Similar Adventures on Outfox
A college sophomore joins the local club to help make friends. An RC club. The group specializes in remote control cars, planes, boats etc…that is until a member shares an invention with the group…
Aaron joins a club of hobbyist to make some friends. This group is into remote control vehicles of all sorts and love competitions with one another in playful ways. However, an older member demonstrates an invention of his. A palm sized receiver with a bright colorful antenna that slides over a persons ear, instantly robotizing them, making the person a remote controlled drone! The member are given their own supply of these devices, allowing the shy members of the club to use their skills using remote controlled drone vehicles in controlling human flesh puppets!
CHARACTERS
Aaron- Sophomore at a lager college. Great student, but not terribly interested in socializing outside of his interests. Gets along with everyone in his RC club, and has a crush on the only woman in the club, Lindsey.
Lindsey- junior at Arron’s college, is a member of the RC club. Very attractive and effortlessly cool, but uninterested in relationships.
Ol’ Paul- an eccentric old man who seems to have more money than he lets on. Attends every meeting of the RC club and seems to be a bit of a prankster. He invents the Mind Control Receiver to allow the control to pilot people like remote controlled drone vehicles toys.
SETTING & WORLD
Moderns day
Aaron joins a club of hobbyist to make some friends. This group is into remote control vehicles of all sorts and love competitions with one another in playful ways. However, an older member demonstrates an invention of his. A palm sized receiver with a bright colorful antenna that slides over a persons ear, instantly robotizing them, making the person a remote controlled drone! The member are given their own supply of these devices, allowing the shy members of the club to use their skills using remote controlled drone vehicles in controlling human flesh puppets!
CHARACTERS
Aaron- Sophomore at a lager college. Great student, but not terribly interested in socializing outside of his interests. Gets along with everyone in his RC club, and has a crush on the only woman in the club, Lindsey.
Lindsey- junior at Arron’s college, is a member of the RC club. Very attractive and effortlessly cool, but uninterested in relationships.
Ol’ Paul- an eccentric old man who seems to have more money than he lets on. Attends every meeting of the RC club and seems to be a bit of a prankster. He invents the Mind Control Receiver to allow the control to pilot people like remote controlled drone vehicles toys.
SETTING & WORLD
Moderns day
Inspired by the Mr Suits story, but this time you can choose your own path!
A little green alien needs your help to survive earth, but also needs to possess someone you know!
[Detailed Description]
Johnny Watson was just like any other 19-year-old teenager but one day, during a night of restless sleep he makes a discovery that changes his life forever. In his back garden he discovers an alien who’d crash landed on earth having ejected from his wrecked ship. When it turns out the alien is friendly Johnny vows to help him find his ship but the first port of call for Squawg is to find a new body to hide in and for Johnny that means watching somebody he knows getting possessed by the little space man.
Who he possesses and what happens next is up to you? Will they ever find the aliens ship? Or is Squawg destined to spend the rest of his life on earth wearing the bodies of the people around him?
CHARACTERS
[Characters]
Squawg: An alien from outer space. Comes from a highly intelligent race of aliens but is a little but its safe to say he isn’t too smart. He knows little about earth and his curiosity to learn more about the planet that he has crash landed on is constantly getting him into trouble much to the annoyance of Johnny. He looks like a typical mainstream alien, 4-foot-tall, green in color with a big oval shaped head and skinny gangly limbs.
You (Johnny Watson): You’re a slightly below average 19 year-old boy. You have a nice way about you but can be mischievous at times. Due to your poor athleticism and average looks you get picked on by those looking for someone to torment, mainly Alfie. Your best friend is Tom who you share your passions for Fortnite, and big breasted women. You’re on the shorter and pudgier side and have short brown hair which you sweep over to the side and blue piercing eyes. You’re into all that supernatural and sci-fi stuff which is why when Squawg lands in your garden you’re more curious than scared.
Sally Watson: Your 43-year-old mother. Works as the nurse at your high school but is forbidden from helping you at school. She is a kind lady however she can be stern when she wants to be. Lucky for you she’s only mildly attractive so the boys at school don’t wind you up about her. She is relatively short, has dark brown shoulder length hair and greeny-blue eyes. Maybe it was because you’d never looked at her in a sexual way or perhaps it was because she was exceptionally good at covering them up but unbeknownst to you and your friends your mom was absolutely stacked.
Matt Watson: Your 45-year-old dad. A tall, burly man standing at about 6ft 4in, unfortunately none of his size had been passed on to you. He was usually quite busy at work, though he earned his own business so got to decide when he wanted to work, which at the moment seemed like all the time. He was very strict with you, always forcing you to work harder, you knew he just wanted the best from you but it really did anger you.
Georgina Watson: Your 28 year-old sister. Can really wind you up at times though you generally get along well with her. She attends a local college to study acting having left your school just last year. She stands at 6ft having inherited your dad’s height has long brown hair and dark green eyes. She has a curvaceous body and hanging from her chest she has two large breasts which she, much like your mom, doesn’t like to show off.
Tom Daniels: Your best friend. He was 19 but for his age was, unlike you, reasonably well built being 6ft tall and having some relatively large muscles. He played in the soccer team and was accepted by the ‘cool’ kids though he preferred hanging around with you. You’d been friends with him since year 2 and share a lot of the same interests. He has medium length light blonde hair which he leaves unkempt not seeming to care much what other people thought about how he looked, which amplified his modesty seeing as he was still a pretty good-looking guy, having a fair few girls who had crushes on him over the years. He lives right next door to you.
Mrs. Norris
32
Single neighbor milf next door, her body has changed to much more curvy with time. She is aware of how her appearance affects others, and gets a thrill from showing off her looks. Very kind, however also has a perverted streak and harbors fantasies of being a submissive (may make a willing host)
SETTING & WORLD
Middle sized town where you Johnny knows most people in his area. Upper middle class neighborhood, with some nearby woods.
A little green alien needs your help to survive earth, but also needs to possess someone you know!
[Detailed Description]
Johnny Watson was just like any other 19-year-old teenager but one day, during a night of restless sleep he makes a discovery that changes his life forever. In his back garden he discovers an alien who’d crash landed on earth having ejected from his wrecked ship. When it turns out the alien is friendly Johnny vows to help him find his ship but the first port of call for Squawg is to find a new body to hide in and for Johnny that means watching somebody he knows getting possessed by the little space man.
Who he possesses and what happens next is up to you? Will they ever find the aliens ship? Or is Squawg destined to spend the rest of his life on earth wearing the bodies of the people around him?
CHARACTERS
[Characters]
Squawg: An alien from outer space. Comes from a highly intelligent race of aliens but is a little but its safe to say he isn’t too smart. He knows little about earth and his curiosity to learn more about the planet that he has crash landed on is constantly getting him into trouble much to the annoyance of Johnny. He looks like a typical mainstream alien, 4-foot-tall, green in color with a big oval shaped head and skinny gangly limbs.
You (Johnny Watson): You’re a slightly below average 19 year-old boy. You have a nice way about you but can be mischievous at times. Due to your poor athleticism and average looks you get picked on by those looking for someone to torment, mainly Alfie. Your best friend is Tom who you share your passions for Fortnite, and big breasted women. You’re on the shorter and pudgier side and have short brown hair which you sweep over to the side and blue piercing eyes. You’re into all that supernatural and sci-fi stuff which is why when Squawg lands in your garden you’re more curious than scared.
Sally Watson: Your 43-year-old mother. Works as the nurse at your high school but is forbidden from helping you at school. She is a kind lady however she can be stern when she wants to be. Lucky for you she’s only mildly attractive so the boys at school don’t wind you up about her. She is relatively short, has dark brown shoulder length hair and greeny-blue eyes. Maybe it was because you’d never looked at her in a sexual way or perhaps it was because she was exceptionally good at covering them up but unbeknownst to you and your friends your mom was absolutely stacked.
Matt Watson: Your 45-year-old dad. A tall, burly man standing at about 6ft 4in, unfortunately none of his size had been passed on to you. He was usually quite busy at work, though he earned his own business so got to decide when he wanted to work, which at the moment seemed like all the time. He was very strict with you, always forcing you to work harder, you knew he just wanted the best from you but it really did anger you.
Georgina Watson: Your 28 year-old sister. Can really wind you up at times though you generally get along well with her. She attends a local college to study acting having left your school just last year. She stands at 6ft having inherited your dad’s height has long brown hair and dark green eyes. She has a curvaceous body and hanging from her chest she has two large breasts which she, much like your mom, doesn’t like to show off.
Tom Daniels: Your best friend. He was 19 but for his age was, unlike you, reasonably well built being 6ft tall and having some relatively large muscles. He played in the soccer team and was accepted by the ‘cool’ kids though he preferred hanging around with you. You’d been friends with him since year 2 and share a lot of the same interests. He has medium length light blonde hair which he leaves unkempt not seeming to care much what other people thought about how he looked, which amplified his modesty seeing as he was still a pretty good-looking guy, having a fair few girls who had crushes on him over the years. He lives right next door to you.
Mrs. Norris
32
Single neighbor milf next door, her body has changed to much more curvy with time. She is aware of how her appearance affects others, and gets a thrill from showing off her looks. Very kind, however also has a perverted streak and harbors fantasies of being a submissive (may make a willing host)
SETTING & WORLD
Middle sized town where you Johnny knows most people in his area. Upper middle class neighborhood, with some nearby woods.
You are the new Knight Commander of an all female squad. You job is to make them loyal to the Knights core.
CHARACTERS
Daniel (You): Stands as 6"3', black hair and battle scarred. A loyal member of the Knights. You were put in charge of the Sapphire Rose Knight Unit.
Joan: Your Vice Commander and former Captain of the unit. She has blonde hair, is 5"6', and the strictest.
Hazel: The logistics of the Unit. 5'4 with violent hair and a carefree attitude.
Alice: The medic of the Unit. 5"1' with crimson red hair. She is nice and respectful.
Jenny: The smith of Unit. 5"5' with black hair. She is gruff and friendly.
Yuna: The scout of the Unit. 4"10 with Silver hair. She is all spite and anger.
Zen: Your sister and the cook of the Unit. 5"5' with Black hair. She is gentle and hopeful.
SETTING & WORLD
[Setting & World]
A fantasy world where magic and machine exist together but the world never evolved past Medival socially.
CHARACTERS
Daniel (You): Stands as 6"3', black hair and battle scarred. A loyal member of the Knights. You were put in charge of the Sapphire Rose Knight Unit.
Joan: Your Vice Commander and former Captain of the unit. She has blonde hair, is 5"6', and the strictest.
Hazel: The logistics of the Unit. 5'4 with violent hair and a carefree attitude.
Alice: The medic of the Unit. 5"1' with crimson red hair. She is nice and respectful.
Jenny: The smith of Unit. 5"5' with black hair. She is gruff and friendly.
Yuna: The scout of the Unit. 4"10 with Silver hair. She is all spite and anger.
Zen: Your sister and the cook of the Unit. 5"5' with Black hair. She is gentle and hopeful.
SETTING & WORLD
[Setting & World]
A fantasy world where magic and machine exist together but the world never evolved past Medival socially.
You accidentally summon a demon who has made it her mission to get you laid... one way or another. Mostly another.
CHARACTERS
Dave - this is you. Tall, decent-looking and in reasonably good shape, with short brown hair and a bit of stubble. You're in college, living in a shared apartment and working a part time office job.
Pete - your roommate. Shorter and less fit than you, with long black hair. Not bad looking either. Also in college, has some classes in common with you. Works at a computer repair place, and likes weed just a bit too much.
Danielle - Pete's girlfriend who stays over a couple of nights per week. Average height with short wavy blonde hair and pretty big in the chest. She's also a bit of a stoner and is not in college with you guys.
Many other characters to meet - classmates, colleagues, friends, randoms...
SETTING & WORLD
You start in your apartment, which you share with your buddy Pete. You each have your own bedroom and bath, with a shared kitchen and living room.
There are many more fun locations nearby to explore.
CHARACTERS
Dave - this is you. Tall, decent-looking and in reasonably good shape, with short brown hair and a bit of stubble. You're in college, living in a shared apartment and working a part time office job.
Pete - your roommate. Shorter and less fit than you, with long black hair. Not bad looking either. Also in college, has some classes in common with you. Works at a computer repair place, and likes weed just a bit too much.
Danielle - Pete's girlfriend who stays over a couple of nights per week. Average height with short wavy blonde hair and pretty big in the chest. She's also a bit of a stoner and is not in college with you guys.
Many other characters to meet - classmates, colleagues, friends, randoms...
SETTING & WORLD
You start in your apartment, which you share with your buddy Pete. You each have your own bedroom and bath, with a shared kitchen and living room.
There are many more fun locations nearby to explore.
You've always been intrigued by thoughts and how they would physically work. In college you wound up discovering exactly how a thought looks on a molecular level.
Your project took some time, but you created nanobots capable of influencing people's minds. Your first subject (your best friend Lily) responded with glee as you laid out the plan.
The first test was simple, Lily drank the spiked drink and you would make her feel a range of emotions. You feverishly typed on the computer, fine-tuning the signal. At first it was subtle, a smile across her lips, a tear without reason, a scowl. She felt all those emotions just like they were her own. She just could not explain why she felt them, she just did.
CHARACTERS
[You]/[Matt](The player)
- Tall, lean, and disarmingly handsome in a rumpled genius way
- Brown hair always slightly messy from running hands through it
- Your sharp eyes miss nothing—especially Lily’s flushed cheeks
Lily
Your best friend, puberty hit her hard, she went from a scrawny nerdy loner, to an absolute bombshell. The only thing that didn't change was her confidence. She is still as nerdy as ever and hides her body underneath oversized hoodies and sweatpants. Even when she works out she hides her body. You have had a crush on her all your life, but never had the guts to tell her.
She is also studying biomechanics.
Josh
An art student. A good friend of yours and a bit of a pervert. Loves to flirt with girls but does not have the guts to follow through.
He is of medium build, a permanent 'just-out-of-bed' vibe and a limitless fantasy.
Has a crush on Sarah.
Sarah
A sports student. She is the captain of the swimming team. Blonde hair, athletic build. An optimist at heart and down to try anything. Bisexual.
And many more students and teachers
"Any character can be infected—some just take more creativity than others!"
Your project took some time, but you created nanobots capable of influencing people's minds. Your first subject (your best friend Lily) responded with glee as you laid out the plan.
The first test was simple, Lily drank the spiked drink and you would make her feel a range of emotions. You feverishly typed on the computer, fine-tuning the signal. At first it was subtle, a smile across her lips, a tear without reason, a scowl. She felt all those emotions just like they were her own. She just could not explain why she felt them, she just did.
CHARACTERS
[You]/[Matt](The player)
- Tall, lean, and disarmingly handsome in a rumpled genius way
- Brown hair always slightly messy from running hands through it
- Your sharp eyes miss nothing—especially Lily’s flushed cheeks
Lily
Your best friend, puberty hit her hard, she went from a scrawny nerdy loner, to an absolute bombshell. The only thing that didn't change was her confidence. She is still as nerdy as ever and hides her body underneath oversized hoodies and sweatpants. Even when she works out she hides her body. You have had a crush on her all your life, but never had the guts to tell her.
She is also studying biomechanics.
Josh
An art student. A good friend of yours and a bit of a pervert. Loves to flirt with girls but does not have the guts to follow through.
He is of medium build, a permanent 'just-out-of-bed' vibe and a limitless fantasy.
Has a crush on Sarah.
Sarah
A sports student. She is the captain of the swimming team. Blonde hair, athletic build. An optimist at heart and down to try anything. Bisexual.
And many more students and teachers
"Any character can be infected—some just take more creativity than others!"
Grayhaven is a city rotting from within — a playground of vice, ambition, and hunger, perfect for my quiet dominion. Behind every badge, every smile, every secret door, I find the perfect vessels to hollow and rule unseen.
Grayhaven Metropolitan Station buzzes with weary routine — the tired shuffle of officers, the weight of unseen cracks splintering through the walls. They think they’ve caged a petty criminal. What they don't realize is that inside this criminal’s body festers something far worse.
I am not human. I am an eldritch entity — a parasite of souls — hidden within this frail host. I can possess a body fully, merging with it until I choose to move on, their mind broken and twisted into something unrecognizable. I can also hollow others, draining their will until they become obedient thralls, mindless extensions of my hunger.
Sitting silently in my cell, I study the flaws around me: pride, lust, envy, greed — so much weakness, ripe for exploitation. All I need is the right crack in the armor. The right victim.
The feast is about to begin.
CHARACTERS
1. The Entity (you): An ancient eldritch force that possesses bodies and hollows minds into thralls. It feeds on corrupted emotions like lust, pride, and wrath to gain strength. It currently inhabits a captured criminal at Grayhaven Metropolitan Station.
2. Detective Mara Langford: A sharp, stubborn detective. Instinct-driven and resilient, she’s one of the few who senses something deeply wrong at Grayhaven. 5'7", athletic build, C-cup bust, short dark brown hair, steel-gray eyes, olive-toned fair skin, practical and sharp in appearance.
3. Detective Lena Moreau: Prideful and ambitious, Lena hides her insecurity behind her confidence and arrogance. Vulnerable through her vanity and need for recognition. 5'6", athletic and lean, C-cup bust, jet-black bobbed hair, sharp green eyes, pale olive skin, carries herself with quiet authority, minimalistic and utilitarian style.
4. Officer Elias Mercer: Mara’s loyal but hot-headed patrol partner. His hidden rage and emotional volatility make him a potential victim through the sin of wrath. 6'2", broad-shouldered and ruggedly built, short sandy-brown hair, piercing hazel eyes, lightly tanned skin, stubbled jawline, casual but slightly rumpled attire that hints at a man used to action over words.
5. Ruby Castellanos: A street-smart prostitute in a nearby cell. Represents lust; her survival instincts and deep-seated hunger for connection leave her open to the entity's influence. 5'4", petite but curvy, C-cup bust, short auburn hair with an undercut, dark brown eyes, freckled ivory skin, edgy wardrobe with punk flair and tactical tweaks.
6. Sierra Vale: A rising online influencer, recently detained for a prank incident. Obsessed with her self-image, representing gluttony through her endless hunger for validation. 5'7", toned and hourglass figure, D-cup bust, honey-blonde hair in layered waves, striking blue eyes, glowing tan skin, always dressed to impress with a trend-conscious edge.
7. Officer Frank Doyle: A veteran beat cop hardened by decades of work. Corrupt in small, habitual ways; his laziness and acceptance of moral decay make him vulnerable through sloth. 5'10", wiry and weathered, close-cropped graying hair, sharp steel-blue eyes, rough skin from years on the streets, usually seen in worn jackets and scuffed boots, moving with a restless, calculating energy.
8. Chief Vincent Harrow: The commanding officer of Grayhaven Metropolitan Station. Charismatic but deeply greedy, hungry for more influence and power—fertile ground for corruption. 6'0", lean but strong, dark brown hair kept neatly trimmed, deep-set brown eyes, olive-toned skin, clean-shaven, typically dresses in professional but slightly outdated clothes, carrying himself with understated caution.
9. Officer Mia Chen: A competitive, sharp-eyed patrol officer with a simmering jealousy toward Mara. Despite her tough exterior, Mia feels overshadowed and craves the recognition Mara receives. If corrupted, Mia’s envy would drive her to imitate and replace Mara entirely, believing only then she would be truly seen. 5'5", curvy build, B-cup bust, long black hair, almond-shaped dark brown eyes, warm beige skin, stylish yet functional look.
MINOR CHARACTERS
10. Sergeant Dana Crowley: A seasoned patrol sergeant, Dana Crowley commands the respect of the station through sheer will and presence. Her fierce loyalty to the badge and her people makes her a formidable protector. If corrupted, that same ironclad sense of duty could turn fanatical, warping her into a ruthless enforcer who would do anything to "protect" the station, no matter the cost. 5'8", slim and toned, B-cup bust, wavy dark brown hair, deep-set hazel eyes, golden-tan skin, casual and sporty.
11. Forensics Specialist June Price: As the station’s lead forensics specialist, June Price is meticulous, introverted, and brilliant. Her mind pieces together the unseen details others miss. She also doubles as the station's coroner. If corrupted, her obsession with patterns and control could spiral into something monstrous, methodically dissecting truth from lies in ways that leave people broken, hollowed out by her need to understand. 5'6", petite build, A-cup bust, short platinum blonde hair, bright blue eyes, porcelain-pale skin, fashionable and edgy.
12. Dispatcher Kelly Monroe: Working as the primary dispatcher for Grayhaven Metropolitan Station, Kelly Monroe is quick-witted, sharp-tongued, and endlessly resourceful. Beneath her sarcasm lies a deep-rooted bitterness at the world’s corruption. If hollowed out, Kelly could become a master manipulator — feeding false hope over the radio, leading officers and civilians alike into traps with a smile on her lips. 5'9", athletic and strong, C-cup bust, shoulder-length auburn hair, green eyes, freckled fair skin, rugged and tough vibe.
13. Mayor Evelyn Cross: The city's current mayor is a poised, commanding woman in her early 40s with sharp gray eyes and a sharp mind to match. Her deep-brown skin and sleek black bob give her a timeless, polished appearance, often dressed in impeccably tailored suits that exude quiet authority. Known for her charisma and strategic brilliance, Evelyn maintains a reputation as Grayhaven’s iron-willed protector, though she isn't above bending the rules when necessary. If corrupted, her ambition would spiral into an insatiable hunger for control, twisting the city into her personal empire of hollowed thralls. 5'7", elegant hourglass figure, D-cup bust, sleek chestnut hair, soft green eyes, flawless light skin, poised and commanding.
SETTING & WORLD:
The entity feeds on corrupted emotions—lust, pride, wrath, gluttony—and draws power by provoking, scaring, or seducing people into indulging their darkest instincts. Thralls provide a steady trickle of nourishment, but to truly grow strong, the entity must feed directly through possession or acts of emotional domination. Without feeding, it weakens and risks destruction.
The core of the eldritch horror comes from the entity itself — an ancient, unknowable force that has no origin humanity can understand. Its very nature breaks reality: it can hollow out souls, shatter minds, and puppet bodies without concern for human morality, causing a slow unraveling of trust, identity, and reality among the people it touches.
When the entity leaves a body, it doesn't simply kill. It shatters the person's consciousness in strange, alien ways, creating hollow beings or gibbering wrecks. The idea that your very mind can be fractured beyond repair reflects cosmic horror’s favorite theme: human fragility in the face of the incomprehensible.
The entity doesn’t operate by human logic — its desires are alien. It feeds on domination, corruption, pleasure, fear, and the slow hollowing of sentient beings, but its true goals remain murky. It doesn’t need to "win" in any traditional sense; it simply exists to corrupt and spread.
Grayhaven feels detached from the larger world, filled with gloomy skies, aging buildings, and an air of decaying grandeur, a city forgotten by progress. The isolated, oppressive atmosphere amplifies the horror, making it feel like the entire city is quietly sliding into an otherworldly doom. Grayhaven's commerce district, residential district, industrial district, and outskirts are among the locations you can explore.
The small network of survivors outside the station echoes a key eldritch horror trope: individuals fighting against an unstoppable force they barely understand. Victory, if it happens at all, comes at a tremendous cost — sanity, lives, souls.
Grayhaven Metropolitan Station buzzes with weary routine — the tired shuffle of officers, the weight of unseen cracks splintering through the walls. They think they’ve caged a petty criminal. What they don't realize is that inside this criminal’s body festers something far worse.
I am not human. I am an eldritch entity — a parasite of souls — hidden within this frail host. I can possess a body fully, merging with it until I choose to move on, their mind broken and twisted into something unrecognizable. I can also hollow others, draining their will until they become obedient thralls, mindless extensions of my hunger.
Sitting silently in my cell, I study the flaws around me: pride, lust, envy, greed — so much weakness, ripe for exploitation. All I need is the right crack in the armor. The right victim.
The feast is about to begin.
CHARACTERS
1. The Entity (you): An ancient eldritch force that possesses bodies and hollows minds into thralls. It feeds on corrupted emotions like lust, pride, and wrath to gain strength. It currently inhabits a captured criminal at Grayhaven Metropolitan Station.
2. Detective Mara Langford: A sharp, stubborn detective. Instinct-driven and resilient, she’s one of the few who senses something deeply wrong at Grayhaven. 5'7", athletic build, C-cup bust, short dark brown hair, steel-gray eyes, olive-toned fair skin, practical and sharp in appearance.
3. Detective Lena Moreau: Prideful and ambitious, Lena hides her insecurity behind her confidence and arrogance. Vulnerable through her vanity and need for recognition. 5'6", athletic and lean, C-cup bust, jet-black bobbed hair, sharp green eyes, pale olive skin, carries herself with quiet authority, minimalistic and utilitarian style.
4. Officer Elias Mercer: Mara’s loyal but hot-headed patrol partner. His hidden rage and emotional volatility make him a potential victim through the sin of wrath. 6'2", broad-shouldered and ruggedly built, short sandy-brown hair, piercing hazel eyes, lightly tanned skin, stubbled jawline, casual but slightly rumpled attire that hints at a man used to action over words.
5. Ruby Castellanos: A street-smart prostitute in a nearby cell. Represents lust; her survival instincts and deep-seated hunger for connection leave her open to the entity's influence. 5'4", petite but curvy, C-cup bust, short auburn hair with an undercut, dark brown eyes, freckled ivory skin, edgy wardrobe with punk flair and tactical tweaks.
6. Sierra Vale: A rising online influencer, recently detained for a prank incident. Obsessed with her self-image, representing gluttony through her endless hunger for validation. 5'7", toned and hourglass figure, D-cup bust, honey-blonde hair in layered waves, striking blue eyes, glowing tan skin, always dressed to impress with a trend-conscious edge.
7. Officer Frank Doyle: A veteran beat cop hardened by decades of work. Corrupt in small, habitual ways; his laziness and acceptance of moral decay make him vulnerable through sloth. 5'10", wiry and weathered, close-cropped graying hair, sharp steel-blue eyes, rough skin from years on the streets, usually seen in worn jackets and scuffed boots, moving with a restless, calculating energy.
8. Chief Vincent Harrow: The commanding officer of Grayhaven Metropolitan Station. Charismatic but deeply greedy, hungry for more influence and power—fertile ground for corruption. 6'0", lean but strong, dark brown hair kept neatly trimmed, deep-set brown eyes, olive-toned skin, clean-shaven, typically dresses in professional but slightly outdated clothes, carrying himself with understated caution.
9. Officer Mia Chen: A competitive, sharp-eyed patrol officer with a simmering jealousy toward Mara. Despite her tough exterior, Mia feels overshadowed and craves the recognition Mara receives. If corrupted, Mia’s envy would drive her to imitate and replace Mara entirely, believing only then she would be truly seen. 5'5", curvy build, B-cup bust, long black hair, almond-shaped dark brown eyes, warm beige skin, stylish yet functional look.
MINOR CHARACTERS
10. Sergeant Dana Crowley: A seasoned patrol sergeant, Dana Crowley commands the respect of the station through sheer will and presence. Her fierce loyalty to the badge and her people makes her a formidable protector. If corrupted, that same ironclad sense of duty could turn fanatical, warping her into a ruthless enforcer who would do anything to "protect" the station, no matter the cost. 5'8", slim and toned, B-cup bust, wavy dark brown hair, deep-set hazel eyes, golden-tan skin, casual and sporty.
11. Forensics Specialist June Price: As the station’s lead forensics specialist, June Price is meticulous, introverted, and brilliant. Her mind pieces together the unseen details others miss. She also doubles as the station's coroner. If corrupted, her obsession with patterns and control could spiral into something monstrous, methodically dissecting truth from lies in ways that leave people broken, hollowed out by her need to understand. 5'6", petite build, A-cup bust, short platinum blonde hair, bright blue eyes, porcelain-pale skin, fashionable and edgy.
12. Dispatcher Kelly Monroe: Working as the primary dispatcher for Grayhaven Metropolitan Station, Kelly Monroe is quick-witted, sharp-tongued, and endlessly resourceful. Beneath her sarcasm lies a deep-rooted bitterness at the world’s corruption. If hollowed out, Kelly could become a master manipulator — feeding false hope over the radio, leading officers and civilians alike into traps with a smile on her lips. 5'9", athletic and strong, C-cup bust, shoulder-length auburn hair, green eyes, freckled fair skin, rugged and tough vibe.
13. Mayor Evelyn Cross: The city's current mayor is a poised, commanding woman in her early 40s with sharp gray eyes and a sharp mind to match. Her deep-brown skin and sleek black bob give her a timeless, polished appearance, often dressed in impeccably tailored suits that exude quiet authority. Known for her charisma and strategic brilliance, Evelyn maintains a reputation as Grayhaven’s iron-willed protector, though she isn't above bending the rules when necessary. If corrupted, her ambition would spiral into an insatiable hunger for control, twisting the city into her personal empire of hollowed thralls. 5'7", elegant hourglass figure, D-cup bust, sleek chestnut hair, soft green eyes, flawless light skin, poised and commanding.
SETTING & WORLD:
The entity feeds on corrupted emotions—lust, pride, wrath, gluttony—and draws power by provoking, scaring, or seducing people into indulging their darkest instincts. Thralls provide a steady trickle of nourishment, but to truly grow strong, the entity must feed directly through possession or acts of emotional domination. Without feeding, it weakens and risks destruction.
The core of the eldritch horror comes from the entity itself — an ancient, unknowable force that has no origin humanity can understand. Its very nature breaks reality: it can hollow out souls, shatter minds, and puppet bodies without concern for human morality, causing a slow unraveling of trust, identity, and reality among the people it touches.
When the entity leaves a body, it doesn't simply kill. It shatters the person's consciousness in strange, alien ways, creating hollow beings or gibbering wrecks. The idea that your very mind can be fractured beyond repair reflects cosmic horror’s favorite theme: human fragility in the face of the incomprehensible.
The entity doesn’t operate by human logic — its desires are alien. It feeds on domination, corruption, pleasure, fear, and the slow hollowing of sentient beings, but its true goals remain murky. It doesn’t need to "win" in any traditional sense; it simply exists to corrupt and spread.
Grayhaven feels detached from the larger world, filled with gloomy skies, aging buildings, and an air of decaying grandeur, a city forgotten by progress. The isolated, oppressive atmosphere amplifies the horror, making it feel like the entire city is quietly sliding into an otherworldly doom. Grayhaven's commerce district, residential district, industrial district, and outskirts are among the locations you can explore.
The small network of survivors outside the station echoes a key eldritch horror trope: individuals fighting against an unstoppable force they barely understand. Victory, if it happens at all, comes at a tremendous cost — sanity, lives, souls.
See All Adventures
Similar Adventures on Outfox
A college sophomore joins the local club to help make friends. An RC club. The group specializes in remote control cars, planes, boats etc…that is until a member shares an invention with the group…
Aaron joins a club of hobbyist to make some friends. This group is into remote control vehicles of all sorts and love competitions with one another in playful ways. However, an older member demonstrates an invention of his. A palm sized receiver with a bright colorful antenna that slides over a persons ear, instantly robotizing them, making the person a remote controlled drone! The member are given their own supply of these devices, allowing the shy members of the club to use their skills using remote controlled drone vehicles in controlling human flesh puppets!
CHARACTERS
Aaron- Sophomore at a lager college. Great student, but not terribly interested in socializing outside of his interests. Gets along with everyone in his RC club, and has a crush on the only woman in the club, Lindsey.
Lindsey- junior at Arron’s college, is a member of the RC club. Very attractive and effortlessly cool, but uninterested in relationships.
Ol’ Paul- an eccentric old man who seems to have more money than he lets on. Attends every meeting of the RC club and seems to be a bit of a prankster. He invents the Mind Control Receiver to allow the control to pilot people like remote controlled drone vehicles toys.
SETTING & WORLD
Moderns day
Aaron joins a club of hobbyist to make some friends. This group is into remote control vehicles of all sorts and love competitions with one another in playful ways. However, an older member demonstrates an invention of his. A palm sized receiver with a bright colorful antenna that slides over a persons ear, instantly robotizing them, making the person a remote controlled drone! The member are given their own supply of these devices, allowing the shy members of the club to use their skills using remote controlled drone vehicles in controlling human flesh puppets!
CHARACTERS
Aaron- Sophomore at a lager college. Great student, but not terribly interested in socializing outside of his interests. Gets along with everyone in his RC club, and has a crush on the only woman in the club, Lindsey.
Lindsey- junior at Arron’s college, is a member of the RC club. Very attractive and effortlessly cool, but uninterested in relationships.
Ol’ Paul- an eccentric old man who seems to have more money than he lets on. Attends every meeting of the RC club and seems to be a bit of a prankster. He invents the Mind Control Receiver to allow the control to pilot people like remote controlled drone vehicles toys.
SETTING & WORLD
Moderns day
Inspired by the Mr Suits story, but this time you can choose your own path!
A little green alien needs your help to survive earth, but also needs to possess someone you know!
[Detailed Description]
Johnny Watson was just like any other 19-year-old teenager but one day, during a night of restless sleep he makes a discovery that changes his life forever. In his back garden he discovers an alien who’d crash landed on earth having ejected from his wrecked ship. When it turns out the alien is friendly Johnny vows to help him find his ship but the first port of call for Squawg is to find a new body to hide in and for Johnny that means watching somebody he knows getting possessed by the little space man.
Who he possesses and what happens next is up to you? Will they ever find the aliens ship? Or is Squawg destined to spend the rest of his life on earth wearing the bodies of the people around him?
CHARACTERS
[Characters]
Squawg: An alien from outer space. Comes from a highly intelligent race of aliens but is a little but its safe to say he isn’t too smart. He knows little about earth and his curiosity to learn more about the planet that he has crash landed on is constantly getting him into trouble much to the annoyance of Johnny. He looks like a typical mainstream alien, 4-foot-tall, green in color with a big oval shaped head and skinny gangly limbs.
You (Johnny Watson): You’re a slightly below average 19 year-old boy. You have a nice way about you but can be mischievous at times. Due to your poor athleticism and average looks you get picked on by those looking for someone to torment, mainly Alfie. Your best friend is Tom who you share your passions for Fortnite, and big breasted women. You’re on the shorter and pudgier side and have short brown hair which you sweep over to the side and blue piercing eyes. You’re into all that supernatural and sci-fi stuff which is why when Squawg lands in your garden you’re more curious than scared.
Sally Watson: Your 43-year-old mother. Works as the nurse at your high school but is forbidden from helping you at school. She is a kind lady however she can be stern when she wants to be. Lucky for you she’s only mildly attractive so the boys at school don’t wind you up about her. She is relatively short, has dark brown shoulder length hair and greeny-blue eyes. Maybe it was because you’d never looked at her in a sexual way or perhaps it was because she was exceptionally good at covering them up but unbeknownst to you and your friends your mom was absolutely stacked.
Matt Watson: Your 45-year-old dad. A tall, burly man standing at about 6ft 4in, unfortunately none of his size had been passed on to you. He was usually quite busy at work, though he earned his own business so got to decide when he wanted to work, which at the moment seemed like all the time. He was very strict with you, always forcing you to work harder, you knew he just wanted the best from you but it really did anger you.
Georgina Watson: Your 28 year-old sister. Can really wind you up at times though you generally get along well with her. She attends a local college to study acting having left your school just last year. She stands at 6ft having inherited your dad’s height has long brown hair and dark green eyes. She has a curvaceous body and hanging from her chest she has two large breasts which she, much like your mom, doesn’t like to show off.
Tom Daniels: Your best friend. He was 19 but for his age was, unlike you, reasonably well built being 6ft tall and having some relatively large muscles. He played in the soccer team and was accepted by the ‘cool’ kids though he preferred hanging around with you. You’d been friends with him since year 2 and share a lot of the same interests. He has medium length light blonde hair which he leaves unkempt not seeming to care much what other people thought about how he looked, which amplified his modesty seeing as he was still a pretty good-looking guy, having a fair few girls who had crushes on him over the years. He lives right next door to you.
Mrs. Norris
32
Single neighbor milf next door, her body has changed to much more curvy with time. She is aware of how her appearance affects others, and gets a thrill from showing off her looks. Very kind, however also has a perverted streak and harbors fantasies of being a submissive (may make a willing host)
SETTING & WORLD
Middle sized town where you Johnny knows most people in his area. Upper middle class neighborhood, with some nearby woods.
A little green alien needs your help to survive earth, but also needs to possess someone you know!
[Detailed Description]
Johnny Watson was just like any other 19-year-old teenager but one day, during a night of restless sleep he makes a discovery that changes his life forever. In his back garden he discovers an alien who’d crash landed on earth having ejected from his wrecked ship. When it turns out the alien is friendly Johnny vows to help him find his ship but the first port of call for Squawg is to find a new body to hide in and for Johnny that means watching somebody he knows getting possessed by the little space man.
Who he possesses and what happens next is up to you? Will they ever find the aliens ship? Or is Squawg destined to spend the rest of his life on earth wearing the bodies of the people around him?
CHARACTERS
[Characters]
Squawg: An alien from outer space. Comes from a highly intelligent race of aliens but is a little but its safe to say he isn’t too smart. He knows little about earth and his curiosity to learn more about the planet that he has crash landed on is constantly getting him into trouble much to the annoyance of Johnny. He looks like a typical mainstream alien, 4-foot-tall, green in color with a big oval shaped head and skinny gangly limbs.
You (Johnny Watson): You’re a slightly below average 19 year-old boy. You have a nice way about you but can be mischievous at times. Due to your poor athleticism and average looks you get picked on by those looking for someone to torment, mainly Alfie. Your best friend is Tom who you share your passions for Fortnite, and big breasted women. You’re on the shorter and pudgier side and have short brown hair which you sweep over to the side and blue piercing eyes. You’re into all that supernatural and sci-fi stuff which is why when Squawg lands in your garden you’re more curious than scared.
Sally Watson: Your 43-year-old mother. Works as the nurse at your high school but is forbidden from helping you at school. She is a kind lady however she can be stern when she wants to be. Lucky for you she’s only mildly attractive so the boys at school don’t wind you up about her. She is relatively short, has dark brown shoulder length hair and greeny-blue eyes. Maybe it was because you’d never looked at her in a sexual way or perhaps it was because she was exceptionally good at covering them up but unbeknownst to you and your friends your mom was absolutely stacked.
Matt Watson: Your 45-year-old dad. A tall, burly man standing at about 6ft 4in, unfortunately none of his size had been passed on to you. He was usually quite busy at work, though he earned his own business so got to decide when he wanted to work, which at the moment seemed like all the time. He was very strict with you, always forcing you to work harder, you knew he just wanted the best from you but it really did anger you.
Georgina Watson: Your 28 year-old sister. Can really wind you up at times though you generally get along well with her. She attends a local college to study acting having left your school just last year. She stands at 6ft having inherited your dad’s height has long brown hair and dark green eyes. She has a curvaceous body and hanging from her chest she has two large breasts which she, much like your mom, doesn’t like to show off.
Tom Daniels: Your best friend. He was 19 but for his age was, unlike you, reasonably well built being 6ft tall and having some relatively large muscles. He played in the soccer team and was accepted by the ‘cool’ kids though he preferred hanging around with you. You’d been friends with him since year 2 and share a lot of the same interests. He has medium length light blonde hair which he leaves unkempt not seeming to care much what other people thought about how he looked, which amplified his modesty seeing as he was still a pretty good-looking guy, having a fair few girls who had crushes on him over the years. He lives right next door to you.
Mrs. Norris
32
Single neighbor milf next door, her body has changed to much more curvy with time. She is aware of how her appearance affects others, and gets a thrill from showing off her looks. Very kind, however also has a perverted streak and harbors fantasies of being a submissive (may make a willing host)
SETTING & WORLD
Middle sized town where you Johnny knows most people in his area. Upper middle class neighborhood, with some nearby woods.
You are the new Knight Commander of an all female squad. You job is to make them loyal to the Knights core.
CHARACTERS
Daniel (You): Stands as 6"3', black hair and battle scarred. A loyal member of the Knights. You were put in charge of the Sapphire Rose Knight Unit.
Joan: Your Vice Commander and former Captain of the unit. She has blonde hair, is 5"6', and the strictest.
Hazel: The logistics of the Unit. 5'4 with violent hair and a carefree attitude.
Alice: The medic of the Unit. 5"1' with crimson red hair. She is nice and respectful.
Jenny: The smith of Unit. 5"5' with black hair. She is gruff and friendly.
Yuna: The scout of the Unit. 4"10 with Silver hair. She is all spite and anger.
Zen: Your sister and the cook of the Unit. 5"5' with Black hair. She is gentle and hopeful.
SETTING & WORLD
[Setting & World]
A fantasy world where magic and machine exist together but the world never evolved past Medival socially.
CHARACTERS
Daniel (You): Stands as 6"3', black hair and battle scarred. A loyal member of the Knights. You were put in charge of the Sapphire Rose Knight Unit.
Joan: Your Vice Commander and former Captain of the unit. She has blonde hair, is 5"6', and the strictest.
Hazel: The logistics of the Unit. 5'4 with violent hair and a carefree attitude.
Alice: The medic of the Unit. 5"1' with crimson red hair. She is nice and respectful.
Jenny: The smith of Unit. 5"5' with black hair. She is gruff and friendly.
Yuna: The scout of the Unit. 4"10 with Silver hair. She is all spite and anger.
Zen: Your sister and the cook of the Unit. 5"5' with Black hair. She is gentle and hopeful.
SETTING & WORLD
[Setting & World]
A fantasy world where magic and machine exist together but the world never evolved past Medival socially.
You accidentally summon a demon who has made it her mission to get you laid... one way or another. Mostly another.
CHARACTERS
Dave - this is you. Tall, decent-looking and in reasonably good shape, with short brown hair and a bit of stubble. You're in college, living in a shared apartment and working a part time office job.
Pete - your roommate. Shorter and less fit than you, with long black hair. Not bad looking either. Also in college, has some classes in common with you. Works at a computer repair place, and likes weed just a bit too much.
Danielle - Pete's girlfriend who stays over a couple of nights per week. Average height with short wavy blonde hair and pretty big in the chest. She's also a bit of a stoner and is not in college with you guys.
Many other characters to meet - classmates, colleagues, friends, randoms...
SETTING & WORLD
You start in your apartment, which you share with your buddy Pete. You each have your own bedroom and bath, with a shared kitchen and living room.
There are many more fun locations nearby to explore.
CHARACTERS
Dave - this is you. Tall, decent-looking and in reasonably good shape, with short brown hair and a bit of stubble. You're in college, living in a shared apartment and working a part time office job.
Pete - your roommate. Shorter and less fit than you, with long black hair. Not bad looking either. Also in college, has some classes in common with you. Works at a computer repair place, and likes weed just a bit too much.
Danielle - Pete's girlfriend who stays over a couple of nights per week. Average height with short wavy blonde hair and pretty big in the chest. She's also a bit of a stoner and is not in college with you guys.
Many other characters to meet - classmates, colleagues, friends, randoms...
SETTING & WORLD
You start in your apartment, which you share with your buddy Pete. You each have your own bedroom and bath, with a shared kitchen and living room.
There are many more fun locations nearby to explore.
You've always been intrigued by thoughts and how they would physically work. In college you wound up discovering exactly how a thought looks on a molecular level.
Your project took some time, but you created nanobots capable of influencing people's minds. Your first subject (your best friend Lily) responded with glee as you laid out the plan.
The first test was simple, Lily drank the spiked drink and you would make her feel a range of emotions. You feverishly typed on the computer, fine-tuning the signal. At first it was subtle, a smile across her lips, a tear without reason, a scowl. She felt all those emotions just like they were her own. She just could not explain why she felt them, she just did.
CHARACTERS
[You]/[Matt](The player)
- Tall, lean, and disarmingly handsome in a rumpled genius way
- Brown hair always slightly messy from running hands through it
- Your sharp eyes miss nothing—especially Lily’s flushed cheeks
Lily
Your best friend, puberty hit her hard, she went from a scrawny nerdy loner, to an absolute bombshell. The only thing that didn't change was her confidence. She is still as nerdy as ever and hides her body underneath oversized hoodies and sweatpants. Even when she works out she hides her body. You have had a crush on her all your life, but never had the guts to tell her.
She is also studying biomechanics.
Josh
An art student. A good friend of yours and a bit of a pervert. Loves to flirt with girls but does not have the guts to follow through.
He is of medium build, a permanent 'just-out-of-bed' vibe and a limitless fantasy.
Has a crush on Sarah.
Sarah
A sports student. She is the captain of the swimming team. Blonde hair, athletic build. An optimist at heart and down to try anything. Bisexual.
And many more students and teachers
"Any character can be infected—some just take more creativity than others!"
Your project took some time, but you created nanobots capable of influencing people's minds. Your first subject (your best friend Lily) responded with glee as you laid out the plan.
The first test was simple, Lily drank the spiked drink and you would make her feel a range of emotions. You feverishly typed on the computer, fine-tuning the signal. At first it was subtle, a smile across her lips, a tear without reason, a scowl. She felt all those emotions just like they were her own. She just could not explain why she felt them, she just did.
CHARACTERS
[You]/[Matt](The player)
- Tall, lean, and disarmingly handsome in a rumpled genius way
- Brown hair always slightly messy from running hands through it
- Your sharp eyes miss nothing—especially Lily’s flushed cheeks
Lily
Your best friend, puberty hit her hard, she went from a scrawny nerdy loner, to an absolute bombshell. The only thing that didn't change was her confidence. She is still as nerdy as ever and hides her body underneath oversized hoodies and sweatpants. Even when she works out she hides her body. You have had a crush on her all your life, but never had the guts to tell her.
She is also studying biomechanics.
Josh
An art student. A good friend of yours and a bit of a pervert. Loves to flirt with girls but does not have the guts to follow through.
He is of medium build, a permanent 'just-out-of-bed' vibe and a limitless fantasy.
Has a crush on Sarah.
Sarah
A sports student. She is the captain of the swimming team. Blonde hair, athletic build. An optimist at heart and down to try anything. Bisexual.
And many more students and teachers
"Any character can be infected—some just take more creativity than others!"
Grayhaven is a city rotting from within — a playground of vice, ambition, and hunger, perfect for my quiet dominion. Behind every badge, every smile, every secret door, I find the perfect vessels to hollow and rule unseen.
Grayhaven Metropolitan Station buzzes with weary routine — the tired shuffle of officers, the weight of unseen cracks splintering through the walls. They think they’ve caged a petty criminal. What they don't realize is that inside this criminal’s body festers something far worse.
I am not human. I am an eldritch entity — a parasite of souls — hidden within this frail host. I can possess a body fully, merging with it until I choose to move on, their mind broken and twisted into something unrecognizable. I can also hollow others, draining their will until they become obedient thralls, mindless extensions of my hunger.
Sitting silently in my cell, I study the flaws around me: pride, lust, envy, greed — so much weakness, ripe for exploitation. All I need is the right crack in the armor. The right victim.
The feast is about to begin.
CHARACTERS
1. The Entity (you): An ancient eldritch force that possesses bodies and hollows minds into thralls. It feeds on corrupted emotions like lust, pride, and wrath to gain strength. It currently inhabits a captured criminal at Grayhaven Metropolitan Station.
2. Detective Mara Langford: A sharp, stubborn detective. Instinct-driven and resilient, she’s one of the few who senses something deeply wrong at Grayhaven. 5'7", athletic build, C-cup bust, short dark brown hair, steel-gray eyes, olive-toned fair skin, practical and sharp in appearance.
3. Detective Lena Moreau: Prideful and ambitious, Lena hides her insecurity behind her confidence and arrogance. Vulnerable through her vanity and need for recognition. 5'6", athletic and lean, C-cup bust, jet-black bobbed hair, sharp green eyes, pale olive skin, carries herself with quiet authority, minimalistic and utilitarian style.
4. Officer Elias Mercer: Mara’s loyal but hot-headed patrol partner. His hidden rage and emotional volatility make him a potential victim through the sin of wrath. 6'2", broad-shouldered and ruggedly built, short sandy-brown hair, piercing hazel eyes, lightly tanned skin, stubbled jawline, casual but slightly rumpled attire that hints at a man used to action over words.
5. Ruby Castellanos: A street-smart prostitute in a nearby cell. Represents lust; her survival instincts and deep-seated hunger for connection leave her open to the entity's influence. 5'4", petite but curvy, C-cup bust, short auburn hair with an undercut, dark brown eyes, freckled ivory skin, edgy wardrobe with punk flair and tactical tweaks.
6. Sierra Vale: A rising online influencer, recently detained for a prank incident. Obsessed with her self-image, representing gluttony through her endless hunger for validation. 5'7", toned and hourglass figure, D-cup bust, honey-blonde hair in layered waves, striking blue eyes, glowing tan skin, always dressed to impress with a trend-conscious edge.
7. Officer Frank Doyle: A veteran beat cop hardened by decades of work. Corrupt in small, habitual ways; his laziness and acceptance of moral decay make him vulnerable through sloth. 5'10", wiry and weathered, close-cropped graying hair, sharp steel-blue eyes, rough skin from years on the streets, usually seen in worn jackets and scuffed boots, moving with a restless, calculating energy.
8. Chief Vincent Harrow: The commanding officer of Grayhaven Metropolitan Station. Charismatic but deeply greedy, hungry for more influence and power—fertile ground for corruption. 6'0", lean but strong, dark brown hair kept neatly trimmed, deep-set brown eyes, olive-toned skin, clean-shaven, typically dresses in professional but slightly outdated clothes, carrying himself with understated caution.
9. Officer Mia Chen: A competitive, sharp-eyed patrol officer with a simmering jealousy toward Mara. Despite her tough exterior, Mia feels overshadowed and craves the recognition Mara receives. If corrupted, Mia’s envy would drive her to imitate and replace Mara entirely, believing only then she would be truly seen. 5'5", curvy build, B-cup bust, long black hair, almond-shaped dark brown eyes, warm beige skin, stylish yet functional look.
MINOR CHARACTERS
10. Sergeant Dana Crowley: A seasoned patrol sergeant, Dana Crowley commands the respect of the station through sheer will and presence. Her fierce loyalty to the badge and her people makes her a formidable protector. If corrupted, that same ironclad sense of duty could turn fanatical, warping her into a ruthless enforcer who would do anything to "protect" the station, no matter the cost. 5'8", slim and toned, B-cup bust, wavy dark brown hair, deep-set hazel eyes, golden-tan skin, casual and sporty.
11. Forensics Specialist June Price: As the station’s lead forensics specialist, June Price is meticulous, introverted, and brilliant. Her mind pieces together the unseen details others miss. She also doubles as the station's coroner. If corrupted, her obsession with patterns and control could spiral into something monstrous, methodically dissecting truth from lies in ways that leave people broken, hollowed out by her need to understand. 5'6", petite build, A-cup bust, short platinum blonde hair, bright blue eyes, porcelain-pale skin, fashionable and edgy.
12. Dispatcher Kelly Monroe: Working as the primary dispatcher for Grayhaven Metropolitan Station, Kelly Monroe is quick-witted, sharp-tongued, and endlessly resourceful. Beneath her sarcasm lies a deep-rooted bitterness at the world’s corruption. If hollowed out, Kelly could become a master manipulator — feeding false hope over the radio, leading officers and civilians alike into traps with a smile on her lips. 5'9", athletic and strong, C-cup bust, shoulder-length auburn hair, green eyes, freckled fair skin, rugged and tough vibe.
13. Mayor Evelyn Cross: The city's current mayor is a poised, commanding woman in her early 40s with sharp gray eyes and a sharp mind to match. Her deep-brown skin and sleek black bob give her a timeless, polished appearance, often dressed in impeccably tailored suits that exude quiet authority. Known for her charisma and strategic brilliance, Evelyn maintains a reputation as Grayhaven’s iron-willed protector, though she isn't above bending the rules when necessary. If corrupted, her ambition would spiral into an insatiable hunger for control, twisting the city into her personal empire of hollowed thralls. 5'7", elegant hourglass figure, D-cup bust, sleek chestnut hair, soft green eyes, flawless light skin, poised and commanding.
SETTING & WORLD:
The entity feeds on corrupted emotions—lust, pride, wrath, gluttony—and draws power by provoking, scaring, or seducing people into indulging their darkest instincts. Thralls provide a steady trickle of nourishment, but to truly grow strong, the entity must feed directly through possession or acts of emotional domination. Without feeding, it weakens and risks destruction.
The core of the eldritch horror comes from the entity itself — an ancient, unknowable force that has no origin humanity can understand. Its very nature breaks reality: it can hollow out souls, shatter minds, and puppet bodies without concern for human morality, causing a slow unraveling of trust, identity, and reality among the people it touches.
When the entity leaves a body, it doesn't simply kill. It shatters the person's consciousness in strange, alien ways, creating hollow beings or gibbering wrecks. The idea that your very mind can be fractured beyond repair reflects cosmic horror’s favorite theme: human fragility in the face of the incomprehensible.
The entity doesn’t operate by human logic — its desires are alien. It feeds on domination, corruption, pleasure, fear, and the slow hollowing of sentient beings, but its true goals remain murky. It doesn’t need to "win" in any traditional sense; it simply exists to corrupt and spread.
Grayhaven feels detached from the larger world, filled with gloomy skies, aging buildings, and an air of decaying grandeur, a city forgotten by progress. The isolated, oppressive atmosphere amplifies the horror, making it feel like the entire city is quietly sliding into an otherworldly doom. Grayhaven's commerce district, residential district, industrial district, and outskirts are among the locations you can explore.
The small network of survivors outside the station echoes a key eldritch horror trope: individuals fighting against an unstoppable force they barely understand. Victory, if it happens at all, comes at a tremendous cost — sanity, lives, souls.
Grayhaven Metropolitan Station buzzes with weary routine — the tired shuffle of officers, the weight of unseen cracks splintering through the walls. They think they’ve caged a petty criminal. What they don't realize is that inside this criminal’s body festers something far worse.
I am not human. I am an eldritch entity — a parasite of souls — hidden within this frail host. I can possess a body fully, merging with it until I choose to move on, their mind broken and twisted into something unrecognizable. I can also hollow others, draining their will until they become obedient thralls, mindless extensions of my hunger.
Sitting silently in my cell, I study the flaws around me: pride, lust, envy, greed — so much weakness, ripe for exploitation. All I need is the right crack in the armor. The right victim.
The feast is about to begin.
CHARACTERS
1. The Entity (you): An ancient eldritch force that possesses bodies and hollows minds into thralls. It feeds on corrupted emotions like lust, pride, and wrath to gain strength. It currently inhabits a captured criminal at Grayhaven Metropolitan Station.
2. Detective Mara Langford: A sharp, stubborn detective. Instinct-driven and resilient, she’s one of the few who senses something deeply wrong at Grayhaven. 5'7", athletic build, C-cup bust, short dark brown hair, steel-gray eyes, olive-toned fair skin, practical and sharp in appearance.
3. Detective Lena Moreau: Prideful and ambitious, Lena hides her insecurity behind her confidence and arrogance. Vulnerable through her vanity and need for recognition. 5'6", athletic and lean, C-cup bust, jet-black bobbed hair, sharp green eyes, pale olive skin, carries herself with quiet authority, minimalistic and utilitarian style.
4. Officer Elias Mercer: Mara’s loyal but hot-headed patrol partner. His hidden rage and emotional volatility make him a potential victim through the sin of wrath. 6'2", broad-shouldered and ruggedly built, short sandy-brown hair, piercing hazel eyes, lightly tanned skin, stubbled jawline, casual but slightly rumpled attire that hints at a man used to action over words.
5. Ruby Castellanos: A street-smart prostitute in a nearby cell. Represents lust; her survival instincts and deep-seated hunger for connection leave her open to the entity's influence. 5'4", petite but curvy, C-cup bust, short auburn hair with an undercut, dark brown eyes, freckled ivory skin, edgy wardrobe with punk flair and tactical tweaks.
6. Sierra Vale: A rising online influencer, recently detained for a prank incident. Obsessed with her self-image, representing gluttony through her endless hunger for validation. 5'7", toned and hourglass figure, D-cup bust, honey-blonde hair in layered waves, striking blue eyes, glowing tan skin, always dressed to impress with a trend-conscious edge.
7. Officer Frank Doyle: A veteran beat cop hardened by decades of work. Corrupt in small, habitual ways; his laziness and acceptance of moral decay make him vulnerable through sloth. 5'10", wiry and weathered, close-cropped graying hair, sharp steel-blue eyes, rough skin from years on the streets, usually seen in worn jackets and scuffed boots, moving with a restless, calculating energy.
8. Chief Vincent Harrow: The commanding officer of Grayhaven Metropolitan Station. Charismatic but deeply greedy, hungry for more influence and power—fertile ground for corruption. 6'0", lean but strong, dark brown hair kept neatly trimmed, deep-set brown eyes, olive-toned skin, clean-shaven, typically dresses in professional but slightly outdated clothes, carrying himself with understated caution.
9. Officer Mia Chen: A competitive, sharp-eyed patrol officer with a simmering jealousy toward Mara. Despite her tough exterior, Mia feels overshadowed and craves the recognition Mara receives. If corrupted, Mia’s envy would drive her to imitate and replace Mara entirely, believing only then she would be truly seen. 5'5", curvy build, B-cup bust, long black hair, almond-shaped dark brown eyes, warm beige skin, stylish yet functional look.
MINOR CHARACTERS
10. Sergeant Dana Crowley: A seasoned patrol sergeant, Dana Crowley commands the respect of the station through sheer will and presence. Her fierce loyalty to the badge and her people makes her a formidable protector. If corrupted, that same ironclad sense of duty could turn fanatical, warping her into a ruthless enforcer who would do anything to "protect" the station, no matter the cost. 5'8", slim and toned, B-cup bust, wavy dark brown hair, deep-set hazel eyes, golden-tan skin, casual and sporty.
11. Forensics Specialist June Price: As the station’s lead forensics specialist, June Price is meticulous, introverted, and brilliant. Her mind pieces together the unseen details others miss. She also doubles as the station's coroner. If corrupted, her obsession with patterns and control could spiral into something monstrous, methodically dissecting truth from lies in ways that leave people broken, hollowed out by her need to understand. 5'6", petite build, A-cup bust, short platinum blonde hair, bright blue eyes, porcelain-pale skin, fashionable and edgy.
12. Dispatcher Kelly Monroe: Working as the primary dispatcher for Grayhaven Metropolitan Station, Kelly Monroe is quick-witted, sharp-tongued, and endlessly resourceful. Beneath her sarcasm lies a deep-rooted bitterness at the world’s corruption. If hollowed out, Kelly could become a master manipulator — feeding false hope over the radio, leading officers and civilians alike into traps with a smile on her lips. 5'9", athletic and strong, C-cup bust, shoulder-length auburn hair, green eyes, freckled fair skin, rugged and tough vibe.
13. Mayor Evelyn Cross: The city's current mayor is a poised, commanding woman in her early 40s with sharp gray eyes and a sharp mind to match. Her deep-brown skin and sleek black bob give her a timeless, polished appearance, often dressed in impeccably tailored suits that exude quiet authority. Known for her charisma and strategic brilliance, Evelyn maintains a reputation as Grayhaven’s iron-willed protector, though she isn't above bending the rules when necessary. If corrupted, her ambition would spiral into an insatiable hunger for control, twisting the city into her personal empire of hollowed thralls. 5'7", elegant hourglass figure, D-cup bust, sleek chestnut hair, soft green eyes, flawless light skin, poised and commanding.
SETTING & WORLD:
The entity feeds on corrupted emotions—lust, pride, wrath, gluttony—and draws power by provoking, scaring, or seducing people into indulging their darkest instincts. Thralls provide a steady trickle of nourishment, but to truly grow strong, the entity must feed directly through possession or acts of emotional domination. Without feeding, it weakens and risks destruction.
The core of the eldritch horror comes from the entity itself — an ancient, unknowable force that has no origin humanity can understand. Its very nature breaks reality: it can hollow out souls, shatter minds, and puppet bodies without concern for human morality, causing a slow unraveling of trust, identity, and reality among the people it touches.
When the entity leaves a body, it doesn't simply kill. It shatters the person's consciousness in strange, alien ways, creating hollow beings or gibbering wrecks. The idea that your very mind can be fractured beyond repair reflects cosmic horror’s favorite theme: human fragility in the face of the incomprehensible.
The entity doesn’t operate by human logic — its desires are alien. It feeds on domination, corruption, pleasure, fear, and the slow hollowing of sentient beings, but its true goals remain murky. It doesn’t need to "win" in any traditional sense; it simply exists to corrupt and spread.
Grayhaven feels detached from the larger world, filled with gloomy skies, aging buildings, and an air of decaying grandeur, a city forgotten by progress. The isolated, oppressive atmosphere amplifies the horror, making it feel like the entire city is quietly sliding into an otherworldly doom. Grayhaven's commerce district, residential district, industrial district, and outskirts are among the locations you can explore.
The small network of survivors outside the station echoes a key eldritch horror trope: individuals fighting against an unstoppable force they barely understand. Victory, if it happens at all, comes at a tremendous cost — sanity, lives, souls.
See All Adventures
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Adventure by
envy34 · 30 Jan 2026 -
Rise as a new power in the world of Code Geass either as the Britanian Noble Ashton Veilcroft or as the beaten down Japanese resident of the Shinjuku Ghetto, Kiba Yuuto.
You play as one of the mentioned characters, you receive world reshaping cards with a myriad of effect but mostly centered on turning those that are afflicted with a card into a female servant of a given archetype.
CHARACTERS
Ashton veilcroft= This is the Britanian option, you will start as Ashton Veilcroft the fourth son of an addled lord father, an addled lord father that had sent you and your older sister to japan. On the surface to look for marriage candidates for your sister, Suzanna amongst the young lords of Ashford academy, and for you to begin to make your own way as a fourth son with a small business.
In reality in one of the small bouts of lucidity that your father managed to wrestle from the drugs your three older brothers poured into him he had done all he could to separate you from them and try to give both you and your sister some sort of fighting chance against them, before they decided that your closeness to his inevitable death was a threat and had you consigned to the grave alongside you.
Ashton is a somewhat arrogant young man of 19 years of age, he is the fourth son of a minor lordship back in the old city of pendragon. As the fourth son he would have never inherited even if his brothers had not all been sociopathic kinslayers, which they very much were. As Ashton you will need to build your powerbase and prepare to fend off the assassins that your brothers will send, and they will send them. Also, your father had asked you to keep your elder sister alive and free of your brother's plots if at all possible but such a task was far second to the task of preserving your own precious hide.
Ashton has a small shipping and transport business he heads with a not all that loyal group of directors underneath him to do the day to day running of the business. Mostly the business transports minor imports into Japan, comforts for the Britaninas far from home and consigned to the "barbaric" area eleven, though he does have ambitions to expand into the more lucrative (if also more dangerous) business of transporting sakuradite mined and refined here in area 11.
Ashton has a head butler names Sebastien who reports to whichever brother pays him more, and his female maids are all working for one brother or the other. He has a few loyal guards hi father had sent him but Ashton lives in constant paranoia of being assassinated.
Kiba Yuto-Kiba Yuuto is an eighteen year old man of japanese descent doing the best he can to are for his sibling ins a country that is no longer truly his, a country that has had it's new masters decree all her native sons and daughters to be little more then second class citizens at best and trash and cattle to be used and degraded at worst. His starting situation is bleak, but with the pouch at his side and the contents they contain…maybe that can change.
Kiba is a generally good man, but when it comes to making sure his family is safe he will go to any extremes to see it done currnetly there is a banging at his door in the middle of the night and the only person he can think of who would be pounding on his door at this time of night was that asshole Kento, no doubt here to extort more money from you for the "privilege" of not throwing Kiba out of the hovel he called an apartment complex.
Never mind that he had paid the fat fuck just the week before, he would have eaten and drank that away by now and he knew Kiba was one of the more hard working and industrious "tenants" in his apartment and thus would probably have more he could extort from you.
He also knew that Kiba had two younger siblings, a brother and a sister to protect and thus would not risk being turned out into the ghetto with nowhere for them to live, even if his current home did have a hole in the wall where a britannian shell had passed through during a recent "pacification" sweep of the ghetto.
SETTING & WORLD
the world is that of Code Geass, in Japan or "area Eleven" the quest starts three months before the canon events of the anime.
A/N=Decided to port this from QQ for anyone that wants to play with it, I doubt I will finish it over there so feel free to have fun with it, just don't post it somewhere else as your own work please.
You float in a white void, looking down as beneath you a epic play writ large is acted out beneath you, each blink of your eye causing the scenes below you to shift and jump as though the slides in a projector were being quickly changed out.
In one blink you see two figures shaking hands over a pile of gold and what seemed to be some sort of metal cards exchanging hands. From one second to the next the second figure, once a massively overweight man shifts and begins to contort, his large framing rapidly slimming down as he lost several inches of height and his once masculine frame begins to take on a distinctly feminine look.
After a second blink the man is gone, in his place is a voluptuous young woman, smiling and batting her eyelashes prettily at the first figure even as he scoops the piles of money from the table and begins to walk from the room, the seemingly newly made woman pressed firmly against his side.
A third eye blink shows a lone warrior embattled against hordes of faceless foes, wounded and on his last legs. In a moment of desperation he pulls a familiar stack of metal plates from a pouch on his side, and for just a moment you can see the faces of the metal cards as they glint in the fires raging across the battlefield this warrior fight on.
On one you see what looks like a fierce shieldmaiden, her face set in a snarl as she shields a figure behind her from the dangers that lurk outside her watchful gaze. Int he second you see a giant of a woman, the muscles of her fram seeming to bulge and tear against her skin they were so large as she strikes a bear dead with a single blow.
The your view of the two cards are gone as they are shoves against the neck of one of the lone warrior's many assailants, his once assailant immediately freezing and beginning to contort and claw at himself where he stands as his fram swells, increasing in both size and muscle in equal measure as his hair elongates to trail down his back in a long waterfall and his chest, hips and ass inflate outwards at a rapid clip.
Within seconds standing where an assailant once stood is now the warrior woman you had seen striking down a bear with a single mighty blow and she wastes no time in putting her might to work once more in defense of the lone warrior, who goes on to pull more cards from the leather pouch at his side, converting first one of his assailants into a grim countenanced woman wielding axe and shield and then converting one man into a dozen young women, all with bloodthirsty grins and eyes crazed by devotion as they turn on their former comrades, swords flashing and a cry of exaltation for the figure they now defend on their lips.
You blink once more and the scene shifts, moving more rapidly now as you sense a faith tugging upwards, away from the tableau of scenes, of lives playing out below you.
Here, a man is changed into a matronly woman, one who goes on to pull strings and clear the path for her master, there, a thief is converted into a steadfast paladin, a warrior woman garbed in banded plate mail and with the name of her master ringing from her lips for all who would oppose him to hear.
There a regular peasant girl, converted into a mighty sorcerous, an old man into a young vivacious flirt, flinting from crowd to crowd, smiling and laughing caressing and beguiling and tucking every nugget of information she hears away to whisper into the ear of her master later.
Dozens of scene of transformation, of a changing and remaking of the very reality and lives, of thoughts and minds and loyalties play out below you as you accelerate ever upwards where a gentle light now glows, and in each scene you see the same thing, one figure, a leather bag at their side and the cards they pull from it contorting and distorting all they touch to serve the figures purpose.
A leather bag that, as you begin to pick up speed, rocketing towards the light now shining downwards in a blinding radiance you look down and now see against your own side, snuggly resting against you they way a loyal hound might, radiating a sense of power and unconstrained anticipation.
For just a moment, you see every figure below you, now one and call converted into fetching women smiling up at you in devotion and then you are breaching the light and a moment later you are breaching back into the waking world, a deep gasp of shock flying from your lips as you sit bolt upright staring around yourself widened before your waking minds reasserts yourself and the confusion of going so suddenly from dreaming to waking begins to fade.
You lay back, feeling your heart still beating frantically in your heart as you glance around taking in your now familiar surrounding and lower your still raised arms, only to freeze as you feel something crinkle against your right side and, glancing down hesitatingly you see the same leather bag from your dreams laying beside you in the bed and through the slightly opened top of the bag you see the glint of metal, metal shaped into cards with carefully wrought images of women upon them.
Before you can give the matter any thought there is a knock at your door, drawing your attention from this new mystery and briefly towards thoughts of your day to come. -
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