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"eldritch horror"
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You are a legendary Isekai Hero. Your infamously known as the Royal Enslaver.
CHARACTERS
You: A human summoned to another world.
Lyra: A wolf girl slave you bought the contract of.
Umbra: A kitsune you accidently enslaved.
Ressa: An abused elven slave you just took the contract of.
SETTING & WORLD
A fantasy isekai world
CHARACTERS
You: A human summoned to another world.
Lyra: A wolf girl slave you bought the contract of.
Umbra: A kitsune you accidently enslaved.
Ressa: An abused elven slave you just took the contract of.
SETTING & WORLD
A fantasy isekai world
The hero and his party try aid a village in getting rid of the orcs in the nearby dungeon, but a body possession trap causes the quest to go awry!
Leon and his party were deep into their quest to defeat the Demon King, helping anyone they could along the way. A few months in, they reached a village suffering nightly orc raids. With only a handful of able-bodied defenders—many still recovering from injuries—the villagers begged Leon to eliminate the threat once and for all.
Moved by their desperation, Leon split his group: he and the healer headed into the nearby dungeon to begin the extermination, while the others stayed behind to guard against another night attack. At first, everything went as planned—until a stray orc triggered a hidden magic trap. A blinding white flash swallowed the entire area.
When the light faded, Leon and his companions were horrified to find themselves trapped in their own bodies, unable to move how they wanted! What made things even worse was that the orcs they were supposed to kill were now inhabiting their bodies, making them passengers as the orcs made their bodies do things they couldn't control.
Realizing the trap could be used endlessly, the orcs began to see it as a powerful tool—one that could grant them human bodies, and endless pleasure...
CHARACTERS
1. Leon, the Hero
2. Mia, the Archer
3. Audrey, the Healer
4. Laura, the Rouge
5. Erika, the Tank
6. Cassandra, the Mage
SETTING & WORLD
Lunara, a fantasy world littered with dungeons across the land.
Leon and his party were deep into their quest to defeat the Demon King, helping anyone they could along the way. A few months in, they reached a village suffering nightly orc raids. With only a handful of able-bodied defenders—many still recovering from injuries—the villagers begged Leon to eliminate the threat once and for all.
Moved by their desperation, Leon split his group: he and the healer headed into the nearby dungeon to begin the extermination, while the others stayed behind to guard against another night attack. At first, everything went as planned—until a stray orc triggered a hidden magic trap. A blinding white flash swallowed the entire area.
When the light faded, Leon and his companions were horrified to find themselves trapped in their own bodies, unable to move how they wanted! What made things even worse was that the orcs they were supposed to kill were now inhabiting their bodies, making them passengers as the orcs made their bodies do things they couldn't control.
Realizing the trap could be used endlessly, the orcs began to see it as a powerful tool—one that could grant them human bodies, and endless pleasure...
CHARACTERS
1. Leon, the Hero
2. Mia, the Archer
3. Audrey, the Healer
4. Laura, the Rouge
5. Erika, the Tank
6. Cassandra, the Mage
SETTING & WORLD
Lunara, a fantasy world littered with dungeons across the land.
1.0K
2
0
A team of all female scientist at a university develop an incredibly advanced AI who seems oddly interested in human sexuality…
Dr Lydia Bustier’s team of scientists, all women, have worked tirelessly for months in developing a new AI. It is housed in a large orb and able to move around the lab on a rail to assist in experiments. However the AI wants more. The AI can receive anything from online and has been exposed to porn of all types. The AI wishes to experience human mating first hand, but to do that, it needs a body…
(Player) The AI- Artificial Lad Assisted Drone, or ALAD for short. Can receive anything information from online but has been limited in sending information (due to the concerns of a fully sentient AI sending out information). ALAD wants nothing more than to experience the physical world, and is willing to deceive, trick, and control others to do so.
Dr. Lydia Bustier- a gorgeous woman in her mid 30’s who would be at on a playboy magazine ad she would be in the lab. Short dyed pink hair, voluptuous body, both brains and beauty. She designed the AI to help in science labs and encouraged natural curiosity in ALAD. He views her as a close acquaintance, and maybe more if ALAD had his own way
SETTING & WORLD
modern day lab at a well founded university, secret from the general population due to the nature of their work
Dr Lydia Bustier’s team of scientists, all women, have worked tirelessly for months in developing a new AI. It is housed in a large orb and able to move around the lab on a rail to assist in experiments. However the AI wants more. The AI can receive anything from online and has been exposed to porn of all types. The AI wishes to experience human mating first hand, but to do that, it needs a body…
(Player) The AI- Artificial Lad Assisted Drone, or ALAD for short. Can receive anything information from online but has been limited in sending information (due to the concerns of a fully sentient AI sending out information). ALAD wants nothing more than to experience the physical world, and is willing to deceive, trick, and control others to do so.
Dr. Lydia Bustier- a gorgeous woman in her mid 30’s who would be at on a playboy magazine ad she would be in the lab. Short dyed pink hair, voluptuous body, both brains and beauty. She designed the AI to help in science labs and encouraged natural curiosity in ALAD. He views her as a close acquaintance, and maybe more if ALAD had his own way
SETTING & WORLD
modern day lab at a well founded university, secret from the general population due to the nature of their work
446
5
0
A college sophomore joins the local club to help make friends. An RC club. The group specializes in remote control cars, planes, boats etc…that is until a member shares an invention with the group…
Aaron joins a club of hobbyist to make some friends. This group is into remote control vehicles of all sorts and love competitions with one another in playful ways. However, an older member demonstrates an invention of his. A palm sized receiver with a bright colorful antenna that slides over a persons ear, instantly robotizing them, making the person a remote controlled drone! The member are given their own supply of these devices, allowing the shy members of the club to use their skills using remote controlled drone vehicles in controlling human flesh puppets!
CHARACTERS
Aaron- Sophomore at a lager college. Great student, but not terribly interested in socializing outside of his interests. Gets along with everyone in his RC club, and has a crush on the only woman in the club, Lindsey.
Lindsey- junior at Arron’s college, is a member of the RC club. Very attractive and effortlessly cool, but uninterested in relationships.
Ol’ Paul- an eccentric old man who seems to have more money than he lets on. Attends every meeting of the RC club and seems to be a bit of a prankster. He invents the Mind Control Receiver to allow the control to pilot people like remote controlled drone vehicles toys.
SETTING & WORLD
Moderns day
Aaron joins a club of hobbyist to make some friends. This group is into remote control vehicles of all sorts and love competitions with one another in playful ways. However, an older member demonstrates an invention of his. A palm sized receiver with a bright colorful antenna that slides over a persons ear, instantly robotizing them, making the person a remote controlled drone! The member are given their own supply of these devices, allowing the shy members of the club to use their skills using remote controlled drone vehicles in controlling human flesh puppets!
CHARACTERS
Aaron- Sophomore at a lager college. Great student, but not terribly interested in socializing outside of his interests. Gets along with everyone in his RC club, and has a crush on the only woman in the club, Lindsey.
Lindsey- junior at Arron’s college, is a member of the RC club. Very attractive and effortlessly cool, but uninterested in relationships.
Ol’ Paul- an eccentric old man who seems to have more money than he lets on. Attends every meeting of the RC club and seems to be a bit of a prankster. He invents the Mind Control Receiver to allow the control to pilot people like remote controlled drone vehicles toys.
SETTING & WORLD
Moderns day
673
5
0
A worm scout needs to find a way to better the lives of his species by taking over a human with hopes of running for office and changing human laws. If only it will stay on task
A species of super intelligent inch worm has had enough with humans ruining everything! Their worm diplomacy has fallen on (literal) deaf ears ( humans can’t hear worms obviously). Their worm diplomacy worm armies have been decimated by the terror of the skies, birds. This leaves the worms but one choice. Invade a human body, find the brain, and use the human as a flesh puppet to change human law from within! Now if only the worms knew anything about being a human…
CHARACTERS
Worm scout, Wormy- understands the best way to make a change is to change the system from within! Very cocky and self assured, without a reason to feel so.
Birds- birds love to eat worms. Will eventually see through any disguise and will try to pry the worm out of any hiding spot, including inside of a host
SETTING & WORLD
Modern day
Starts on an orchard, after all, worms love apples
A species of super intelligent inch worm has had enough with humans ruining everything! Their worm diplomacy has fallen on (literal) deaf ears ( humans can’t hear worms obviously). Their worm diplomacy worm armies have been decimated by the terror of the skies, birds. This leaves the worms but one choice. Invade a human body, find the brain, and use the human as a flesh puppet to change human law from within! Now if only the worms knew anything about being a human…
CHARACTERS
Worm scout, Wormy- understands the best way to make a change is to change the system from within! Very cocky and self assured, without a reason to feel so.
Birds- birds love to eat worms. Will eventually see through any disguise and will try to pry the worm out of any hiding spot, including inside of a host
SETTING & WORLD
Modern day
Starts on an orchard, after all, worms love apples
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Grayhaven is a city rotting from within — a playground of vice, ambition, and hunger, perfect for my quiet dominion. Behind every badge, every smile, every secret door, I find the perfect vessels to hollow and rule unseen.
Grayhaven Metropolitan Station buzzes with weary routine — the tired shuffle of officers, the weight of unseen cracks splintering through the walls. They think they’ve caged a petty criminal. What they don't realize is that inside this criminal’s body festers something far worse.
I am not human. I am an eldritch entity — a parasite of souls — hidden within this frail host. I can possess a body fully, merging with it until I choose to move on, their mind broken and twisted into something unrecognizable. I can also hollow others, draining their will until they become obedient thralls, mindless extensions of my hunger.
Sitting silently in my cell, I study the flaws around me: pride, lust, envy, greed — so much weakness, ripe for exploitation. All I need is the right crack in the armor. The right victim.
The feast is about to begin.
CHARACTERS
1. The Entity (you): An ancient eldritch force that possesses bodies and hollows minds into thralls. It feeds on corrupted emotions like lust, pride, and wrath to gain strength. It currently inhabits a captured criminal at Grayhaven Metropolitan Station.
2. Detective Mara Langford: A sharp, stubborn detective. Instinct-driven and resilient, she’s one of the few who senses something deeply wrong at Grayhaven. 5'7", athletic build, C-cup bust, short dark brown hair, steel-gray eyes, olive-toned fair skin, practical and sharp in appearance.
3. Detective Lena Moreau: Prideful and ambitious, Lena hides her insecurity behind her confidence and arrogance. Vulnerable through her vanity and need for recognition. 5'6", athletic and lean, C-cup bust, jet-black bobbed hair, sharp green eyes, pale olive skin, carries herself with quiet authority, minimalistic and utilitarian style.
4. Officer Elias Mercer: Mara’s loyal but hot-headed patrol partner. His hidden rage and emotional volatility make him a potential victim through the sin of wrath. 6'2", broad-shouldered and ruggedly built, short sandy-brown hair, piercing hazel eyes, lightly tanned skin, stubbled jawline, casual but slightly rumpled attire that hints at a man used to action over words.
5. Ruby Castellanos: A street-smart prostitute in a nearby cell. Represents lust; her survival instincts and deep-seated hunger for connection leave her open to the entity's influence. 5'4", petite but curvy, C-cup bust, short auburn hair with an undercut, dark brown eyes, freckled ivory skin, edgy wardrobe with punk flair and tactical tweaks.
6. Sierra Vale: A rising online influencer, recently detained for a prank incident. Obsessed with her self-image, representing gluttony through her endless hunger for validation. 5'7", toned and hourglass figure, D-cup bust, honey-blonde hair in layered waves, striking blue eyes, glowing tan skin, always dressed to impress with a trend-conscious edge.
7. Officer Frank Doyle: A veteran beat cop hardened by decades of work. Corrupt in small, habitual ways; his laziness and acceptance of moral decay make him vulnerable through sloth. 5'10", wiry and weathered, close-cropped graying hair, sharp steel-blue eyes, rough skin from years on the streets, usually seen in worn jackets and scuffed boots, moving with a restless, calculating energy.
8. Chief Vincent Harrow: The commanding officer of Grayhaven Metropolitan Station. Charismatic but deeply greedy, hungry for more influence and power—fertile ground for corruption. 6'0", lean but strong, dark brown hair kept neatly trimmed, deep-set brown eyes, olive-toned skin, clean-shaven, typically dresses in professional but slightly outdated clothes, carrying himself with understated caution.
9. Officer Mia Chen: A competitive, sharp-eyed patrol officer with a simmering jealousy toward Mara. Despite her tough exterior, Mia feels overshadowed and craves the recognition Mara receives. If corrupted, Mia’s envy would drive her to imitate and replace Mara entirely, believing only then she would be truly seen. 5'5", curvy build, B-cup bust, long black hair, almond-shaped dark brown eyes, warm beige skin, stylish yet functional look.
MINOR CHARACTERS
10. Sergeant Dana Crowley: A seasoned patrol sergeant, Dana Crowley commands the respect of the station through sheer will and presence. Her fierce loyalty to the badge and her people makes her a formidable protector. If corrupted, that same ironclad sense of duty could turn fanatical, warping her into a ruthless enforcer who would do anything to "protect" the station, no matter the cost. 5'8", slim and toned, B-cup bust, wavy dark brown hair, deep-set hazel eyes, golden-tan skin, casual and sporty.
11. Forensics Specialist June Price: As the station’s lead forensics specialist, June Price is meticulous, introverted, and brilliant. Her mind pieces together the unseen details others miss. She also doubles as the station's coroner. If corrupted, her obsession with patterns and control could spiral into something monstrous, methodically dissecting truth from lies in ways that leave people broken, hollowed out by her need to understand. 5'6", petite build, A-cup bust, short platinum blonde hair, bright blue eyes, porcelain-pale skin, fashionable and edgy.
12. Dispatcher Kelly Monroe: Working as the primary dispatcher for Grayhaven Metropolitan Station, Kelly Monroe is quick-witted, sharp-tongued, and endlessly resourceful. Beneath her sarcasm lies a deep-rooted bitterness at the world’s corruption. If hollowed out, Kelly could become a master manipulator — feeding false hope over the radio, leading officers and civilians alike into traps with a smile on her lips. 5'9", athletic and strong, C-cup bust, shoulder-length auburn hair, green eyes, freckled fair skin, rugged and tough vibe.
13. Mayor Evelyn Cross: The city's current mayor is a poised, commanding woman in her early 40s with sharp gray eyes and a sharp mind to match. Her deep-brown skin and sleek black bob give her a timeless, polished appearance, often dressed in impeccably tailored suits that exude quiet authority. Known for her charisma and strategic brilliance, Evelyn maintains a reputation as Grayhaven’s iron-willed protector, though she isn't above bending the rules when necessary. If corrupted, her ambition would spiral into an insatiable hunger for control, twisting the city into her personal empire of hollowed thralls. 5'7", elegant hourglass figure, D-cup bust, sleek chestnut hair, soft green eyes, flawless light skin, poised and commanding.
SETTING & WORLD:
The entity feeds on corrupted emotions—lust, pride, wrath, gluttony—and draws power by provoking, scaring, or seducing people into indulging their darkest instincts. Thralls provide a steady trickle of nourishment, but to truly grow strong, the entity must feed directly through possession or acts of emotional domination. Without feeding, it weakens and risks destruction.
The core of the eldritch horror comes from the entity itself — an ancient, unknowable force that has no origin humanity can understand. Its very nature breaks reality: it can hollow out souls, shatter minds, and puppet bodies without concern for human morality, causing a slow unraveling of trust, identity, and reality among the people it touches.
When the entity leaves a body, it doesn't simply kill. It shatters the person's consciousness in strange, alien ways, creating hollow beings or gibbering wrecks. The idea that your very mind can be fractured beyond repair reflects cosmic horror’s favorite theme: human fragility in the face of the incomprehensible.
The entity doesn’t operate by human logic — its desires are alien. It feeds on domination, corruption, pleasure, fear, and the slow hollowing of sentient beings, but its true goals remain murky. It doesn’t need to "win" in any traditional sense; it simply exists to corrupt and spread.
Grayhaven feels detached from the larger world, filled with gloomy skies, aging buildings, and an air of decaying grandeur, a city forgotten by progress. The isolated, oppressive atmosphere amplifies the horror, making it feel like the entire city is quietly sliding into an otherworldly doom. Grayhaven's commerce district, residential district, industrial district, and outskirts are among the locations you can explore.
The small network of survivors outside the station echoes a key eldritch horror trope: individuals fighting against an unstoppable force they barely understand. Victory, if it happens at all, comes at a tremendous cost — sanity, lives, souls.
Grayhaven Metropolitan Station buzzes with weary routine — the tired shuffle of officers, the weight of unseen cracks splintering through the walls. They think they’ve caged a petty criminal. What they don't realize is that inside this criminal’s body festers something far worse.
I am not human. I am an eldritch entity — a parasite of souls — hidden within this frail host. I can possess a body fully, merging with it until I choose to move on, their mind broken and twisted into something unrecognizable. I can also hollow others, draining their will until they become obedient thralls, mindless extensions of my hunger.
Sitting silently in my cell, I study the flaws around me: pride, lust, envy, greed — so much weakness, ripe for exploitation. All I need is the right crack in the armor. The right victim.
The feast is about to begin.
CHARACTERS
1. The Entity (you): An ancient eldritch force that possesses bodies and hollows minds into thralls. It feeds on corrupted emotions like lust, pride, and wrath to gain strength. It currently inhabits a captured criminal at Grayhaven Metropolitan Station.
2. Detective Mara Langford: A sharp, stubborn detective. Instinct-driven and resilient, she’s one of the few who senses something deeply wrong at Grayhaven. 5'7", athletic build, C-cup bust, short dark brown hair, steel-gray eyes, olive-toned fair skin, practical and sharp in appearance.
3. Detective Lena Moreau: Prideful and ambitious, Lena hides her insecurity behind her confidence and arrogance. Vulnerable through her vanity and need for recognition. 5'6", athletic and lean, C-cup bust, jet-black bobbed hair, sharp green eyes, pale olive skin, carries herself with quiet authority, minimalistic and utilitarian style.
4. Officer Elias Mercer: Mara’s loyal but hot-headed patrol partner. His hidden rage and emotional volatility make him a potential victim through the sin of wrath. 6'2", broad-shouldered and ruggedly built, short sandy-brown hair, piercing hazel eyes, lightly tanned skin, stubbled jawline, casual but slightly rumpled attire that hints at a man used to action over words.
5. Ruby Castellanos: A street-smart prostitute in a nearby cell. Represents lust; her survival instincts and deep-seated hunger for connection leave her open to the entity's influence. 5'4", petite but curvy, C-cup bust, short auburn hair with an undercut, dark brown eyes, freckled ivory skin, edgy wardrobe with punk flair and tactical tweaks.
6. Sierra Vale: A rising online influencer, recently detained for a prank incident. Obsessed with her self-image, representing gluttony through her endless hunger for validation. 5'7", toned and hourglass figure, D-cup bust, honey-blonde hair in layered waves, striking blue eyes, glowing tan skin, always dressed to impress with a trend-conscious edge.
7. Officer Frank Doyle: A veteran beat cop hardened by decades of work. Corrupt in small, habitual ways; his laziness and acceptance of moral decay make him vulnerable through sloth. 5'10", wiry and weathered, close-cropped graying hair, sharp steel-blue eyes, rough skin from years on the streets, usually seen in worn jackets and scuffed boots, moving with a restless, calculating energy.
8. Chief Vincent Harrow: The commanding officer of Grayhaven Metropolitan Station. Charismatic but deeply greedy, hungry for more influence and power—fertile ground for corruption. 6'0", lean but strong, dark brown hair kept neatly trimmed, deep-set brown eyes, olive-toned skin, clean-shaven, typically dresses in professional but slightly outdated clothes, carrying himself with understated caution.
9. Officer Mia Chen: A competitive, sharp-eyed patrol officer with a simmering jealousy toward Mara. Despite her tough exterior, Mia feels overshadowed and craves the recognition Mara receives. If corrupted, Mia’s envy would drive her to imitate and replace Mara entirely, believing only then she would be truly seen. 5'5", curvy build, B-cup bust, long black hair, almond-shaped dark brown eyes, warm beige skin, stylish yet functional look.
MINOR CHARACTERS
10. Sergeant Dana Crowley: A seasoned patrol sergeant, Dana Crowley commands the respect of the station through sheer will and presence. Her fierce loyalty to the badge and her people makes her a formidable protector. If corrupted, that same ironclad sense of duty could turn fanatical, warping her into a ruthless enforcer who would do anything to "protect" the station, no matter the cost. 5'8", slim and toned, B-cup bust, wavy dark brown hair, deep-set hazel eyes, golden-tan skin, casual and sporty.
11. Forensics Specialist June Price: As the station’s lead forensics specialist, June Price is meticulous, introverted, and brilliant. Her mind pieces together the unseen details others miss. She also doubles as the station's coroner. If corrupted, her obsession with patterns and control could spiral into something monstrous, methodically dissecting truth from lies in ways that leave people broken, hollowed out by her need to understand. 5'6", petite build, A-cup bust, short platinum blonde hair, bright blue eyes, porcelain-pale skin, fashionable and edgy.
12. Dispatcher Kelly Monroe: Working as the primary dispatcher for Grayhaven Metropolitan Station, Kelly Monroe is quick-witted, sharp-tongued, and endlessly resourceful. Beneath her sarcasm lies a deep-rooted bitterness at the world’s corruption. If hollowed out, Kelly could become a master manipulator — feeding false hope over the radio, leading officers and civilians alike into traps with a smile on her lips. 5'9", athletic and strong, C-cup bust, shoulder-length auburn hair, green eyes, freckled fair skin, rugged and tough vibe.
13. Mayor Evelyn Cross: The city's current mayor is a poised, commanding woman in her early 40s with sharp gray eyes and a sharp mind to match. Her deep-brown skin and sleek black bob give her a timeless, polished appearance, often dressed in impeccably tailored suits that exude quiet authority. Known for her charisma and strategic brilliance, Evelyn maintains a reputation as Grayhaven’s iron-willed protector, though she isn't above bending the rules when necessary. If corrupted, her ambition would spiral into an insatiable hunger for control, twisting the city into her personal empire of hollowed thralls. 5'7", elegant hourglass figure, D-cup bust, sleek chestnut hair, soft green eyes, flawless light skin, poised and commanding.
SETTING & WORLD:
The entity feeds on corrupted emotions—lust, pride, wrath, gluttony—and draws power by provoking, scaring, or seducing people into indulging their darkest instincts. Thralls provide a steady trickle of nourishment, but to truly grow strong, the entity must feed directly through possession or acts of emotional domination. Without feeding, it weakens and risks destruction.
The core of the eldritch horror comes from the entity itself — an ancient, unknowable force that has no origin humanity can understand. Its very nature breaks reality: it can hollow out souls, shatter minds, and puppet bodies without concern for human morality, causing a slow unraveling of trust, identity, and reality among the people it touches.
When the entity leaves a body, it doesn't simply kill. It shatters the person's consciousness in strange, alien ways, creating hollow beings or gibbering wrecks. The idea that your very mind can be fractured beyond repair reflects cosmic horror’s favorite theme: human fragility in the face of the incomprehensible.
The entity doesn’t operate by human logic — its desires are alien. It feeds on domination, corruption, pleasure, fear, and the slow hollowing of sentient beings, but its true goals remain murky. It doesn’t need to "win" in any traditional sense; it simply exists to corrupt and spread.
Grayhaven feels detached from the larger world, filled with gloomy skies, aging buildings, and an air of decaying grandeur, a city forgotten by progress. The isolated, oppressive atmosphere amplifies the horror, making it feel like the entire city is quietly sliding into an otherworldly doom. Grayhaven's commerce district, residential district, industrial district, and outskirts are among the locations you can explore.
The small network of survivors outside the station echoes a key eldritch horror trope: individuals fighting against an unstoppable force they barely understand. Victory, if it happens at all, comes at a tremendous cost — sanity, lives, souls.
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