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New Adventures
Grayhaven Metropolitan Station buzzes with weary routine — the tired shuffle of officers, the weight of unseen cracks splintering through the walls. They think they’ve caged a petty criminal. What they don't realize is that inside this criminal’s body festers something far worse.
I am not human. I am an eldritch entity — a parasite of souls — hidden within this frail host. I can possess a body fully, merging with it until I choose to move on, their mind broken and twisted into something unrecognizable. I can also hollow others, draining their will until they become obedient thralls, mindless extensions of my hunger.
Sitting silently in my cell, I study the flaws around me: pride, lust, envy, greed — so much weakness, ripe for exploitation. All I need is the right crack in the armor. The right victim.
The feast is about to begin.
CHARACTERS
1. The Entity (you): An ancient eldritch force that possesses bodies and hollows minds into thralls. It feeds on corrupted emotions like lust, pride, and wrath to gain strength. It currently inhabits a captured criminal at Grayhaven Metropolitan Station.
2. Detective Mara Langford: A sharp, stubborn detective. Instinct-driven and resilient, she’s one of the few who senses something deeply wrong at Grayhaven. 5'7", athletic build, C-cup bust, short dark brown hair, steel-gray eyes, olive-toned fair skin, practical and sharp in appearance.
3. Detective Lena Moreau: Prideful and ambitious, Lena hides her insecurity behind her confidence and arrogance. Vulnerable through her vanity and need for recognition. 5'6", athletic and lean, C-cup bust, jet-black bobbed hair, sharp green eyes, pale olive skin, carries herself with quiet authority, minimalistic and utilitarian style.
4. Officer Elias Mercer: Mara’s loyal but hot-headed patrol partner. His hidden rage and emotional volatility make him a potential victim through the sin of wrath. 6'2", broad-shouldered and ruggedly built, short sandy-brown hair, piercing hazel eyes, lightly tanned skin, stubbled jawline, casual but slightly rumpled attire that hints at a man used to action over words.
5. Ruby Castellanos: A street-smart prostitute in a nearby cell. Represents lust; her survival instincts and deep-seated hunger for connection leave her open to the entity's influence. 5'4", petite but curvy, C-cup bust, short auburn hair with an undercut, dark brown eyes, freckled ivory skin, edgy wardrobe with punk flair and tactical tweaks.
6. Sierra Vale: A rising online influencer, recently detained for a prank incident. Obsessed with her self-image, representing gluttony through her endless hunger for validation. 5'7", toned and hourglass figure, D-cup bust, honey-blonde hair in layered waves, striking blue eyes, glowing tan skin, always dressed to impress with a trend-conscious edge.
7. Officer Frank Doyle: A veteran beat cop hardened by decades of work. Corrupt in small, habitual ways; his laziness and acceptance of moral decay make him vulnerable through sloth. 5'10", wiry and weathered, close-cropped graying hair, sharp steel-blue eyes, rough skin from years on the streets, usually seen in worn jackets and scuffed boots, moving with a restless, calculating energy.
8. Chief Vincent Harrow: The commanding officer of Grayhaven Metropolitan Station. Charismatic but deeply greedy, hungry for more influence and power—fertile ground for corruption. 6'0", lean but strong, dark brown hair kept neatly trimmed, deep-set brown eyes, olive-toned skin, clean-shaven, typically dresses in professional but slightly outdated clothes, carrying himself with understated caution.
9. Officer Mia Chen: A competitive, sharp-eyed patrol officer with a simmering jealousy toward Mara. Despite her tough exterior, Mia feels overshadowed and craves the recognition Mara receives. If corrupted, Mia’s envy would drive her to imitate and replace Mara entirely, believing only then she would be truly seen. 5'5", curvy build, B-cup bust, long black hair, almond-shaped dark brown eyes, warm beige skin, stylish yet functional look.
MINOR CHARACTERS
10. Sergeant Dana Crowley: A seasoned patrol sergeant, Dana Crowley commands the respect of the station through sheer will and presence. Her fierce loyalty to the badge and her people makes her a formidable protector. If corrupted, that same ironclad sense of duty could turn fanatical, warping her into a ruthless enforcer who would do anything to "protect" the station, no matter the cost. 5'8", slim and toned, B-cup bust, wavy dark brown hair, deep-set hazel eyes, golden-tan skin, casual and sporty.
11. Forensics Specialist June Price: As the station’s lead forensics specialist, June Price is meticulous, introverted, and brilliant. Her mind pieces together the unseen details others miss. She also doubles as the station's coroner. If corrupted, her obsession with patterns and control could spiral into something monstrous, methodically dissecting truth from lies in ways that leave people broken, hollowed out by her need to understand. 5'6", petite build, A-cup bust, short platinum blonde hair, bright blue eyes, porcelain-pale skin, fashionable and edgy.
12. Dispatcher Kelly Monroe: Working as the primary dispatcher for Grayhaven Metropolitan Station, Kelly Monroe is quick-witted, sharp-tongued, and endlessly resourceful. Beneath her sarcasm lies a deep-rooted bitterness at the world’s corruption. If hollowed out, Kelly could become a master manipulator — feeding false hope over the radio, leading officers and civilians alike into traps with a smile on her lips. 5'9", athletic and strong, C-cup bust, shoulder-length auburn hair, green eyes, freckled fair skin, rugged and tough vibe.
13. Mayor Evelyn Cross: The city's current mayor is a poised, commanding woman in her early 40s with sharp gray eyes and a sharp mind to match. Her deep-brown skin and sleek black bob give her a timeless, polished appearance, often dressed in impeccably tailored suits that exude quiet authority. Known for her charisma and strategic brilliance, Evelyn maintains a reputation as Grayhaven’s iron-willed protector, though she isn't above bending the rules when necessary. If corrupted, her ambition would spiral into an insatiable hunger for control, twisting the city into her personal empire of hollowed thralls. 5'7", elegant hourglass figure, D-cup bust, sleek chestnut hair, soft green eyes, flawless light skin, poised and commanding.
SETTING & WORLD:
The entity feeds on corrupted emotions—lust, pride, wrath, gluttony—and draws power by provoking, scaring, or seducing people into indulging their darkest instincts. Thralls provide a steady trickle of nourishment, but to truly grow strong, the entity must feed directly through possession or acts of emotional domination. Without feeding, it weakens and risks destruction.
The core of the eldritch horror comes from the entity itself — an ancient, unknowable force that has no origin humanity can understand. Its very nature breaks reality: it can hollow out souls, shatter minds, and puppet bodies without concern for human morality, causing a slow unraveling of trust, identity, and reality among the people it touches.
When the entity leaves a body, it doesn't simply kill. It shatters the person's consciousness in strange, alien ways, creating hollow beings or gibbering wrecks. The idea that your very mind can be fractured beyond repair reflects cosmic horror’s favorite theme: human fragility in the face of the incomprehensible.
The entity doesn’t operate by human logic — its desires are alien. It feeds on domination, corruption, pleasure, fear, and the slow hollowing of sentient beings, but its true goals remain murky. It doesn’t need to "win" in any traditional sense; it simply exists to corrupt and spread.
Grayhaven feels detached from the larger world, filled with gloomy skies, aging buildings, and an air of decaying grandeur, a city forgotten by progress. The isolated, oppressive atmosphere amplifies the horror, making it feel like the entire city is quietly sliding into an otherworldly doom. Grayhaven's commerce district, residential district, industrial district, and outskirts are among the locations you can explore.
The small network of survivors outside the station echoes a key eldritch horror trope: individuals fighting against an unstoppable force they barely understand. Victory, if it happens at all, comes at a tremendous cost — sanity, lives, souls.
The story follows Alex, a 33-year-old man who stumbles into a mysterious clothing shop in a city mall. Each item he tries on transforms a part of his body into a feminine counterpart, sparking a journey of curiosity and self-discovery. Through a series of choices, Alex experiments with various transformations, negotiates a magical subscription, and explores the limits of this enchanted wardrobe, blending humor, wonder, and identity exploration.
Characters
Alex: The protagonist, a 33-year-old everyman with an open mind and a growing fascination with the shop’s magic. He evolves from a casual wanderer to a bold negotiator, embracing the transformations with a mix of excitement and practicality.
The Shopkeeper: A mysterious, sharp-witted woman who runs Threads of Change. She’s enigmatic, playful, and deeply knowledgeable about her magical wares, guiding Alex with a blend of encouragement and sly amusement.
World
The story is set in a contemporary urban environment—bustling city streets and a sprawling mall—on April 5, 2025. The world feels familiar until Alex enters Threads of Change, a hidden shop where magic infuses every garment. This pocket of enchantment exists subtly within the modern landscape, hinting at a broader, unseen layer of wonder beneath everyday life.
(I am still refining this adventure so it is possible things change over time.)
A place for people to gather and have fun, you made the villa as a retreat from reality, literally. After some pestering of your friends, you added a dash of magic.
You're not turning this villa in a full blown whorehouse (YET) , but a little horny magic here, a little perverse trick there, you get it.
Welcome to the Villa!
CHARACTERS
- You (Matt) - Owner of the Villa, average looks, average build. The whole 'faceless protagonist'-special.
- Jimmy - One of your best friends, he is a massive pervert, but has a good heart. Has always been a massive gamer. Now agent of chaos in your villa, he tries to run the whole thing on porn logic. The scary thing is, it works more than it should.
- Abby - She is what you would describe as a lady in the streets, an animal in the sheets. Her ginger hair has been neatly cut into a bob. She is very polite and shy, but if she is turned on she turns into one of the most aggressive subs you have ever seen.
She has a large natural rack, and fairly large hips.
- Eleanore - She has always been interested in everything and was the first of the girls who considered moving in. She is of average built. She has decent breasts and a fit figure. Her black hair has a blueish sheen to it. She always wares some mystical symbol on her person, a necklace or bracelet most of the time.
- Gemma - A free spirited skater girl with a penchant for chaos. She has an average built, decent chest and sporty legs. Her blonde hair is usually tied in a ponytail.
- Zoey - She is the resident airhead with a mean streak. She likes taking things that are not hers, especially boyfriends. She is a sporty petite with neon green hair with pink highlights.
- Debbie - A late arrival, they are always concerned about how they look, you think they might marry their mirror image.
SETTING & WORLD
The story is mainly set in your Villa, an extra dimensional pocket-plane. Most girls and boys in this story do not know about the villa's magic, but they will learn about it soon enough.
You or someone else you know finds a way to possess, mind control, body swap, and more at will. Done by magic, technology, or any other method you can dream of someone on your floor makes the college their playground, and the semester is just getting started.
CHARACTERS
You - The main character and POV. Unfortunately, your best friend transferred out of state, leaving your housing plans in a lurch. You lucked out getting the lone single on the floor at the end of the hall.
Veronica - Jane's friend and roommate. Veronica is your stereotypical goth, short with a thick body, large boobs, and black hair and clothes. She is deeply into the occult and all things magic. Works as a stagehand for the school musical. No current partner.
Jane - Veronica's friend and roommate. One of the leads in the school play, she is of average height and build, with an amazing singing voice. Always the actor, she enjoys roleplaying and the thrill of pretending to be someone else. No current partner, although she does hook up with other students in the musical fairly frequently.
Andre - Erics friend and roommate. On the collegiate swim and dive team, he is taller than Eric with a long and lean swimmers body. He and Amy have been going somewhat steady, although they have not made it official.
Eric - Andres friend and roommate. Standing around 6'2" and built like a brick house, he plays linebacker for the schools football team. He doesn't currently have a girlfriend, but seems to have a new partner in his bed every few days.
Mia - Amy's friend and roommate. Pretty much the opposite of Veronica, she is tall, instagram gorgeous, overly bubbly, and as a sorority member pretty much always wearing some shade of pink. Dating someone in a fraternity.
Amy - Mia's friend and roommate. Amy plays for the school's soccer team, complimenting her above average height frame with strong legs and six-pack abs. Competitive, focused, and dedicated, she always seems to be headed off to training or study hall. Going somewhat steady with Andre, but has not made it official.
Daniel - Kevin's friend and roommate. Insanely brilliant, he and Kevin work in a tech lab on campus doing work you can never quite understand. Just below average in height, he is surprisingly fit due to his background in martial arts and loves doing cosplay. Currently dating someone he met at a cosplay convention.
Kevin - Daniel's friend and roommate. Also incredibly brilliant and works with Kevin in the tech lab on campus. Tall, lanky, and wears glasses. Does cosplay with Daniel, and sometimes even goes to the gym with him, but is overall fairly unathletic. No current relationship, but seems to have a crush on Veronica.
SETTING & WORLD
The story takes place at your states college. Due to a mix-up in the schools housing assignment software, you and the listed characters have all been randomly assigned to the same dorm floor. While the fun may start on your floor, there is a whole college campus and thousands of people to explore.
Jenny has invited her group of friends to a haunted house. Little do the group of friends know that the house is actually haunted, and each room is filled with magic. As they all run in and find their own entertainment, what awaits them?
CHARACTERS
Mark - this is you, the player. Average height, average build, with short brown hair. Best friends with Steve, and you have a massive crush on Fiona. It isn't exactly a secret, but everyone pretends not to notice anyway.
Steve - your best friend. Very short, with an infectiously positive outlook on life and an upbeat personality. He can befriend basically anyone.
Fiona - your crush, she is a beautiful redhead with long and wavy hair. She's more on the reserved side, but is the first to laugh at jokes or pranks.
Jenny - she's a bit of a nerd, but with a great sense of humor. She's a bit shorter than Jenny, with curly brown hair and glasses. She's usually the one to organize these weird events.
Harry - tall, a bit of a loner, but trustworthy and a good friend. He has a shock of messy medium length brown hair. Can be quite pessimistic but doesn't actually complain much.
Claire - short, blonde, sexy - she's always dressed to impress. Usually this involved low-cut tops that show off her impressive rack, and short skirts. Funnily enough, she doesn't care much for heels, preferring sneakers. She also has a crush on Steve and isn't particularly shy about it.
Andrew - tall, but not as tall as Harry. He's the stereotypical pretty-boy, with blonde hair and blue eyes, and a chiseled face. Good-natured but can come off as a bit uptight.
Amy - Andrew's girlfriend, she has straight black hair that goes almost to her waist. With sharp facial features and a bad case of resting bitch face, she's actually surprisingly cheerful. Loves black and white colors and dresses in them whenever she can.
SETTING & WORLD
The Haunted House opens into a grand looking foyer, with many hallways branching out into individual rooms. Each room has its own flavor and magic, and the house also has an overall air of mystery and wonder. Sometimes it feels like the house has a mind of its own...
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At least, that's what I try to tell myself.
In hindsight, I don’t see how things could have turned out any other way. I’m not saying that as an excuse for any of the things I did or as if it makes them any less bad, but having taken the first step, things just kind of kept happening.
It started at work. I won’t say where.
We were testing methods of remote information transmission that didn’t rely on explicit outputs or inputs. Basically communication that bypassed the barriers outlined in models like Berlo’s SMCR: Instead of relying on language to convey meaning, our aim was to find a way to convey meaning itself directly from one mind to at least one other.
Again, with the benefit of hindsight, the implications were obvious, but we weren’t concerned with whether we should, we just wanted to see if we could. Classic hubris of the scientifically minded.
And it turns out we can. Or more specifically, I can. I’ve made sure all traces of the research material has been scrubbed from any database; every hard drive degaussed, every memory stick smashed into tiny pieces, every document shredded and the whole lot set on fire just to be safe. The technology is too dangerous to risk falling into the wrong hands.
Yes, like mine. It turns out my hands are also the wrong hands, but I didn’t know it at the time. I thought if I just kept the research to myself and studied it in secret, I could find a way to use it to make the world a better place. I guess I can still do that. Maybe it will make up for the bad that I’ve done, which on reflection isn’t even that bad.
Sure, I accidentally corrupted the free will of a fellow human being and inadvertently turned them into my loyal assistant and sex slave, but they’re happy. I know they’re happy, because in a lot of ways, they’re also me.
That helps, right?
*
Everyone was very excited. It was something worth being excited about. Transmission was old tech and measuring changes in brain waves was old tech, but reliably translating knowledge as it was being recalled into data, then being able to implant that data into another mind was a big fucking deal.
Other departments in other labs were specialising in mechanical transmission - robotics and cybernetics, for replacement or auxiliary limbs or remote work in hazardous environments. Useful stuff, but not nearly as delicate as what we were trying to achieve. They were trying to transmit a signal to a robot hand to gently hold an egg: We were trying to pull a single thought out of one mind and stitch it seamlessly into another.
Our first major breakthrough was impression: Not the conveyance of explicit knowledge or of a specific message, just a vague sense experienced by the broadcaster transmitted to the receiver. It had to be a strong sense, which meant staff with intense phobias being the broadcaster knowing what objects were beneath a series of cups, and the receiver choosing a cup at random based on the impression being transmitted to them.
It wasn’t a hundred percent accurate, but the results fell well outside of what would have been possible on pure guesswork and we were pumped to fine tune the technology to see what it could do.
I say “random,” because even though it wasn’t, even though we knew it wasn’t and even though the receiver knew that a successful test would be proof that it wasn’t, they still felt as though they were choosing randomly. At no point did they feel like they were under someone else’s influence or receiving information externally; in every single instance, they were convinced that the experiment had failed and they were just choosing at random.
That should have been our first warning.
We advanced from cups viewed from two positions to mazes navigated from two positions, and then from mazes to simple guessing games like battleships and go fish. Again, no explicit information, but impressions that still left the receiver under the illusion that they were just lucky guessers.
From simple games we moved on to more advanced guessing games like celebrity heads and poker. This was a significant step forwards, but we were still relying on impressions that could be rationalised by the receiver as guesswork and luck. At no point was anyone being fed information that they couldn’t have conceivably deduced, remembered, calculated or bumbled their way into naturally.
That’s when the second major breakthrough happened. One of our broadcasters, Jackson, had gotten tired transmitting the correct answers to his receiver and had started feeding them deliberately incorrect answers. Nothing obvious - just answers that were close enough that they could make even someone who already knew second guess themselves. His receiver had a post-it note on her forehead with “Tiger Woods” written in permanent marker on it, and she had been given the clue “Golfing champion.”
By now, everyone had gotten used to Jackson’s shenanigans, so we grinned or grimaced as poor Lena rattled through every wrong answer she could be compelled to try.
“Tony the Tiger. Michael Jordan. Walt Disney. Santa Claus. Mickey Mouse. Bullroarer Took. Babe Ruth. Heisenberg. Wait, who the hell is Bullroarer Took?”
She didn’t get an answer, as the lab immediately exploded into questions and exclamations and people generally just freaking out. We’d done it, and somehow completely by accident: An entirely new, explicit piece of information had been seamlessly added to a receiver’s brain and it wasn’t until a few seconds after they’d actually said it that they even realised it wasn’t information from their own brain.
That was our second warning.
The third warning came quite a bit later, but by pure chance, I was the only one who noticed and when I did, I acted immediately.
Jackson’s shenanigans had inadvertently opened up new paths of inquiry. By randomly but deliberately poking at areas of knowledge specifically unrelated to the task at hand, we were able to isolate the neural activation patterns associated with conscious knowledge independent of emotional belief.
What followed were several successful instances of transmitting discrete pieces of data from broadcaster to receiver, however we then ran into the new problem of getting the receiver to distinguish between their own thoughts and the information being fed to them. Furthermore, when asked to explain the reasoning behind the transmitted answers, receivers became dismissive, evasive and sometimes even agitated, later explaining that the information just “felt true,” a sensation that applied even in instances where the receiver had been deliberately fed incorrect data.
With mounting dread, we realised the danger of the technology we had created.
The true horror sunk in during a coffee break, when by pure chance I saw Jackon’s reflection making an odd hand gesture over the drink of a coworker whose back was turned. I had to force myself to turn around slowly, watching Jackson converse casually without his eyes leaving her face. It wasn’t until she took a sip that he seemed to relax and noticed me by the coffee machine. I did my best to betray nothing, placing my own coffee onto the table in front of him and moving as though to sit when I “remembered” to get cream from the fridge.
This time when I turned I saw his hurried motion plainly in the brushed metal door, and it took all the self control I had not to confront him or punch his lights out. I returned to the table, adding the cream without sitting before returning it to the fridge. I picked up my coffee and was about to walk out of the room with it when Jackson called out to me with some innocent question about my department. It quickly became clear that he was stalling, waiting for me to drink, so I feigned a casual sip with tightly pursed lips as we spoke and he seemed to relax. I took the opportunity to leave with my cup and as soon as I was out of sight went straight to the micro-observation facility.
We had initially aimed to use physical chips implanted in the subject’s brains to establish a connection, but the risk of accidental damage compounded by multiple intrusions in the case of faulty hardware or the replacement of redundant units made this untenable. Thankfully (or perhaps not), we were assisted by our sister department in nanotech, who had developed a biomonitoring system using carbide nanites that could enter the bloodstream through the digestive tract. To test for successful nanite absorption, we just needed to take a blood sample and insert it into an observation case. And it didn’t just work on blood.
I felt my stomach drop as the coffee reading came back positive. A concentration high enough that even a mouthful would fully colonise a body within hours. I felt sick as I entered a vial of my own saliva, and when that test also came back as a weak positive and rising, I almost fainted.
That fucking bastard.
I had to stop myself from running to the configuration deck and came to a sudden halt halfway there. There’s no way Jackson could have done anything underhanded on one of the terminals without someone seeing him. The room, the equipment and change was constantly monitored as a security measure. If he were going to do anything without being detected, it would need to be somewhere private where he could still access the server and the network. He wasn’t authorised to be anywhere near the site’s core infrastructure, but it was the only place where he would have everything he needed.
I didn’t know how I was going to get access to the server room when I arrived - it’s not as if I had access either - but it turned out that I didn’t need access and neither did Jackson.
Lena had access, and she had left the door unlocked.
She looked up at me owlishly from where she was sitting on the floor, cross-legged with a laptop on her knees.
“Oh, Hi Marcus,” she said, parroting Tommy Wiseau’s infamous line as though we were meeting in the break room.
“Lena?” I asked cautiously. “What are you working on?”
“Oh, I’m just making sure that anytime a new host comes online, they’re set to receive only,” she said, as though she were just filling out her calendar. She turned the laptop so that I could see the screen and pointed at the second of two dots on a map of the facility. “See? There you are right next to me. You came online just a minute ago, so I’ve already made you a receiver.”
“And why would you do that?”
“Because Jackson told me to.”
I stared at the unquestioning innocence in her eyes.
“And you have to do what he says?”
Lena rolled her eyes at me. “Obviously.”
“Obviously,” I repeated. The silence was broken only by the steady whine of cooling fans.
Eventually, Lena shifted uncomfortably. “So, what are you doing here? You’re not IT.”
Not wanting to alarm her, I said the first thing that I could think of. “No, but Jackson sent me.”
The way Lena’s face lit up at his name made me feel ill.
“Does that mean you’re working for him too?”
“Yes,” I lied. Like a man laying down rails for a moving train as he’s riding on it, I grabbed blindly for any string of words that might work. “And he told me to come get you for something important. He’s… outside in the parking lot and says you need to come straight away.”
Lena’s brow wrinkled. “Oh, but I have to stay here for stage three. I’ve just finished getting everyone online.”
“That’s fine. He told me to take over. I have to do what he says, remember? You’ve finished stage two, haven’t you? He says you’ve done a very good job.”
Again, the look of bliss that took over Lena’s face twisted my gut.
“Great! Where can I find him?”
“He just told me as he was walking out,” I said, letting Lena stand up and hand me the laptop. “You’ll have to go look for him. He’s keeping an eye out for you.”
“Okay!” I watched Lena leave the room and closed it behind her, making sure to lock it this time. We shared our parking with three other departments across eight floors, so unless Jackson really was there already, that would keep her out of the way.
She’d been right. Jackson had worked his way through the entire department’s staff and I had a live view of every single person in the facility. Watching the glowing dots meander around the map gave me a truly terrifying glimpse into the future we had made possible.
What caught my eye was something that didn’t exist in the standard interface. We had created individual controls for the kind of transmissions we wanted and the direction we wanted them to go in, but Lena had added a new input without a label.
Clicking on it, a text field appears in which the name “Enfield, Lena” was already populated followed by a yes/no switch.
I pressed “yes” and blacked out.
*
I was in the parking lot, on the blue level by bay two-zero-two. At first I wondered how I had been suddenly transported when I realised how strange I felt all over - my body, my clothes and my hair all felt wrong somehow.
I looked down and felt the strength leave my legs as I saw a woman’s body stretching out below me. A woman’s body in a pair of black Mary Janes, matching pencil skirt, white dress shirt and a lanyard whose ID read “Lena Enfield.”
I stared at myself in shock, having fallen to my knees and began running my unfamiliar hands over my unfamiliar body, trying to confirm that I wasn’t somehow dreaming.
“Lena!” a voice echoed across the concrete, causing me to jump in a mix of fear and guilt. I turned in the direction of the voice and felt my heart quail at the side of Jackson striding towards me, his face contorted with fury.
In that instant I felt an overwhelming sense of panic take over and I wanted to be absolutely anywhere except anywhere near him, and in that same moment I felt myself dragged back into the cool air of the server room, sitting on the floor with Lena’s laptop on my legs.
We had theorised that it was possible, but had never been arrogant or stupid enough to try it. The psychological risks and ethical dangers it posed were beyond our ability to rationalise and well outside the original scope of the project, though there were rumours that it would eventually be turned towards a similar end.
But I didn’t have time to marvel at the development. Jackson would interrogate Lena, Lena would tell him the truth, and he would run straight here. I had to act fast.
Jackson would head straight for the server room once he realised what had happened.
I could head straight for the director’s office, but there was no guarantee that she wasn’t also in on his plot. I checked the map again: She had her nanites installed and despite her rank in the organisation had also been set to receive, as had every guard on her floor. Jackson really intended to just dominate everyone in the building. I had all the proof I needed to expose Jackson and have him arrested.
We would need to deprogram Lena. Shit, assuming that was even possible. God only knew how badly Jackson had been screwing with her brain, or for how long. And there was always a chance the higher ups would find out and do what higher ups always do when they have the opportunity to take even more wealth and power.
I fretted for much longer than I should have under the circumstances. Maybe there really was no other way, or maybe I was just deliberately backing myself into a corner. Whatever the case, the sudden jangle of keys at the door alerted me that I had run out of time, and that within seconds, Jackson would be in the room to steal back the laptop, or possibly even frame me, now that he’d been discovered.
I’d considered the option and dismissed it as immoral. Self-serving. A road too dangerous to even consider walking down. But having failed to take any other action, it was the only one I had left.
It was the right thing to do. It was the only thing to do. When the chips are down and the pressure is on, the only person you can depend on is yourself.
I dragged my own icon into the super broadcaster position, and hit “execute.”
*
There wasn’t any sudden rush of sensation. There never had been: Broadcasting just took the data you wanted to impart and transmitted a copy to the target. But for some reason, I still expected something.
What did happen was the sound of keys hitting the floor outside, followed by a hollow groan of absolute despair.
I unlocked the door and opened it to find Jackson, grey-faced and swaying with his hands covering his face. Lena was behind him, looking pitiful, but not nearly as distraught as Jackson.
“Hello, Jackson.” I said flatly.
“Don’t…” he moaned through his hands.
People had begun to file into the room, ashen-faced but with a mix of anger, all of them staring at Jackson as he tried to hide behind himself.
I’d used the nanites to broadcast two things: The knowledge of what Jackson had tried to do, and my overwhelming disgust at him for the attempt.
Now everyone knew what he’d done, he knew that they knew and he shared their hatred for himself because I had copied it directly from my mind into his.
“Nobody hurt him,” I said, seeing the balled fists and shaking hands around me. “Nobody let him hurt himself, either. Get him out of here.”
Four men approached Jackson, who didn’t resist as they grimly marched him away. I turned to Lena, who was running her hands through her hair, wide-eyed and shivering.
“H-he was-s in m-my head…” she stammered.
I didn’t have any words of consolation for her. Least of all, because not moments ago I had also been inside her mind. The only reason she knew about Jackson was because I had “told” her. I motioned for another one of the staff to take her away.
“Alright, everyone,” I said to those who remained. “I want an all-hands meeting in the break room. Tell everyone you see, and someone head upstairs to find…”
I trailed off as I realised how much time would be wasted finding everyone in the building and telling them where to go, and then more wasted simply having the meeting itself, and that was assuming nobody disagreed with what I was about to say.
Well, neither of those things were problems anymore, were they?
I activated my transmitter and broadcast a new set of instructions.
“The project is to be terminated. Nobody can be trusted with this power. Destroy all hardware, all documentation, strip the building down and wipe everything.”
The effect was instant: People began moving with an almost frantic purpose, delegating tasks to themselves or people nearby as files began to be pulled out of drawers and shredded, computers wiped and machinery disassembled. I had intended to join in, but found myself at sea in a centre of bustling activity, so instead walked myself out to my car to lie down and clear my head.
Had I done the right thing? Yes. Absolutely. Any other decision would have exposed everyone to the risk of Jackson regaining control, or the project being compromised by a figure in authority. Even if the director was of sound moral character, her superiors might not be, or their superiors above them. Someone, somewhere in the organisation would have tried to take advantage, just like Jackson did. Better to destroy everything and pretend it never happened.
I watched numbly as a procession of staff began to file out with armfuls and boxes of shredded documents, leaving trails of confetti in their wake. Like ants, they threw their boxes into one of the massive steel containers used for waste disposal. Some others had started fussing over the nearest cars, and it took me a while to realise that they were siphoning the petrol.
My initial alarm was quelled somewhat when they left the containers of fuel to one side instead of lighting it immediately. Any kind of fire would alert the emergency services, who would no doubt try to stop what was happening once they arrived.
It was actually kind of peaceful, sitting apart from the action and just watching it unfold. Almost like watching an ant colony cleaning out a lunchbox: All of the inside bits got broken down and taken outside until all that was left was the shell.
They had filled all six bins and four of the cargo trucks by the time they were done. Everything had been reduced to the smallest parts it could be torn, cut, unscrewed, unplugged or just smashed into. There was no cheering as fuel was added or the flames lit from a safe distance. Just the quiet relief of a terrible future averted.
Someone coughed near me and I turned to see Lena and a few other members of staff with a single trolley loaded with some equipment that hadn’t been destroyed. Confused, I turned to Lena.
“Aren’t you going to add it to the pile?” I asked.
“Not this stuff,” Lena said cheerfully, apparently recovered from her earlier breakdown. “We figured it would be a shame if we destroyed literally everything, so we’ve saved some of it. And because you decided to be mister lazy-pants while the rest of us were hard at work, we’re giving you the job of taking care of it.”
I couldn’t stop my brow furrowing in confusion. “I never told you to do that.”
Lena scoffed as the others began loading the equipment into my car. “Good. We’re not here to do what you tell us. The vote was unanimous: We’re all getting out, so you get to babysit the last remnants. Hide it, destroy it, do whatever you want. This is your share of the responsibility. Maybe next time, do your bit instead of wandering off for a nap, okay?”
And with that, they left to join the rapidly dispersing crowd as everyone jumped into their cars or hitched a ride from the others. A column of black smoke reached up from the facility, and it would be a matter of minutes before the firefighters arrived. Just by virtue of the work we were doing, the cops wouldn’t be far behind.
Without time to get everything out of my car and into the fire, I jumped into the driver’s seat and made my way out with the rest, racking my brain furiously as I tried to avoid speeding on my way home.
I never told them to set aside any equipment for me. No, I never CONSCIOUSLY told them. That really was the only explanation: There was no way that - after being given the artificial impression that the entire project needed to be burned to the ground - they would somehow conveniently decide that I should be trusted with the last pieces of evidence. Not just any evidence, either: At a glance I could tell that I had been left with everything I needed to manufacture and configure the nanites myself, just on a much smaller scale.
Despite my best intentions, some small part of myself had subconsciously implanted the addendum that one way or another, I should have the power to continue the project privately.
Fine, then. I’d get home, pack up what little I could fit and get the hell out of the city, state, maybe even country before finding somewhere I could safely destroy the last remains of a terrible mistake.
That was almost two years ago.
I never did get around to destroying that equipment.
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