms—it all came rushing in like a tide.
And through the chaos, I realized something else. I felt the cold floor beneath my cheek. But it wasn't my cheek. I felt my—no, her—throat constricting, trying to breathe through the foreign mass. I felt the beating of two hearts: one pounding wildly in my own chest, the other—fluttering and racing—there, in Alice's.
I opened my eyes. My vision doubled.
With one eye, I saw the ceiling of my living room, a familiar crack in the plaster. With another—through eyelashes streaked with black tears—I saw my own face, distorted by a grimace of pain and amazement. I was looking at myself from the outside. I was both Evan Roberts, a frightened boy in pajamas, and… Alice Black, a research nurse, whose mind was now flooded with me.
The convulsions in the body on the floor began to subside. The black liquid had completely disappeared, absorbed or been absorbed. I—Evan—slowly lowered my hands. I—Alice—took a weak, raspy breath.
"What... what's happening?" I thought. And the thought echoed in both heads simultaneously. No, not an echo. It was the same thought in two places. One mind, stretched like a bridge between two bodies.
I—Evan—carefully reached out and touched Alice's shoulder. The skin was warm. Alive. And the moment my fingers touched the fabric of her coat, I felt this touch from within her body. Goosebumps ran up her arm. It was surreal. It was impossible. It was… interesting.
Fear began to recede, giving way to a shocked, almost childish curiosity. I forced Alice's body to sit up slowly. Her movements were alien, a little wooden, but obedient. She—no, I—lifted her hand and stared at it in front of my—our?—face. Thin, manicured fingers. A perfect manicure. Not at all like my working hands.
And in Alice's head, or rather, in the part of her that was now me, scraps of her knowledge floated. Nanobots. Replication of neural patterns. Unforeseen side effects of excess biomass. She… I… we knew about it. We studied the theory. But the practice…
I—Evan—giggled stupidly. The sound was nervous, muffled. I—Alice—smiled weakly in response, with my own lips, now mine.
"Hello," I thought to myself. "Looks like we're in big... no, double trouble."
And my two hearts began to beat in unison. -
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