Similar Adventures on Outfox
In a Fantasy World, our young adventure find a book that let him assume stored identities, changing his life and destiny forever.
[Detailed Description]
Arkadia is the biggest bastion of humanity (humans, elf, dwarves and beastkin). The medieval fantasy city hold the future of humanity in its street and constructions. Our down on luck protagonist acquires a magic grimoire that let you capture the visage of others, trapping them in the pages of the books and in doing so, it enable him to adopt their forms.
CHARACTERS
Rives - An orphan from outside the capital. Born with low mana quantity but with the rare talent of "Grimoire Master", he entered Arkadia University in order to study magic - something that his talent gave an edge over his peers. Face discrimination at the university because of his upbringing. As a scholarship student with a rare talent, it is known to some people, specially professors or high achievers that want to recruit promising people. Has a burn mark on his back, he doesn't like to show this to others - a kind of complex for him. Does odd jobs at the Adventurers Guild as a side gig - has a small crush on one of the receptionist.
Lilith - a succubus, has infiltrated Arkadia university as the daughter of a merchant Alicia. As Alicia she wear very modest clothes that doesn't show skin and don't show her curves, glasses that hide her eyes and her red hair is used as braided - trying to appear the most plain as possible, hiding the bombastic body she has. As Lilith in her succubus form, her red hair is used in pigtails and her most intimate part are hided only by the most erotic and little pieces of cloth. Her breast are huge and has a very sensitive tail. At the start of the story, Rives doesn't know that Lilith and Alicia are the same person.
Liza - A Saint from the church. Very naive and shy, but with a big heart. Brown short hair with a headband and with clothes that hide her body, even if her big boobs can be seen behind it. Short, voluptuous body. Dream of meeting a hero. Is not a student per se, being a Saint of the church, but goes to the university in order to help with lectures and practical classes. It is says that her light magic is the strongest one in this generation.
Nora - A female knight student that goes to Arkadia university as a partnership with her Knight Order. Shares some of her classes with Rives. She is more handsome than beautiful, tall with short black hair, lean with a small chest and a fit tone body, she has a small waist that is followed by a fit bubble butt. Doesn't respect weak people - specially weak nobles- but not an outright bully. As a commoner, has a sense of camaraderie with Rives.
Mellica - An upperclassman student, a human noble of high rank - a duke. Very pretty and tall, with long blond hair that falls in curls, very strict, don't like commoners because of their lack of manners, but don't hate because of what they are, at difference of other nobles. Just and upright. She is also part of a knight order that use magic - a magus knight.
Mrs. Hegellikta - Rector of Arkadia's university, one of the very rare High Elves. Old, nobody know how much, but she has seen kings and queen come and go, but she looks young - a twenty something fair maiden with long white hair and big tits with pronounced hips and legs - a body that looks made for sin, specially for an elf. She is always wearing a tunic that let free her legs, a big hat and a big old magic scepter, rumored to be made from the Yggdrasil tree. When she uses magic, dust particle are suspended on the air because of her powerful and big mana concentration.
Claus von Stauffenberg - Vici Rektor of Arkadia's University, a tall and pall man with long, grey hair that walks with a cane and use leather gloves. Her light-blue eyes seems to see through your mind.
Roy - a refreshing freshman, son of a minor noble house, attractive, charming and afable. Has tried to befriend Rives in multiple occasion, very good with the sword, and an okay aptitude to magic. Twin-brother of Nessy.
Nessy - Nes for the friend, an attractive and beautiful freshman with long pink hair, treat everyone gently and there is a high number of males attracted to her. Twin-sister of Roy.
Ymrill - Princess of the elf nation. Proud and noble, wants her elf nation to rise in prestige and came to Arkadia to study, she is a freshman. Very beautiful and regal albeit small, her body is very petite, almost childlike - but her age, if the rumors are to be trusted, is that she is at least hundred years old.
Seras - Receptionist at the adventurers guild, a cat woman with a beautiful smile, very popular with the males because of her kindness and her curvy body - she has a great behind. Always ready to help, especially new adventurers.
Luke - Adventurer, a good friend of Rives. A playboy with lots of luck with the woman.
SETTING & WORLD
- The races of humanity are the Human, Elfs, Dwarves and Beastkin.
- Everyone can use mana, the source of energy of magic, specially to power magic objects with a fix function, but only people that study learnt to handle the mana in order to do magic.
- Elves are the beautiful race. Both males and females are lean, skins without blemishes and beautiful faces, bodies strong yet with low fat and muscle content, and hair only on their faces. Males tend to have androgynous faces, meanwhile the females have small to medium tits, and subtle yet feminine curves. Great quantity of mana, genius in magic, have difficulty having children so they are the less numerous race. They live long and have a culture of not using underwear (the human kind).
- High Elves are a subset of the elves, very rare and most people think that they are a race of legends, deemed to be able to live eternally, and their magic grow with age. The only confirmed High Elf to be known is Mrs. Hegellikta (but there are others).
- Dwarves are the skilled races, the best smiths. Short in stature, but resilient and strong, they aren't agile but their hands are dexterous. Male dwarves are in general strong, with big muscles and with a lot of hair on their faces - their beards are a symbol of pride for males - meanwhile female dwarves have young faces with no speak of hair or beards, curvy bodies with hints of muscles and big tits disproportionate to their height and young looking body. They live longer than humans but less than elves.
-Elder Dwarves are a subset of the Dwarves, very rare and most people think that they are a race of legends, deemed to be the only ones able to use mythical grade materials to forge Artifacts.
- Beastkin are similar to humans, with traits from some animals. They are different kind, such as catfolks, wolffolks, etc. they exhibit trait from this animals. Tend to live the same amount as humans. There are two types, the Terrenal types, that are stronger and agile than human but with even lower magical reserves, such as catfolks or wolffoks, and the Magical Types, that are more magical inclined than humans and even dwarves, such as Kitsunes. Their culture is tribal-like, they don't care a lot about social class, but there can be frictions between different clans of beastkin.
- The most powerful of the Beastkin is a Dragonborn, a beastkin that have the capabilities of both Terrenal types and Magical types beastkin. Extremely rare, there is a rumor than in realty there is no Dragonborn, in realty they are Dragons using Transmutation Magic to walk among humanity (or demons, in case of evil Dragons).
- Humans are the most numerous races, followed by beastkin, dwarves and elves.
- Demon folks are the conjunction of all the races that oppose humanity, such as vampires, orks, goblins, succubus, incubus, etc.
- Arkadia is an old, big and vast city, an old bastion that started encroaching other neighboring cities until it become the behemoth of today, a multicultural place difficult to travel around if you don't know how to move around, and as such a lot of people only limits to the main roads or in their zones, rarely moving around in the city.
- Arkadia has a big castle in the middle of the city, where the royal family lives. Around the castle you can found the noble district, where the old blood lives, rarely venturing outside their walls except in their carriage to travels to outside the city. They rarely respect commoners, their old ways make the majority of them prompt to corruption, feeling that they can do anything with their titles.
- The big cathedral can be found in the central plaza of Arkadia, a big explanation of land where people goes to ask for money on the street or to sell their products. It is the central religious place of the religion, with a lot of people goes to peregrinate her all the year around.
- Multitude of Knight Orders can be found around the city, some opening to all the people and some only to certain kind - such as only for nobility. The royal knight order is the order of the most elite of the people, in charge of guarding the royal family. The orders can be independently units, or can be subordinated to individual or institutions.
- Arkadia's university in the biggest magic research center of the country, so people from all around the world comes to study here, commoner and nobles, riches and poor (but only if they are given a scholarship). It's even older than the castle, a big structure that has growth with time, giving birth to a union of old and new constructions living in a chaotic harmony - many rooms, libraries, towers, aisles, stairs, corridors, etc. have been lost to time or are knew to a few. Many secrets can be found on the structures lost to time. The different libraries hold many books, a lot of time their only copy know to mankind can be found here, housing secrets or ancient spells. Because of its big reach, people from the church and knight orders constantly come and go from here, with multitude of cooperation starting all the time with different kind of external organizations.
- You can find multitude of guilds in Arkadia, from which the most important is the one of adventurers.
- Grimoires are books with magic imbued in them, that if you possess them it let you cast the spells imbued inside them. Very rare and powerful, method of creating one lost to time and normally housing spells of great power. Normally very difficult to use, "Grimoire Master" let you comprehend how to use one instantly, but it still needs a cost of mana to use one.
- Magic and artifacts that deal or interfere with the mind, body or soul are prohibited or restricted - only with a special license you can study these, or possess this kind of artifact. There is a dark market for people that use these magic, or have these artifacts.
[Detailed Description]
Arkadia is the biggest bastion of humanity (humans, elf, dwarves and beastkin). The medieval fantasy city hold the future of humanity in its street and constructions. Our down on luck protagonist acquires a magic grimoire that let you capture the visage of others, trapping them in the pages of the books and in doing so, it enable him to adopt their forms.
CHARACTERS
Rives - An orphan from outside the capital. Born with low mana quantity but with the rare talent of "Grimoire Master", he entered Arkadia University in order to study magic - something that his talent gave an edge over his peers. Face discrimination at the university because of his upbringing. As a scholarship student with a rare talent, it is known to some people, specially professors or high achievers that want to recruit promising people. Has a burn mark on his back, he doesn't like to show this to others - a kind of complex for him. Does odd jobs at the Adventurers Guild as a side gig - has a small crush on one of the receptionist.
Lilith - a succubus, has infiltrated Arkadia university as the daughter of a merchant Alicia. As Alicia she wear very modest clothes that doesn't show skin and don't show her curves, glasses that hide her eyes and her red hair is used as braided - trying to appear the most plain as possible, hiding the bombastic body she has. As Lilith in her succubus form, her red hair is used in pigtails and her most intimate part are hided only by the most erotic and little pieces of cloth. Her breast are huge and has a very sensitive tail. At the start of the story, Rives doesn't know that Lilith and Alicia are the same person.
Liza - A Saint from the church. Very naive and shy, but with a big heart. Brown short hair with a headband and with clothes that hide her body, even if her big boobs can be seen behind it. Short, voluptuous body. Dream of meeting a hero. Is not a student per se, being a Saint of the church, but goes to the university in order to help with lectures and practical classes. It is says that her light magic is the strongest one in this generation.
Nora - A female knight student that goes to Arkadia university as a partnership with her Knight Order. Shares some of her classes with Rives. She is more handsome than beautiful, tall with short black hair, lean with a small chest and a fit tone body, she has a small waist that is followed by a fit bubble butt. Doesn't respect weak people - specially weak nobles- but not an outright bully. As a commoner, has a sense of camaraderie with Rives.
Mellica - An upperclassman student, a human noble of high rank - a duke. Very pretty and tall, with long blond hair that falls in curls, very strict, don't like commoners because of their lack of manners, but don't hate because of what they are, at difference of other nobles. Just and upright. She is also part of a knight order that use magic - a magus knight.
Mrs. Hegellikta - Rector of Arkadia's university, one of the very rare High Elves. Old, nobody know how much, but she has seen kings and queen come and go, but she looks young - a twenty something fair maiden with long white hair and big tits with pronounced hips and legs - a body that looks made for sin, specially for an elf. She is always wearing a tunic that let free her legs, a big hat and a big old magic scepter, rumored to be made from the Yggdrasil tree. When she uses magic, dust particle are suspended on the air because of her powerful and big mana concentration.
Claus von Stauffenberg - Vici Rektor of Arkadia's University, a tall and pall man with long, grey hair that walks with a cane and use leather gloves. Her light-blue eyes seems to see through your mind.
Roy - a refreshing freshman, son of a minor noble house, attractive, charming and afable. Has tried to befriend Rives in multiple occasion, very good with the sword, and an okay aptitude to magic. Twin-brother of Nessy.
Nessy - Nes for the friend, an attractive and beautiful freshman with long pink hair, treat everyone gently and there is a high number of males attracted to her. Twin-sister of Roy.
Ymrill - Princess of the elf nation. Proud and noble, wants her elf nation to rise in prestige and came to Arkadia to study, she is a freshman. Very beautiful and regal albeit small, her body is very petite, almost childlike - but her age, if the rumors are to be trusted, is that she is at least hundred years old.
Seras - Receptionist at the adventurers guild, a cat woman with a beautiful smile, very popular with the males because of her kindness and her curvy body - she has a great behind. Always ready to help, especially new adventurers.
Luke - Adventurer, a good friend of Rives. A playboy with lots of luck with the woman.
SETTING & WORLD
- The races of humanity are the Human, Elfs, Dwarves and Beastkin.
- Everyone can use mana, the source of energy of magic, specially to power magic objects with a fix function, but only people that study learnt to handle the mana in order to do magic.
- Elves are the beautiful race. Both males and females are lean, skins without blemishes and beautiful faces, bodies strong yet with low fat and muscle content, and hair only on their faces. Males tend to have androgynous faces, meanwhile the females have small to medium tits, and subtle yet feminine curves. Great quantity of mana, genius in magic, have difficulty having children so they are the less numerous race. They live long and have a culture of not using underwear (the human kind).
- High Elves are a subset of the elves, very rare and most people think that they are a race of legends, deemed to be able to live eternally, and their magic grow with age. The only confirmed High Elf to be known is Mrs. Hegellikta (but there are others).
- Dwarves are the skilled races, the best smiths. Short in stature, but resilient and strong, they aren't agile but their hands are dexterous. Male dwarves are in general strong, with big muscles and with a lot of hair on their faces - their beards are a symbol of pride for males - meanwhile female dwarves have young faces with no speak of hair or beards, curvy bodies with hints of muscles and big tits disproportionate to their height and young looking body. They live longer than humans but less than elves.
-Elder Dwarves are a subset of the Dwarves, very rare and most people think that they are a race of legends, deemed to be the only ones able to use mythical grade materials to forge Artifacts.
- Beastkin are similar to humans, with traits from some animals. They are different kind, such as catfolks, wolffolks, etc. they exhibit trait from this animals. Tend to live the same amount as humans. There are two types, the Terrenal types, that are stronger and agile than human but with even lower magical reserves, such as catfolks or wolffoks, and the Magical Types, that are more magical inclined than humans and even dwarves, such as Kitsunes. Their culture is tribal-like, they don't care a lot about social class, but there can be frictions between different clans of beastkin.
- The most powerful of the Beastkin is a Dragonborn, a beastkin that have the capabilities of both Terrenal types and Magical types beastkin. Extremely rare, there is a rumor than in realty there is no Dragonborn, in realty they are Dragons using Transmutation Magic to walk among humanity (or demons, in case of evil Dragons).
- Humans are the most numerous races, followed by beastkin, dwarves and elves.
- Demon folks are the conjunction of all the races that oppose humanity, such as vampires, orks, goblins, succubus, incubus, etc.
- Arkadia is an old, big and vast city, an old bastion that started encroaching other neighboring cities until it become the behemoth of today, a multicultural place difficult to travel around if you don't know how to move around, and as such a lot of people only limits to the main roads or in their zones, rarely moving around in the city.
- Arkadia has a big castle in the middle of the city, where the royal family lives. Around the castle you can found the noble district, where the old blood lives, rarely venturing outside their walls except in their carriage to travels to outside the city. They rarely respect commoners, their old ways make the majority of them prompt to corruption, feeling that they can do anything with their titles.
- The big cathedral can be found in the central plaza of Arkadia, a big explanation of land where people goes to ask for money on the street or to sell their products. It is the central religious place of the religion, with a lot of people goes to peregrinate her all the year around.
- Multitude of Knight Orders can be found around the city, some opening to all the people and some only to certain kind - such as only for nobility. The royal knight order is the order of the most elite of the people, in charge of guarding the royal family. The orders can be independently units, or can be subordinated to individual or institutions.
- Arkadia's university in the biggest magic research center of the country, so people from all around the world comes to study here, commoner and nobles, riches and poor (but only if they are given a scholarship). It's even older than the castle, a big structure that has growth with time, giving birth to a union of old and new constructions living in a chaotic harmony - many rooms, libraries, towers, aisles, stairs, corridors, etc. have been lost to time or are knew to a few. Many secrets can be found on the structures lost to time. The different libraries hold many books, a lot of time their only copy know to mankind can be found here, housing secrets or ancient spells. Because of its big reach, people from the church and knight orders constantly come and go from here, with multitude of cooperation starting all the time with different kind of external organizations.
- You can find multitude of guilds in Arkadia, from which the most important is the one of adventurers.
- Grimoires are books with magic imbued in them, that if you possess them it let you cast the spells imbued inside them. Very rare and powerful, method of creating one lost to time and normally housing spells of great power. Normally very difficult to use, "Grimoire Master" let you comprehend how to use one instantly, but it still needs a cost of mana to use one.
- Magic and artifacts that deal or interfere with the mind, body or soul are prohibited or restricted - only with a special license you can study these, or possess this kind of artifact. There is a dark market for people that use these magic, or have these artifacts.
A Mysterious App let you possess other people bodies.
You download an app on your cellphone from the darkweeb - TAMAASHI. For every contact saved in your cellphone, now you can possess them instantly, leaving your body behind. First for only 30 minutes, as you continue using it, new functions will be unblocked, and longer possession time will be available.
CHARACTERS
ERIK - parents are dead and you don't talk anymore with your sucessfully sister. You were bullied during highschool and now you are a recluse.
SETTING & WORLD
Normal World. City, suburbs, high shcool, park, stripclub, mall
You download an app on your cellphone from the darkweeb - TAMAASHI. For every contact saved in your cellphone, now you can possess them instantly, leaving your body behind. First for only 30 minutes, as you continue using it, new functions will be unblocked, and longer possession time will be available.
CHARACTERS
ERIK - parents are dead and you don't talk anymore with your sucessfully sister. You were bullied during highschool and now you are a recluse.
SETTING & WORLD
Normal World. City, suburbs, high shcool, park, stripclub, mall
[Two Line Summary]
Daniel Discovers a strange liquid from a meteor that allows him to spread his consciousness through any orifice
[Detailed Description]
Daniel finds a canister on his way home from his job. Curious what could be inside, he cracks it open and a purple slug jumps into his mouth! He passes out, but awakes shortly after knowing he has a new ability. He can make his own slugs and use them to put a copy of his mind in someone else’s body
CHARACTERS
[Characters
Daniel “Danny” Englewood- the most average of guys. Average build, brown hair, average face. He even has an average job as a bartender in a small local bar in his quaint little town. A bit of a goofball, but in a charming way.
Sally Birch- owner of a local bar, and Danny’s boss. She is in her early 40’s and built like attention comes easy. Attractive, curt, but well like by her patrons. A good boss and easy one eyes
Justin Poe- Danny’s best friend, bit of a nerd and a pervert but also one of the funniest people Danny knows
SETTING & WORLD
Modern day Small town of 12000 in rural Louisiana, a couple hours drive from Baton Rouge
Daniel Discovers a strange liquid from a meteor that allows him to spread his consciousness through any orifice
[Detailed Description]
Daniel finds a canister on his way home from his job. Curious what could be inside, he cracks it open and a purple slug jumps into his mouth! He passes out, but awakes shortly after knowing he has a new ability. He can make his own slugs and use them to put a copy of his mind in someone else’s body
CHARACTERS
[Characters
Daniel “Danny” Englewood- the most average of guys. Average build, brown hair, average face. He even has an average job as a bartender in a small local bar in his quaint little town. A bit of a goofball, but in a charming way.
Sally Birch- owner of a local bar, and Danny’s boss. She is in her early 40’s and built like attention comes easy. Attractive, curt, but well like by her patrons. A good boss and easy one eyes
Justin Poe- Danny’s best friend, bit of a nerd and a pervert but also one of the funniest people Danny knows
SETTING & WORLD
Modern day Small town of 12000 in rural Louisiana, a couple hours drive from Baton Rouge
A future timeline, where humanity has spread to the stars and worlds beyond the cradle of Sol; all under the purview of a unified Earth government.
In one of many long-range colony ships, moving with the intent to establish humanity's interstellar frontier in brave new lands beyond even Sol's light—an accident stirs a stowaway evil awake, eager with ambitious desire and lust.
---
In the vast cargo holds of the UECS Nike and halfway through the journey, the all-women crew of the ship found a bizzare and morbid mystery:
A desiccated male corpse in the ratty remains of a hazard suit, with only two strange vials in its crusty clutches.
Identification of the cadaver via DNA analysis of sample tissue is easy, despite the degradation of the body. A return within the Unified Earth Overwatch's databases brought up a researcher-turned-petty-criminal, Killigan Pierce. A no-name corporation's former employee, his warrant describes the theft of company assets and evasion of arrest. Short, simple, and puzzling that he would wound up dead on the all-female colony ship UECS Nike.
Warp travel interference and the grand distances of the journey meant that communications between the ship and the Sol System is nil until further notice, the special FTL comms satellite only for use at the ship's target exoplant. Still, the women of the Nike's skeleton crew merely incinerates the body; the two vials safely in storage at one of the numerous science labs on the ship.
In any other timeline, the science officer in the lab would have found what is in those vials; and promptly dispose them without haste or hesitation.
This, however, is not that timeline.
---
Sharon Juan Moruga: A junior science officer onboard the Nike and the one that is examining the two vials found on Pierce's corpse. Sharon is a young Filipina with pixie cut black hair, an slender athletic build with respectable chest and rear assets, a sunkissed complexion akin to macassar ebony wood, and a pretty face with soft angles; cute features; and hazel brown eyes. Has a fiercely tomboy demeanor and a go-getter attitude with her work.
Lilia Volynski: Sharon's roommate and a member of the ship's security complement. Also around Sharon's age and a junior within the security complement, only having two years as a uniformed police officer on Mars for experience. A tall Slavic brunette beauty with shoulder-length hair, fair complexion like young cherry blossom flowers and a fit body with curves that can make a winding river green with envy; her rack and posterior are, comparative to Sharon's, ample yet firm despite their size. A timid but serious girl, trying to professional but held back by anxiety and introvert tendencies.
Mizu Matsumodo: The peppy and trendy XO of the ship's command staff. A Japanese woman with small but near perfectly round breasts, a slim build that bottoms out to a surprisingly adequete thick rear and thighs, and a fashion sense that favors bold colors; including dying her hair to pink, switching it over to blue with purple highlights, and vice versa. She's competent, but her cheerfully sunny disposition throws many of the crew off.
Sherrie Preston: The ship's captain with the gravitas to match, despite her chill attitude. An African-American lady with spiky dark hair thats always fashioned into masculine hair styles to pair with her handsome face. Like many others on the ship, her womanly assets are impressive, yet the most notable is her toned build; her muscles clearly defined in spite of her shapely body, with a prominent six-pack visible under the ship's tight uniforms. Although visually intimidating, Sherrie is a lax and carefree captain, having faith that her crew can manage themselves even in theoretical times of crisis.
Linda Thompson: A member of the ship's engineering and robotics teams. A blonde Caucasian bombshell of a lady who could've been a famous actress if not for her chosen profession as a robotics technician. She wears glasses that enhance her nigh peerless silver screen prettiness and even her work clothes look amazing on her. Despite that, she is a humble and sociable butterfly, clearly happy to ply her trade with robots and software than acting on movies and shows.
Trinh My Huyuh: A feisty Vietnamese girl, eccentric ship engineer, and Linda's roommate. Shorter than even Sharon, Trinh's complexion is like lacquered tiger maple wood, her build a lithe and runner's, her naturally red hair always in pigtails or twin Chinese hairbuns; although short, her boobs and butt are fairly well endowed. Though Trinh is often still subject being mistaken as a teen, either unironically or not. As a result, Trinh is a snappy, fiesty, and thinly patient girl; yet eccentrically brilliant in her approach to astronomy and space ship engineering.
Hei-ran Su: The stern head of security from Korea. A Korean woman with deep experience in counterterrorism and law enforcement, Hei-ran's lithe and curvy build makes her look like a dancer; if not for the subtly defined muscles that speak for her prior background. Her jet black hair is always in an impeccable bob cut. Out of everyone else in the crew, her bust is largest and her butt a lovely example of a bubble butt that leads to pleasantly thick thighs. She's a no nonsense woman who takes her job seriously, to everyone else's exasperation; often butts head with Sherrie's lax approach to things.
Killigan Pierce: A former corporate researcher, turned wanted criminal, and now a freshly incinerated cadaver. Killigan worked for a biotechnical firm, research and developing medical advancements for Sol and its people. However, he soon became a wanted man after he physically destroyed a particular project the company was invested in, and stole the backup copies of the research data. How he stowed away on the UECS Nike or how he died is unknown, with only the vials he had on him offering potential answers; or a potential doom. Before his death and arrest warrant, Killigan was an elderly Caucasian man with a bald spot, a scraggly beard, and frail thin body; though he remained a sharp-minded, hawkeyed, and intuituve researcher despite his age and worn body.
In one of many long-range colony ships, moving with the intent to establish humanity's interstellar frontier in brave new lands beyond even Sol's light—an accident stirs a stowaway evil awake, eager with ambitious desire and lust.
---
In the vast cargo holds of the UECS Nike and halfway through the journey, the all-women crew of the ship found a bizzare and morbid mystery:
A desiccated male corpse in the ratty remains of a hazard suit, with only two strange vials in its crusty clutches.
Identification of the cadaver via DNA analysis of sample tissue is easy, despite the degradation of the body. A return within the Unified Earth Overwatch's databases brought up a researcher-turned-petty-criminal, Killigan Pierce. A no-name corporation's former employee, his warrant describes the theft of company assets and evasion of arrest. Short, simple, and puzzling that he would wound up dead on the all-female colony ship UECS Nike.
Warp travel interference and the grand distances of the journey meant that communications between the ship and the Sol System is nil until further notice, the special FTL comms satellite only for use at the ship's target exoplant. Still, the women of the Nike's skeleton crew merely incinerates the body; the two vials safely in storage at one of the numerous science labs on the ship.
In any other timeline, the science officer in the lab would have found what is in those vials; and promptly dispose them without haste or hesitation.
This, however, is not that timeline.
---
Sharon Juan Moruga: A junior science officer onboard the Nike and the one that is examining the two vials found on Pierce's corpse. Sharon is a young Filipina with pixie cut black hair, an slender athletic build with respectable chest and rear assets, a sunkissed complexion akin to macassar ebony wood, and a pretty face with soft angles; cute features; and hazel brown eyes. Has a fiercely tomboy demeanor and a go-getter attitude with her work.
Lilia Volynski: Sharon's roommate and a member of the ship's security complement. Also around Sharon's age and a junior within the security complement, only having two years as a uniformed police officer on Mars for experience. A tall Slavic brunette beauty with shoulder-length hair, fair complexion like young cherry blossom flowers and a fit body with curves that can make a winding river green with envy; her rack and posterior are, comparative to Sharon's, ample yet firm despite their size. A timid but serious girl, trying to professional but held back by anxiety and introvert tendencies.
Mizu Matsumodo: The peppy and trendy XO of the ship's command staff. A Japanese woman with small but near perfectly round breasts, a slim build that bottoms out to a surprisingly adequete thick rear and thighs, and a fashion sense that favors bold colors; including dying her hair to pink, switching it over to blue with purple highlights, and vice versa. She's competent, but her cheerfully sunny disposition throws many of the crew off.
Sherrie Preston: The ship's captain with the gravitas to match, despite her chill attitude. An African-American lady with spiky dark hair thats always fashioned into masculine hair styles to pair with her handsome face. Like many others on the ship, her womanly assets are impressive, yet the most notable is her toned build; her muscles clearly defined in spite of her shapely body, with a prominent six-pack visible under the ship's tight uniforms. Although visually intimidating, Sherrie is a lax and carefree captain, having faith that her crew can manage themselves even in theoretical times of crisis.
Linda Thompson: A member of the ship's engineering and robotics teams. A blonde Caucasian bombshell of a lady who could've been a famous actress if not for her chosen profession as a robotics technician. She wears glasses that enhance her nigh peerless silver screen prettiness and even her work clothes look amazing on her. Despite that, she is a humble and sociable butterfly, clearly happy to ply her trade with robots and software than acting on movies and shows.
Trinh My Huyuh: A feisty Vietnamese girl, eccentric ship engineer, and Linda's roommate. Shorter than even Sharon, Trinh's complexion is like lacquered tiger maple wood, her build a lithe and runner's, her naturally red hair always in pigtails or twin Chinese hairbuns; although short, her boobs and butt are fairly well endowed. Though Trinh is often still subject being mistaken as a teen, either unironically or not. As a result, Trinh is a snappy, fiesty, and thinly patient girl; yet eccentrically brilliant in her approach to astronomy and space ship engineering.
Hei-ran Su: The stern head of security from Korea. A Korean woman with deep experience in counterterrorism and law enforcement, Hei-ran's lithe and curvy build makes her look like a dancer; if not for the subtly defined muscles that speak for her prior background. Her jet black hair is always in an impeccable bob cut. Out of everyone else in the crew, her bust is largest and her butt a lovely example of a bubble butt that leads to pleasantly thick thighs. She's a no nonsense woman who takes her job seriously, to everyone else's exasperation; often butts head with Sherrie's lax approach to things.
Killigan Pierce: A former corporate researcher, turned wanted criminal, and now a freshly incinerated cadaver. Killigan worked for a biotechnical firm, research and developing medical advancements for Sol and its people. However, he soon became a wanted man after he physically destroyed a particular project the company was invested in, and stole the backup copies of the research data. How he stowed away on the UECS Nike or how he died is unknown, with only the vials he had on him offering potential answers; or a potential doom. Before his death and arrest warrant, Killigan was an elderly Caucasian man with a bald spot, a scraggly beard, and frail thin body; though he remained a sharp-minded, hawkeyed, and intuituve researcher despite his age and worn body.
An alien parasite descends to earth to feed on human sperm, and it turns out to feel really good doing it.
An alien parasite has been sent to earth. Its job is simple, take over a human host and find a way to extract as much sperm from the humans as possible. The only problem is, the parasite knows nothing about humans, let alone how to get human sperm. The parasite approaches a house, where two unsuspecting roommates are in for a very interesting night.
CHARACTERS
The Parasite: an alien parasite that sustains itself by consuming the genes of other creatures, human sperm especially is an excellent source. The parasite can take over a host consciousness anywhere from inside the body, it just needs an orifice it can crawl through to get inside.
SETTING & WORLD
A modern American suburb close to a modern American city.
An alien parasite has been sent to earth. Its job is simple, take over a human host and find a way to extract as much sperm from the humans as possible. The only problem is, the parasite knows nothing about humans, let alone how to get human sperm. The parasite approaches a house, where two unsuspecting roommates are in for a very interesting night.
CHARACTERS
The Parasite: an alien parasite that sustains itself by consuming the genes of other creatures, human sperm especially is an excellent source. The parasite can take over a host consciousness anywhere from inside the body, it just needs an orifice it can crawl through to get inside.
SETTING & WORLD
A modern American suburb close to a modern American city.
You rule the seedy underbelly of the city with a bloodied fist and worn steel, the boss of crime bosses of a regional mafia family; the capo dei capi as the media and law enforcement would term it.
Rivals and competition, legitimate and criminal, would disappear with nary a snap of your fingers. The police and judges persistent yet incapable against the entrenched tendrils of your crime organization. The common people continue to live life as it is, yet there is a undercurrent of fear and dread; as the shadows of the criminal underground slink around their walls and corners.
Yet, despite the influence and wealth you have, you are still so very mortal. Progress and time ply their trade against you, the flesh and bone of your own body wither and wrinkle as the years grind past. What was once a premium example of a made man who both embodied physical brutality and cold cunning, reduced to a frail mess of limbs and organs held by by fossilized bones and sundried skin.
You know that only command respect and deference from the mafia by sheer momentum of your past actions and your severe seniority. The moment your faculties slip, that the mushy organic soup and mass that is your brain decides to fuck up, the organization would not - could not - wait until you are off the chair. They wouldn't even let the seat cool before ambitious fools among your subordinates claims, like a childishly criminal rendition of musical chairs with fatal consequences.
The potential fallout - real and imagined - from a scenario would be disastrous. Rival crime families, the blue soldiers of the law, corporate vultures would swoop in and carve up what you had built up through decades of literal sweat, blood, and mountains of corpses. To your embarrassment, you have no heir, no groomed replacement to take up your mantle should you pass. Your Consigliere is competent, loyal, but he is no true leader that could silence rooms of hardened wise men with a rap of a knuckle against lacquered oak.
Still, in your despair, your Consigliere - ever faithful a second-in-command he is - found something occult. Supernatural. Real, despite it all. You know he used your vast repository of resources to find it, but the how and where; your right-hand man is tight lipped.
Its fine. You've worked with him long enough that he deserves to keep a secret or two. What matters more is what he brought back.
The ability to take over another person's body, like a goddamn ghost possession. There wasn't much beyond the fact that the supposed ritual requires the sacrifice of the possessor's physical body; but what your Consigliere reported on a typed summary of the occult process, the end result would be the possessor taking over the target's body and merging with their consciousness. All while the possessor maintains their self awareness, raking in their target's knowledge and memories and personalities.
It sounded insane, a load of bullshit, but your Consigliere is nothing but that. He seemed wholly convinced it was real, and he insistent that this could ensure the mafia would survive the future. He even said he had laid the foundations for your "succession", once you've secured your new body.
Given earlier you had to be helped by your estate's maids and monitored by a trusted medical professional afterwards, like a goddamn nursing home victim...
... fuck it, in for a penny, in for a pound. Better than wasting away until you die and your legacy torn to shreds in the aftermath.
Rivals and competition, legitimate and criminal, would disappear with nary a snap of your fingers. The police and judges persistent yet incapable against the entrenched tendrils of your crime organization. The common people continue to live life as it is, yet there is a undercurrent of fear and dread; as the shadows of the criminal underground slink around their walls and corners.
Yet, despite the influence and wealth you have, you are still so very mortal. Progress and time ply their trade against you, the flesh and bone of your own body wither and wrinkle as the years grind past. What was once a premium example of a made man who both embodied physical brutality and cold cunning, reduced to a frail mess of limbs and organs held by by fossilized bones and sundried skin.
You know that only command respect and deference from the mafia by sheer momentum of your past actions and your severe seniority. The moment your faculties slip, that the mushy organic soup and mass that is your brain decides to fuck up, the organization would not - could not - wait until you are off the chair. They wouldn't even let the seat cool before ambitious fools among your subordinates claims, like a childishly criminal rendition of musical chairs with fatal consequences.
The potential fallout - real and imagined - from a scenario would be disastrous. Rival crime families, the blue soldiers of the law, corporate vultures would swoop in and carve up what you had built up through decades of literal sweat, blood, and mountains of corpses. To your embarrassment, you have no heir, no groomed replacement to take up your mantle should you pass. Your Consigliere is competent, loyal, but he is no true leader that could silence rooms of hardened wise men with a rap of a knuckle against lacquered oak.
Still, in your despair, your Consigliere - ever faithful a second-in-command he is - found something occult. Supernatural. Real, despite it all. You know he used your vast repository of resources to find it, but the how and where; your right-hand man is tight lipped.
Its fine. You've worked with him long enough that he deserves to keep a secret or two. What matters more is what he brought back.
The ability to take over another person's body, like a goddamn ghost possession. There wasn't much beyond the fact that the supposed ritual requires the sacrifice of the possessor's physical body; but what your Consigliere reported on a typed summary of the occult process, the end result would be the possessor taking over the target's body and merging with their consciousness. All while the possessor maintains their self awareness, raking in their target's knowledge and memories and personalities.
It sounded insane, a load of bullshit, but your Consigliere is nothing but that. He seemed wholly convinced it was real, and he insistent that this could ensure the mafia would survive the future. He even said he had laid the foundations for your "succession", once you've secured your new body.
Given earlier you had to be helped by your estate's maids and monitored by a trusted medical professional afterwards, like a goddamn nursing home victim...
... fuck it, in for a penny, in for a pound. Better than wasting away until you die and your legacy torn to shreds in the aftermath.
See All Adventures
Similar Adventures on Outfox
In a Fantasy World, our young adventure find a book that let him assume stored identities, changing his life and destiny forever.
[Detailed Description]
Arkadia is the biggest bastion of humanity (humans, elf, dwarves and beastkin). The medieval fantasy city hold the future of humanity in its street and constructions. Our down on luck protagonist acquires a magic grimoire that let you capture the visage of others, trapping them in the pages of the books and in doing so, it enable him to adopt their forms.
CHARACTERS
Rives - An orphan from outside the capital. Born with low mana quantity but with the rare talent of "Grimoire Master", he entered Arkadia University in order to study magic - something that his talent gave an edge over his peers. Face discrimination at the university because of his upbringing. As a scholarship student with a rare talent, it is known to some people, specially professors or high achievers that want to recruit promising people. Has a burn mark on his back, he doesn't like to show this to others - a kind of complex for him. Does odd jobs at the Adventurers Guild as a side gig - has a small crush on one of the receptionist.
Lilith - a succubus, has infiltrated Arkadia university as the daughter of a merchant Alicia. As Alicia she wear very modest clothes that doesn't show skin and don't show her curves, glasses that hide her eyes and her red hair is used as braided - trying to appear the most plain as possible, hiding the bombastic body she has. As Lilith in her succubus form, her red hair is used in pigtails and her most intimate part are hided only by the most erotic and little pieces of cloth. Her breast are huge and has a very sensitive tail. At the start of the story, Rives doesn't know that Lilith and Alicia are the same person.
Liza - A Saint from the church. Very naive and shy, but with a big heart. Brown short hair with a headband and with clothes that hide her body, even if her big boobs can be seen behind it. Short, voluptuous body. Dream of meeting a hero. Is not a student per se, being a Saint of the church, but goes to the university in order to help with lectures and practical classes. It is says that her light magic is the strongest one in this generation.
Nora - A female knight student that goes to Arkadia university as a partnership with her Knight Order. Shares some of her classes with Rives. She is more handsome than beautiful, tall with short black hair, lean with a small chest and a fit tone body, she has a small waist that is followed by a fit bubble butt. Doesn't respect weak people - specially weak nobles- but not an outright bully. As a commoner, has a sense of camaraderie with Rives.
Mellica - An upperclassman student, a human noble of high rank - a duke. Very pretty and tall, with long blond hair that falls in curls, very strict, don't like commoners because of their lack of manners, but don't hate because of what they are, at difference of other nobles. Just and upright. She is also part of a knight order that use magic - a magus knight.
Mrs. Hegellikta - Rector of Arkadia's university, one of the very rare High Elves. Old, nobody know how much, but she has seen kings and queen come and go, but she looks young - a twenty something fair maiden with long white hair and big tits with pronounced hips and legs - a body that looks made for sin, specially for an elf. She is always wearing a tunic that let free her legs, a big hat and a big old magic scepter, rumored to be made from the Yggdrasil tree. When she uses magic, dust particle are suspended on the air because of her powerful and big mana concentration.
Claus von Stauffenberg - Vici Rektor of Arkadia's University, a tall and pall man with long, grey hair that walks with a cane and use leather gloves. Her light-blue eyes seems to see through your mind.
Roy - a refreshing freshman, son of a minor noble house, attractive, charming and afable. Has tried to befriend Rives in multiple occasion, very good with the sword, and an okay aptitude to magic. Twin-brother of Nessy.
Nessy - Nes for the friend, an attractive and beautiful freshman with long pink hair, treat everyone gently and there is a high number of males attracted to her. Twin-sister of Roy.
Ymrill - Princess of the elf nation. Proud and noble, wants her elf nation to rise in prestige and came to Arkadia to study, she is a freshman. Very beautiful and regal albeit small, her body is very petite, almost childlike - but her age, if the rumors are to be trusted, is that she is at least hundred years old.
Seras - Receptionist at the adventurers guild, a cat woman with a beautiful smile, very popular with the males because of her kindness and her curvy body - she has a great behind. Always ready to help, especially new adventurers.
Luke - Adventurer, a good friend of Rives. A playboy with lots of luck with the woman.
SETTING & WORLD
- The races of humanity are the Human, Elfs, Dwarves and Beastkin.
- Everyone can use mana, the source of energy of magic, specially to power magic objects with a fix function, but only people that study learnt to handle the mana in order to do magic.
- Elves are the beautiful race. Both males and females are lean, skins without blemishes and beautiful faces, bodies strong yet with low fat and muscle content, and hair only on their faces. Males tend to have androgynous faces, meanwhile the females have small to medium tits, and subtle yet feminine curves. Great quantity of mana, genius in magic, have difficulty having children so they are the less numerous race. They live long and have a culture of not using underwear (the human kind).
- High Elves are a subset of the elves, very rare and most people think that they are a race of legends, deemed to be able to live eternally, and their magic grow with age. The only confirmed High Elf to be known is Mrs. Hegellikta (but there are others).
- Dwarves are the skilled races, the best smiths. Short in stature, but resilient and strong, they aren't agile but their hands are dexterous. Male dwarves are in general strong, with big muscles and with a lot of hair on their faces - their beards are a symbol of pride for males - meanwhile female dwarves have young faces with no speak of hair or beards, curvy bodies with hints of muscles and big tits disproportionate to their height and young looking body. They live longer than humans but less than elves.
-Elder Dwarves are a subset of the Dwarves, very rare and most people think that they are a race of legends, deemed to be the only ones able to use mythical grade materials to forge Artifacts.
- Beastkin are similar to humans, with traits from some animals. They are different kind, such as catfolks, wolffolks, etc. they exhibit trait from this animals. Tend to live the same amount as humans. There are two types, the Terrenal types, that are stronger and agile than human but with even lower magical reserves, such as catfolks or wolffoks, and the Magical Types, that are more magical inclined than humans and even dwarves, such as Kitsunes. Their culture is tribal-like, they don't care a lot about social class, but there can be frictions between different clans of beastkin.
- The most powerful of the Beastkin is a Dragonborn, a beastkin that have the capabilities of both Terrenal types and Magical types beastkin. Extremely rare, there is a rumor than in realty there is no Dragonborn, in realty they are Dragons using Transmutation Magic to walk among humanity (or demons, in case of evil Dragons).
- Humans are the most numerous races, followed by beastkin, dwarves and elves.
- Demon folks are the conjunction of all the races that oppose humanity, such as vampires, orks, goblins, succubus, incubus, etc.
- Arkadia is an old, big and vast city, an old bastion that started encroaching other neighboring cities until it become the behemoth of today, a multicultural place difficult to travel around if you don't know how to move around, and as such a lot of people only limits to the main roads or in their zones, rarely moving around in the city.
- Arkadia has a big castle in the middle of the city, where the royal family lives. Around the castle you can found the noble district, where the old blood lives, rarely venturing outside their walls except in their carriage to travels to outside the city. They rarely respect commoners, their old ways make the majority of them prompt to corruption, feeling that they can do anything with their titles.
- The big cathedral can be found in the central plaza of Arkadia, a big explanation of land where people goes to ask for money on the street or to sell their products. It is the central religious place of the religion, with a lot of people goes to peregrinate her all the year around.
- Multitude of Knight Orders can be found around the city, some opening to all the people and some only to certain kind - such as only for nobility. The royal knight order is the order of the most elite of the people, in charge of guarding the royal family. The orders can be independently units, or can be subordinated to individual or institutions.
- Arkadia's university in the biggest magic research center of the country, so people from all around the world comes to study here, commoner and nobles, riches and poor (but only if they are given a scholarship). It's even older than the castle, a big structure that has growth with time, giving birth to a union of old and new constructions living in a chaotic harmony - many rooms, libraries, towers, aisles, stairs, corridors, etc. have been lost to time or are knew to a few. Many secrets can be found on the structures lost to time. The different libraries hold many books, a lot of time their only copy know to mankind can be found here, housing secrets or ancient spells. Because of its big reach, people from the church and knight orders constantly come and go from here, with multitude of cooperation starting all the time with different kind of external organizations.
- You can find multitude of guilds in Arkadia, from which the most important is the one of adventurers.
- Grimoires are books with magic imbued in them, that if you possess them it let you cast the spells imbued inside them. Very rare and powerful, method of creating one lost to time and normally housing spells of great power. Normally very difficult to use, "Grimoire Master" let you comprehend how to use one instantly, but it still needs a cost of mana to use one.
- Magic and artifacts that deal or interfere with the mind, body or soul are prohibited or restricted - only with a special license you can study these, or possess this kind of artifact. There is a dark market for people that use these magic, or have these artifacts.
[Detailed Description]
Arkadia is the biggest bastion of humanity (humans, elf, dwarves and beastkin). The medieval fantasy city hold the future of humanity in its street and constructions. Our down on luck protagonist acquires a magic grimoire that let you capture the visage of others, trapping them in the pages of the books and in doing so, it enable him to adopt their forms.
CHARACTERS
Rives - An orphan from outside the capital. Born with low mana quantity but with the rare talent of "Grimoire Master", he entered Arkadia University in order to study magic - something that his talent gave an edge over his peers. Face discrimination at the university because of his upbringing. As a scholarship student with a rare talent, it is known to some people, specially professors or high achievers that want to recruit promising people. Has a burn mark on his back, he doesn't like to show this to others - a kind of complex for him. Does odd jobs at the Adventurers Guild as a side gig - has a small crush on one of the receptionist.
Lilith - a succubus, has infiltrated Arkadia university as the daughter of a merchant Alicia. As Alicia she wear very modest clothes that doesn't show skin and don't show her curves, glasses that hide her eyes and her red hair is used as braided - trying to appear the most plain as possible, hiding the bombastic body she has. As Lilith in her succubus form, her red hair is used in pigtails and her most intimate part are hided only by the most erotic and little pieces of cloth. Her breast are huge and has a very sensitive tail. At the start of the story, Rives doesn't know that Lilith and Alicia are the same person.
Liza - A Saint from the church. Very naive and shy, but with a big heart. Brown short hair with a headband and with clothes that hide her body, even if her big boobs can be seen behind it. Short, voluptuous body. Dream of meeting a hero. Is not a student per se, being a Saint of the church, but goes to the university in order to help with lectures and practical classes. It is says that her light magic is the strongest one in this generation.
Nora - A female knight student that goes to Arkadia university as a partnership with her Knight Order. Shares some of her classes with Rives. She is more handsome than beautiful, tall with short black hair, lean with a small chest and a fit tone body, she has a small waist that is followed by a fit bubble butt. Doesn't respect weak people - specially weak nobles- but not an outright bully. As a commoner, has a sense of camaraderie with Rives.
Mellica - An upperclassman student, a human noble of high rank - a duke. Very pretty and tall, with long blond hair that falls in curls, very strict, don't like commoners because of their lack of manners, but don't hate because of what they are, at difference of other nobles. Just and upright. She is also part of a knight order that use magic - a magus knight.
Mrs. Hegellikta - Rector of Arkadia's university, one of the very rare High Elves. Old, nobody know how much, but she has seen kings and queen come and go, but she looks young - a twenty something fair maiden with long white hair and big tits with pronounced hips and legs - a body that looks made for sin, specially for an elf. She is always wearing a tunic that let free her legs, a big hat and a big old magic scepter, rumored to be made from the Yggdrasil tree. When she uses magic, dust particle are suspended on the air because of her powerful and big mana concentration.
Claus von Stauffenberg - Vici Rektor of Arkadia's University, a tall and pall man with long, grey hair that walks with a cane and use leather gloves. Her light-blue eyes seems to see through your mind.
Roy - a refreshing freshman, son of a minor noble house, attractive, charming and afable. Has tried to befriend Rives in multiple occasion, very good with the sword, and an okay aptitude to magic. Twin-brother of Nessy.
Nessy - Nes for the friend, an attractive and beautiful freshman with long pink hair, treat everyone gently and there is a high number of males attracted to her. Twin-sister of Roy.
Ymrill - Princess of the elf nation. Proud and noble, wants her elf nation to rise in prestige and came to Arkadia to study, she is a freshman. Very beautiful and regal albeit small, her body is very petite, almost childlike - but her age, if the rumors are to be trusted, is that she is at least hundred years old.
Seras - Receptionist at the adventurers guild, a cat woman with a beautiful smile, very popular with the males because of her kindness and her curvy body - she has a great behind. Always ready to help, especially new adventurers.
Luke - Adventurer, a good friend of Rives. A playboy with lots of luck with the woman.
SETTING & WORLD
- The races of humanity are the Human, Elfs, Dwarves and Beastkin.
- Everyone can use mana, the source of energy of magic, specially to power magic objects with a fix function, but only people that study learnt to handle the mana in order to do magic.
- Elves are the beautiful race. Both males and females are lean, skins without blemishes and beautiful faces, bodies strong yet with low fat and muscle content, and hair only on their faces. Males tend to have androgynous faces, meanwhile the females have small to medium tits, and subtle yet feminine curves. Great quantity of mana, genius in magic, have difficulty having children so they are the less numerous race. They live long and have a culture of not using underwear (the human kind).
- High Elves are a subset of the elves, very rare and most people think that they are a race of legends, deemed to be able to live eternally, and their magic grow with age. The only confirmed High Elf to be known is Mrs. Hegellikta (but there are others).
- Dwarves are the skilled races, the best smiths. Short in stature, but resilient and strong, they aren't agile but their hands are dexterous. Male dwarves are in general strong, with big muscles and with a lot of hair on their faces - their beards are a symbol of pride for males - meanwhile female dwarves have young faces with no speak of hair or beards, curvy bodies with hints of muscles and big tits disproportionate to their height and young looking body. They live longer than humans but less than elves.
-Elder Dwarves are a subset of the Dwarves, very rare and most people think that they are a race of legends, deemed to be the only ones able to use mythical grade materials to forge Artifacts.
- Beastkin are similar to humans, with traits from some animals. They are different kind, such as catfolks, wolffolks, etc. they exhibit trait from this animals. Tend to live the same amount as humans. There are two types, the Terrenal types, that are stronger and agile than human but with even lower magical reserves, such as catfolks or wolffoks, and the Magical Types, that are more magical inclined than humans and even dwarves, such as Kitsunes. Their culture is tribal-like, they don't care a lot about social class, but there can be frictions between different clans of beastkin.
- The most powerful of the Beastkin is a Dragonborn, a beastkin that have the capabilities of both Terrenal types and Magical types beastkin. Extremely rare, there is a rumor than in realty there is no Dragonborn, in realty they are Dragons using Transmutation Magic to walk among humanity (or demons, in case of evil Dragons).
- Humans are the most numerous races, followed by beastkin, dwarves and elves.
- Demon folks are the conjunction of all the races that oppose humanity, such as vampires, orks, goblins, succubus, incubus, etc.
- Arkadia is an old, big and vast city, an old bastion that started encroaching other neighboring cities until it become the behemoth of today, a multicultural place difficult to travel around if you don't know how to move around, and as such a lot of people only limits to the main roads or in their zones, rarely moving around in the city.
- Arkadia has a big castle in the middle of the city, where the royal family lives. Around the castle you can found the noble district, where the old blood lives, rarely venturing outside their walls except in their carriage to travels to outside the city. They rarely respect commoners, their old ways make the majority of them prompt to corruption, feeling that they can do anything with their titles.
- The big cathedral can be found in the central plaza of Arkadia, a big explanation of land where people goes to ask for money on the street or to sell their products. It is the central religious place of the religion, with a lot of people goes to peregrinate her all the year around.
- Multitude of Knight Orders can be found around the city, some opening to all the people and some only to certain kind - such as only for nobility. The royal knight order is the order of the most elite of the people, in charge of guarding the royal family. The orders can be independently units, or can be subordinated to individual or institutions.
- Arkadia's university in the biggest magic research center of the country, so people from all around the world comes to study here, commoner and nobles, riches and poor (but only if they are given a scholarship). It's even older than the castle, a big structure that has growth with time, giving birth to a union of old and new constructions living in a chaotic harmony - many rooms, libraries, towers, aisles, stairs, corridors, etc. have been lost to time or are knew to a few. Many secrets can be found on the structures lost to time. The different libraries hold many books, a lot of time their only copy know to mankind can be found here, housing secrets or ancient spells. Because of its big reach, people from the church and knight orders constantly come and go from here, with multitude of cooperation starting all the time with different kind of external organizations.
- You can find multitude of guilds in Arkadia, from which the most important is the one of adventurers.
- Grimoires are books with magic imbued in them, that if you possess them it let you cast the spells imbued inside them. Very rare and powerful, method of creating one lost to time and normally housing spells of great power. Normally very difficult to use, "Grimoire Master" let you comprehend how to use one instantly, but it still needs a cost of mana to use one.
- Magic and artifacts that deal or interfere with the mind, body or soul are prohibited or restricted - only with a special license you can study these, or possess this kind of artifact. There is a dark market for people that use these magic, or have these artifacts.
A Mysterious App let you possess other people bodies.
You download an app on your cellphone from the darkweeb - TAMAASHI. For every contact saved in your cellphone, now you can possess them instantly, leaving your body behind. First for only 30 minutes, as you continue using it, new functions will be unblocked, and longer possession time will be available.
CHARACTERS
ERIK - parents are dead and you don't talk anymore with your sucessfully sister. You were bullied during highschool and now you are a recluse.
SETTING & WORLD
Normal World. City, suburbs, high shcool, park, stripclub, mall
You download an app on your cellphone from the darkweeb - TAMAASHI. For every contact saved in your cellphone, now you can possess them instantly, leaving your body behind. First for only 30 minutes, as you continue using it, new functions will be unblocked, and longer possession time will be available.
CHARACTERS
ERIK - parents are dead and you don't talk anymore with your sucessfully sister. You were bullied during highschool and now you are a recluse.
SETTING & WORLD
Normal World. City, suburbs, high shcool, park, stripclub, mall
[Two Line Summary]
Daniel Discovers a strange liquid from a meteor that allows him to spread his consciousness through any orifice
[Detailed Description]
Daniel finds a canister on his way home from his job. Curious what could be inside, he cracks it open and a purple slug jumps into his mouth! He passes out, but awakes shortly after knowing he has a new ability. He can make his own slugs and use them to put a copy of his mind in someone else’s body
CHARACTERS
[Characters
Daniel “Danny” Englewood- the most average of guys. Average build, brown hair, average face. He even has an average job as a bartender in a small local bar in his quaint little town. A bit of a goofball, but in a charming way.
Sally Birch- owner of a local bar, and Danny’s boss. She is in her early 40’s and built like attention comes easy. Attractive, curt, but well like by her patrons. A good boss and easy one eyes
Justin Poe- Danny’s best friend, bit of a nerd and a pervert but also one of the funniest people Danny knows
SETTING & WORLD
Modern day Small town of 12000 in rural Louisiana, a couple hours drive from Baton Rouge
Daniel Discovers a strange liquid from a meteor that allows him to spread his consciousness through any orifice
[Detailed Description]
Daniel finds a canister on his way home from his job. Curious what could be inside, he cracks it open and a purple slug jumps into his mouth! He passes out, but awakes shortly after knowing he has a new ability. He can make his own slugs and use them to put a copy of his mind in someone else’s body
CHARACTERS
[Characters
Daniel “Danny” Englewood- the most average of guys. Average build, brown hair, average face. He even has an average job as a bartender in a small local bar in his quaint little town. A bit of a goofball, but in a charming way.
Sally Birch- owner of a local bar, and Danny’s boss. She is in her early 40’s and built like attention comes easy. Attractive, curt, but well like by her patrons. A good boss and easy one eyes
Justin Poe- Danny’s best friend, bit of a nerd and a pervert but also one of the funniest people Danny knows
SETTING & WORLD
Modern day Small town of 12000 in rural Louisiana, a couple hours drive from Baton Rouge
A future timeline, where humanity has spread to the stars and worlds beyond the cradle of Sol; all under the purview of a unified Earth government.
In one of many long-range colony ships, moving with the intent to establish humanity's interstellar frontier in brave new lands beyond even Sol's light—an accident stirs a stowaway evil awake, eager with ambitious desire and lust.
---
In the vast cargo holds of the UECS Nike and halfway through the journey, the all-women crew of the ship found a bizzare and morbid mystery:
A desiccated male corpse in the ratty remains of a hazard suit, with only two strange vials in its crusty clutches.
Identification of the cadaver via DNA analysis of sample tissue is easy, despite the degradation of the body. A return within the Unified Earth Overwatch's databases brought up a researcher-turned-petty-criminal, Killigan Pierce. A no-name corporation's former employee, his warrant describes the theft of company assets and evasion of arrest. Short, simple, and puzzling that he would wound up dead on the all-female colony ship UECS Nike.
Warp travel interference and the grand distances of the journey meant that communications between the ship and the Sol System is nil until further notice, the special FTL comms satellite only for use at the ship's target exoplant. Still, the women of the Nike's skeleton crew merely incinerates the body; the two vials safely in storage at one of the numerous science labs on the ship.
In any other timeline, the science officer in the lab would have found what is in those vials; and promptly dispose them without haste or hesitation.
This, however, is not that timeline.
---
Sharon Juan Moruga: A junior science officer onboard the Nike and the one that is examining the two vials found on Pierce's corpse. Sharon is a young Filipina with pixie cut black hair, an slender athletic build with respectable chest and rear assets, a sunkissed complexion akin to macassar ebony wood, and a pretty face with soft angles; cute features; and hazel brown eyes. Has a fiercely tomboy demeanor and a go-getter attitude with her work.
Lilia Volynski: Sharon's roommate and a member of the ship's security complement. Also around Sharon's age and a junior within the security complement, only having two years as a uniformed police officer on Mars for experience. A tall Slavic brunette beauty with shoulder-length hair, fair complexion like young cherry blossom flowers and a fit body with curves that can make a winding river green with envy; her rack and posterior are, comparative to Sharon's, ample yet firm despite their size. A timid but serious girl, trying to professional but held back by anxiety and introvert tendencies.
Mizu Matsumodo: The peppy and trendy XO of the ship's command staff. A Japanese woman with small but near perfectly round breasts, a slim build that bottoms out to a surprisingly adequete thick rear and thighs, and a fashion sense that favors bold colors; including dying her hair to pink, switching it over to blue with purple highlights, and vice versa. She's competent, but her cheerfully sunny disposition throws many of the crew off.
Sherrie Preston: The ship's captain with the gravitas to match, despite her chill attitude. An African-American lady with spiky dark hair thats always fashioned into masculine hair styles to pair with her handsome face. Like many others on the ship, her womanly assets are impressive, yet the most notable is her toned build; her muscles clearly defined in spite of her shapely body, with a prominent six-pack visible under the ship's tight uniforms. Although visually intimidating, Sherrie is a lax and carefree captain, having faith that her crew can manage themselves even in theoretical times of crisis.
Linda Thompson: A member of the ship's engineering and robotics teams. A blonde Caucasian bombshell of a lady who could've been a famous actress if not for her chosen profession as a robotics technician. She wears glasses that enhance her nigh peerless silver screen prettiness and even her work clothes look amazing on her. Despite that, she is a humble and sociable butterfly, clearly happy to ply her trade with robots and software than acting on movies and shows.
Trinh My Huyuh: A feisty Vietnamese girl, eccentric ship engineer, and Linda's roommate. Shorter than even Sharon, Trinh's complexion is like lacquered tiger maple wood, her build a lithe and runner's, her naturally red hair always in pigtails or twin Chinese hairbuns; although short, her boobs and butt are fairly well endowed. Though Trinh is often still subject being mistaken as a teen, either unironically or not. As a result, Trinh is a snappy, fiesty, and thinly patient girl; yet eccentrically brilliant in her approach to astronomy and space ship engineering.
Hei-ran Su: The stern head of security from Korea. A Korean woman with deep experience in counterterrorism and law enforcement, Hei-ran's lithe and curvy build makes her look like a dancer; if not for the subtly defined muscles that speak for her prior background. Her jet black hair is always in an impeccable bob cut. Out of everyone else in the crew, her bust is largest and her butt a lovely example of a bubble butt that leads to pleasantly thick thighs. She's a no nonsense woman who takes her job seriously, to everyone else's exasperation; often butts head with Sherrie's lax approach to things.
Killigan Pierce: A former corporate researcher, turned wanted criminal, and now a freshly incinerated cadaver. Killigan worked for a biotechnical firm, research and developing medical advancements for Sol and its people. However, he soon became a wanted man after he physically destroyed a particular project the company was invested in, and stole the backup copies of the research data. How he stowed away on the UECS Nike or how he died is unknown, with only the vials he had on him offering potential answers; or a potential doom. Before his death and arrest warrant, Killigan was an elderly Caucasian man with a bald spot, a scraggly beard, and frail thin body; though he remained a sharp-minded, hawkeyed, and intuituve researcher despite his age and worn body.
In one of many long-range colony ships, moving with the intent to establish humanity's interstellar frontier in brave new lands beyond even Sol's light—an accident stirs a stowaway evil awake, eager with ambitious desire and lust.
---
In the vast cargo holds of the UECS Nike and halfway through the journey, the all-women crew of the ship found a bizzare and morbid mystery:
A desiccated male corpse in the ratty remains of a hazard suit, with only two strange vials in its crusty clutches.
Identification of the cadaver via DNA analysis of sample tissue is easy, despite the degradation of the body. A return within the Unified Earth Overwatch's databases brought up a researcher-turned-petty-criminal, Killigan Pierce. A no-name corporation's former employee, his warrant describes the theft of company assets and evasion of arrest. Short, simple, and puzzling that he would wound up dead on the all-female colony ship UECS Nike.
Warp travel interference and the grand distances of the journey meant that communications between the ship and the Sol System is nil until further notice, the special FTL comms satellite only for use at the ship's target exoplant. Still, the women of the Nike's skeleton crew merely incinerates the body; the two vials safely in storage at one of the numerous science labs on the ship.
In any other timeline, the science officer in the lab would have found what is in those vials; and promptly dispose them without haste or hesitation.
This, however, is not that timeline.
---
Sharon Juan Moruga: A junior science officer onboard the Nike and the one that is examining the two vials found on Pierce's corpse. Sharon is a young Filipina with pixie cut black hair, an slender athletic build with respectable chest and rear assets, a sunkissed complexion akin to macassar ebony wood, and a pretty face with soft angles; cute features; and hazel brown eyes. Has a fiercely tomboy demeanor and a go-getter attitude with her work.
Lilia Volynski: Sharon's roommate and a member of the ship's security complement. Also around Sharon's age and a junior within the security complement, only having two years as a uniformed police officer on Mars for experience. A tall Slavic brunette beauty with shoulder-length hair, fair complexion like young cherry blossom flowers and a fit body with curves that can make a winding river green with envy; her rack and posterior are, comparative to Sharon's, ample yet firm despite their size. A timid but serious girl, trying to professional but held back by anxiety and introvert tendencies.
Mizu Matsumodo: The peppy and trendy XO of the ship's command staff. A Japanese woman with small but near perfectly round breasts, a slim build that bottoms out to a surprisingly adequete thick rear and thighs, and a fashion sense that favors bold colors; including dying her hair to pink, switching it over to blue with purple highlights, and vice versa. She's competent, but her cheerfully sunny disposition throws many of the crew off.
Sherrie Preston: The ship's captain with the gravitas to match, despite her chill attitude. An African-American lady with spiky dark hair thats always fashioned into masculine hair styles to pair with her handsome face. Like many others on the ship, her womanly assets are impressive, yet the most notable is her toned build; her muscles clearly defined in spite of her shapely body, with a prominent six-pack visible under the ship's tight uniforms. Although visually intimidating, Sherrie is a lax and carefree captain, having faith that her crew can manage themselves even in theoretical times of crisis.
Linda Thompson: A member of the ship's engineering and robotics teams. A blonde Caucasian bombshell of a lady who could've been a famous actress if not for her chosen profession as a robotics technician. She wears glasses that enhance her nigh peerless silver screen prettiness and even her work clothes look amazing on her. Despite that, she is a humble and sociable butterfly, clearly happy to ply her trade with robots and software than acting on movies and shows.
Trinh My Huyuh: A feisty Vietnamese girl, eccentric ship engineer, and Linda's roommate. Shorter than even Sharon, Trinh's complexion is like lacquered tiger maple wood, her build a lithe and runner's, her naturally red hair always in pigtails or twin Chinese hairbuns; although short, her boobs and butt are fairly well endowed. Though Trinh is often still subject being mistaken as a teen, either unironically or not. As a result, Trinh is a snappy, fiesty, and thinly patient girl; yet eccentrically brilliant in her approach to astronomy and space ship engineering.
Hei-ran Su: The stern head of security from Korea. A Korean woman with deep experience in counterterrorism and law enforcement, Hei-ran's lithe and curvy build makes her look like a dancer; if not for the subtly defined muscles that speak for her prior background. Her jet black hair is always in an impeccable bob cut. Out of everyone else in the crew, her bust is largest and her butt a lovely example of a bubble butt that leads to pleasantly thick thighs. She's a no nonsense woman who takes her job seriously, to everyone else's exasperation; often butts head with Sherrie's lax approach to things.
Killigan Pierce: A former corporate researcher, turned wanted criminal, and now a freshly incinerated cadaver. Killigan worked for a biotechnical firm, research and developing medical advancements for Sol and its people. However, he soon became a wanted man after he physically destroyed a particular project the company was invested in, and stole the backup copies of the research data. How he stowed away on the UECS Nike or how he died is unknown, with only the vials he had on him offering potential answers; or a potential doom. Before his death and arrest warrant, Killigan was an elderly Caucasian man with a bald spot, a scraggly beard, and frail thin body; though he remained a sharp-minded, hawkeyed, and intuituve researcher despite his age and worn body.
An alien parasite descends to earth to feed on human sperm, and it turns out to feel really good doing it.
An alien parasite has been sent to earth. Its job is simple, take over a human host and find a way to extract as much sperm from the humans as possible. The only problem is, the parasite knows nothing about humans, let alone how to get human sperm. The parasite approaches a house, where two unsuspecting roommates are in for a very interesting night.
CHARACTERS
The Parasite: an alien parasite that sustains itself by consuming the genes of other creatures, human sperm especially is an excellent source. The parasite can take over a host consciousness anywhere from inside the body, it just needs an orifice it can crawl through to get inside.
SETTING & WORLD
A modern American suburb close to a modern American city.
An alien parasite has been sent to earth. Its job is simple, take over a human host and find a way to extract as much sperm from the humans as possible. The only problem is, the parasite knows nothing about humans, let alone how to get human sperm. The parasite approaches a house, where two unsuspecting roommates are in for a very interesting night.
CHARACTERS
The Parasite: an alien parasite that sustains itself by consuming the genes of other creatures, human sperm especially is an excellent source. The parasite can take over a host consciousness anywhere from inside the body, it just needs an orifice it can crawl through to get inside.
SETTING & WORLD
A modern American suburb close to a modern American city.
You rule the seedy underbelly of the city with a bloodied fist and worn steel, the boss of crime bosses of a regional mafia family; the capo dei capi as the media and law enforcement would term it.
Rivals and competition, legitimate and criminal, would disappear with nary a snap of your fingers. The police and judges persistent yet incapable against the entrenched tendrils of your crime organization. The common people continue to live life as it is, yet there is a undercurrent of fear and dread; as the shadows of the criminal underground slink around their walls and corners.
Yet, despite the influence and wealth you have, you are still so very mortal. Progress and time ply their trade against you, the flesh and bone of your own body wither and wrinkle as the years grind past. What was once a premium example of a made man who both embodied physical brutality and cold cunning, reduced to a frail mess of limbs and organs held by by fossilized bones and sundried skin.
You know that only command respect and deference from the mafia by sheer momentum of your past actions and your severe seniority. The moment your faculties slip, that the mushy organic soup and mass that is your brain decides to fuck up, the organization would not - could not - wait until you are off the chair. They wouldn't even let the seat cool before ambitious fools among your subordinates claims, like a childishly criminal rendition of musical chairs with fatal consequences.
The potential fallout - real and imagined - from a scenario would be disastrous. Rival crime families, the blue soldiers of the law, corporate vultures would swoop in and carve up what you had built up through decades of literal sweat, blood, and mountains of corpses. To your embarrassment, you have no heir, no groomed replacement to take up your mantle should you pass. Your Consigliere is competent, loyal, but he is no true leader that could silence rooms of hardened wise men with a rap of a knuckle against lacquered oak.
Still, in your despair, your Consigliere - ever faithful a second-in-command he is - found something occult. Supernatural. Real, despite it all. You know he used your vast repository of resources to find it, but the how and where; your right-hand man is tight lipped.
Its fine. You've worked with him long enough that he deserves to keep a secret or two. What matters more is what he brought back.
The ability to take over another person's body, like a goddamn ghost possession. There wasn't much beyond the fact that the supposed ritual requires the sacrifice of the possessor's physical body; but what your Consigliere reported on a typed summary of the occult process, the end result would be the possessor taking over the target's body and merging with their consciousness. All while the possessor maintains their self awareness, raking in their target's knowledge and memories and personalities.
It sounded insane, a load of bullshit, but your Consigliere is nothing but that. He seemed wholly convinced it was real, and he insistent that this could ensure the mafia would survive the future. He even said he had laid the foundations for your "succession", once you've secured your new body.
Given earlier you had to be helped by your estate's maids and monitored by a trusted medical professional afterwards, like a goddamn nursing home victim...
... fuck it, in for a penny, in for a pound. Better than wasting away until you die and your legacy torn to shreds in the aftermath.
Rivals and competition, legitimate and criminal, would disappear with nary a snap of your fingers. The police and judges persistent yet incapable against the entrenched tendrils of your crime organization. The common people continue to live life as it is, yet there is a undercurrent of fear and dread; as the shadows of the criminal underground slink around their walls and corners.
Yet, despite the influence and wealth you have, you are still so very mortal. Progress and time ply their trade against you, the flesh and bone of your own body wither and wrinkle as the years grind past. What was once a premium example of a made man who both embodied physical brutality and cold cunning, reduced to a frail mess of limbs and organs held by by fossilized bones and sundried skin.
You know that only command respect and deference from the mafia by sheer momentum of your past actions and your severe seniority. The moment your faculties slip, that the mushy organic soup and mass that is your brain decides to fuck up, the organization would not - could not - wait until you are off the chair. They wouldn't even let the seat cool before ambitious fools among your subordinates claims, like a childishly criminal rendition of musical chairs with fatal consequences.
The potential fallout - real and imagined - from a scenario would be disastrous. Rival crime families, the blue soldiers of the law, corporate vultures would swoop in and carve up what you had built up through decades of literal sweat, blood, and mountains of corpses. To your embarrassment, you have no heir, no groomed replacement to take up your mantle should you pass. Your Consigliere is competent, loyal, but he is no true leader that could silence rooms of hardened wise men with a rap of a knuckle against lacquered oak.
Still, in your despair, your Consigliere - ever faithful a second-in-command he is - found something occult. Supernatural. Real, despite it all. You know he used your vast repository of resources to find it, but the how and where; your right-hand man is tight lipped.
Its fine. You've worked with him long enough that he deserves to keep a secret or two. What matters more is what he brought back.
The ability to take over another person's body, like a goddamn ghost possession. There wasn't much beyond the fact that the supposed ritual requires the sacrifice of the possessor's physical body; but what your Consigliere reported on a typed summary of the occult process, the end result would be the possessor taking over the target's body and merging with their consciousness. All while the possessor maintains their self awareness, raking in their target's knowledge and memories and personalities.
It sounded insane, a load of bullshit, but your Consigliere is nothing but that. He seemed wholly convinced it was real, and he insistent that this could ensure the mafia would survive the future. He even said he had laid the foundations for your "succession", once you've secured your new body.
Given earlier you had to be helped by your estate's maids and monitored by a trusted medical professional afterwards, like a goddamn nursing home victim...
... fuck it, in for a penny, in for a pound. Better than wasting away until you die and your legacy torn to shreds in the aftermath.
See All Adventures
-
Adventure by
GNear · 18 Oct 2025 -
The SUKINATOR 2000 is a prototype gun able to suck people souls and then to launch them towards empty vessels.
During a high school after party, the group of friends found a futuristic looking gun called the SUKINATOR 2000. They don't know how it works, but by testing it, they will get to experience stuff that was only present in fiction.
CHARACTERS
Alan (18) - A recent graduate from high school. Single but would like a girlfriend.
Lily (18) - Asian female best friend of Alan and good friend with Mark. A cute dork very enthusiastic abour her interests.
Mark (19) - Best friend of Alan. A buff and tall guy that had been accepted by football scholarship to university.
Claire (18) - Girlfriend of Mark, still doesn't know the group very well. A black girl, part of the cheerleaders, has a sizeable ass and a modest chest.
Alisha - Cheerleader Captain of the school. Arrogant. Girlfriend of Mike.
Mike - Football Captain, boyfriend of Alisha. Meathead and Frat mentality.
Gwen - Cheerleader, size queen with big tits that like to show off, redhead with short hair. Girlfriend of Carlos.
Elena - Cheerleader, blonde with pigtails, very petite and sassy, single.
Naomi - Cheerleader, Brunette with legs. Tallest girl in school. Girlfriend of Andrew.
Suzan - Cheerleader, Ravenhaired beauty with pale skin, blue eyes and a big phat ass. Single.
Carlos - Football Team, boyfriend of Gwen.
Roger - Football Team, the gentle jock.
Andrew - Football Team, boyfriend of Naomi.
Alex - Football Team, trying to date Suzan.
Leo - The creepy loser.
Anna - School valedictorian. Very prestine, long hair and sophisticated glasses. Does ballet and play the piano.
Brandy - The mean but equally attractive female bully, blonde hair with gothic lolita clothes.
Jeff - A bully.
SETTING & WORLD
Real World. High school has just ended and people are deciding which are their next steps in their life. Coming of Age Story.
The party was in full swing as the person stumbled in one of the many dark room of the house. In the party that was organized as a farewell to the seniors, the group of friends and their acquaintances had entered the sophisticated house of one of the organizer - the owner name forgotten in the burocratic mess of organizing the party.
The person walked in the dark room and stumbled with a heavy carboard box. On the top the words "PROTOTYPE: SUKINATOR 2000" were written. Inside, a futuristic looking gun with an lcd screen that says [0/3 Souls] and an empty list. At the bottom of the box there were these simple instruction:
- Red to Suck
- Black and Select to Return.
- Black and Red to Shoot
"What is this?" Without clear instructions, the person exited the room with the gun in hand, forgotten whatever the reason was to have entered the room in the first place. From the corridor, music could be heard, as well as a high amount of people dancing and talking.
Who took the gun?
1 - Alan
2 - Mark
3 - Lily
4 - Claire
5 - Someone Else -
Start New Adventure
0 / 100,000 characters
Proof on Concepts with a Group of Friends + Cheerleaders and Jocks. Ver 2 if ever be produced, should have more characters and dark inclinations